Player Matchup

Hun Batz
Hun Batz
BjornElite
Hun Batz
Level 14
God Stats
2W - 0L
1,686 SR
Queue Stats
10W - 9L
1,516 Elo+
Party 2
Athena
Athena
Mitsu_TakK
Athena
Level 128
God Stats
1W - 0L
1,419 SR
Queue Stats
76W - 96L
1,422 Elo+
Party 2
Hou Yi
Hou Yi
Stalky07
Hou Yi
Level 29
God Stats
36W - 33L
1,589 SR
Queue Stats
134W - 150L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
benjielite
Nu Wa
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
233W - 261L
1,511 Elo+
Party 2
Chaac
Chaac
kevin9-0
Chaac
Level 98
God Stats
14W - 24L
1,388 SR
Queue Stats
94W - 110L
1,466 Elo+
Party 2
Team Averages
Level 80
1,516 SR
1,485 Elo+

VS

Team Averages
Level 68
1,587 SR
1,511 Elo+
Apollo
Apollo
ApeMan69
Apollo
Level 75
God Stats
8W - 6L
1,538 SR
Queue Stats
71W - 75L
1,507 Elo+
Party 1
Sobek
Sobek
HowdyBossss10
Sobek
Level 5
God Stats
9W - 5L
1,902 SR
Queue Stats
10W - 8L
1,656 Elo+
Party 1
Osiris
Osiris
Jxhly-
Osiris
Level 49
God Stats
7W - 27L
1,452 SR
Queue Stats
226W - 251L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
Suud Spousal
Gilgamesh
Level 110
God Stats
20W - 17L
1,626 SR
Queue Stats
69W - 73L
1,535 Elo+
Party 1
Merlin
Merlin
SuudPanda
Merlin
Level 101
God Stats
7W - 11L
1,417 SR
Queue Stats
264W - 256L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BjornElite
Hun Batz
18
2 / 4 / 4
11,573
503
14,351
18,584
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Mitsu_TakK
Athena
16
2 / 3 / 8
11,028
479
6,307
20,274
25,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Stalky07
Hou Yi
17
4 / 4 / 3
11,056
481
11,914
15,404
5,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
19
3 / 2 / 6
11,736
510
12,012
8,398
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
kevin9-0
Chaac
19
5 / 0 / 3
12,186
530
15,075
17,874
25,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ApeMan69
Apollo
18
3 / 4 / 6
11,246
489
13,558
16,721
5,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 1
9,388
408
2,842
15,808
13,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Jxhly-
Osiris
17
6 / 1 / 1
11,767
512
10,424
14,029
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Suud Spousal
Gilgamesh
17
4 / 3 / 3
10,752
467
12,605
22,904
14,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SuudPanda
Merlin
19
0 / 4 / 3
11,726
510
12,241
15,519
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
13
13
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
ApeMan69
Apollo
3
4
6
1.5
W
Hun Batz
BjornElite
Hun Batz
2
4
4
1
L
0
4
1
0.13
L
Osiris
Jxhly-
Osiris
6
1
1
6.5
W
Athena
Mitsu_TakK
Athena
2
3
8
2
W
Hou Yi
Stalky07
Hou Yi
4
4
3
1.38
L
Gilgamesh
Suud Spousal
Gilgamesh
4
3
3
1.83
L
Merlin
SuudPanda
Merlin
0
4
3
0.38
W
Nu Wa
3
2
6
3
W
Chaac
kevin9-0
Chaac
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,659
Damage
51,670
80,534
Taken
84,981
68,812
Mitigated
53,645
27,524
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ApeMan69
Apollo
13,558
8,697
0
6,907
16,721
5,955
714
6,019
10,603
0
86,536
W
Hun Batz
BjornElite
Hun Batz
14,351
4,420
0
5,320
18,584
7,707
465
4,553
13,811
0
94,248
L
2,842
319
0
5,950
15,808
13,765
0
2,332
12,489
35,754
0
L
Osiris
Jxhly-
Osiris
10,424
4,473
269
2,401
14,029
12,724
500
4,004
9,925
0
56,621
W
Athena
Mitsu_TakK
Athena
6,307
1,090
391
2,025
20,274
25,968
254
2,526
17,624
33,998
0
W
Hou Yi
Stalky07
Hou Yi
11,914
5,535
1,199
6,881
15,404
5,963
275
75
15,329
0
73,249
L
Gilgamesh
Suud Spousal
Gilgamesh
12,605
3,838
0
833
22,904
14,566
0
3,575
18,852
0
95,376
L
Merlin
SuudPanda
Merlin
12,241
726
0
3,285
15,519
6,635
64
3,158
12,119
99,288
0
W
Nu Wa
12,012
2,233
1,742
1,126
8,398
3,593
649
1,555
6,673
83,180
0
W
Chaac
kevin9-0
Chaac
15,075
1,012
0
8,840
17,874
25,581
585
5,687
12,014
404
75,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,579
Gold Earned
54,879
575
Minions Killed
609
0
Camps Cleared
0
2,256,384
Distance Traveled
2,140,667
42
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,246
489
154
7
0
411,969
4
W
Hun Batz
11,573
503
153
7
0
458,654
7
L
Sobek
9,388
408
69
3
0
447,952
0
L
Osiris
11,767
512
71
3
0
452,045
3
W
Athena
11,028
479
49
2
0
479,468
7
W
Hou Yi
11,056
481
110
5
0
400,274
7
L
Gilgamesh
10,752
467
126
5
0
477,172
4
L
Merlin
11,726
510
189
8
0
351,529
2
W
Nu Wa
11,736
510
143
6
0
425,650
15
W
Chaac
12,186
530
120
5
0
492,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role