Player Matchup

Ravana
Ravana
BOVEMDERABIDUS
Ravana
Level 28
God Stats
14W - 17L
1,586 SR
Queue Stats
79W - 78L
1,577 Elo+
Solo
King Arthur
King Arthur
BasBlasta
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,576 Elo+
Solo
Ra
Ra
JoeMaminka
Ra
Level 4
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Chernobog
Chernobog
ezclapimagod
Chernobog
Level 8
God Stats
4W - 4L
1,577 SR
Queue Stats
7W - 9L
1,550 Elo+
Solo
Ah Puch
Ah Puch
Аkаtоsh
Ah Puch
Level 25
God Stats
1W - 3L
1,783 SR
Queue Stats
39W - 29L
1,596 Elo+
Solo
Team Averages
Level 16
1,638 SR
1,590 Elo+

VS

Team Averages
Level 20
1,552 SR
1,527 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BABAYY
The Morrigan
Level 29
God Stats
60W - 45L
1,617 SR
Queue Stats
86W - 74L
1,583 Elo+
Party 1
Olorun
Olorun
NIkanSP
Olorun
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 72L
1,679 Elo+
Party 1
Thanatos
Thanatos
TEKBabay
Thanatos
Level 18
God Stats
8W - 5L
1,646 SR
Queue Stats
26W - 24L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
贰肆七q
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,582
598
3,959
5,089
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
BasBlasta
King Arthur
8
0 / 5 / 1
5,183
471
3,252
8,992
3,438
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 5 / 2
4,844
440
1,952
4,039
1,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ezclapimagod
Chernobog
9
1 / 3 / 2
5,342
486
1,732
5,677
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Аkаtоsh
Ah Puch
11
3 / 2 / 1
7,024
639
4,844
4,196
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 3 / 2
6,333
576
5,201
9,141
4,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
BABAYY
The Morrigan
11
0 / 2 / 0
5,524
502
1,862
4,759
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
NIkanSP
Olorun
12
8 / 1 / 2
7,287
662
8,680
6,602
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TEKBabay
Thanatos
10
3 / 2 / 1
6,318
574
3,366
6,635
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
贰肆七q
Cthulhu
8
2 / 2 / 2
5,853
532
1,550
5,493
3,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
16
16
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
2
1.33
W
The Morrigan
BABAYY
The Morrigan
0
2
0
0
L
4
1
1
4.5
L
King Arthur
BasBlasta
King Arthur
0
5
1
0.1
L
1
5
2
0.4
W
Olorun
NIkanSP
Olorun
8
1
2
9
W
Thanatos
TEKBabay
Thanatos
3
2
1
1.75
L
Chernobog
ezclapimagod
Chernobog
1
3
2
0.67
L
Ah Puch
Аkаtоsh
Ah Puch
3
2
1
1.75
W
Cthulhu
贰肆七q
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,739
Damage
20,659
27,993
Taken
32,630
8,861
Mitigated
14,035
5,693
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,201
1,681
0
2,324
9,141
4,544
0
0
9,141
0
31,931
W
The Morrigan
BABAYY
The Morrigan
1,862
312
0
1,042
4,759
1,520
156
3,175
1,553
28,562
712
L
3,959
1,010
0
2,572
5,089
1,845
0
1,483
3,606
0
31,914
L
King Arthur
BasBlasta
King Arthur
3,252
957
0
1,453
8,992
3,438
0
139
8,830
0
22,558
L
1,952
608
81
245
4,039
1,010
0
3,140
899
10,836
0
W
Olorun
NIkanSP
Olorun
8,680
4,406
82
3,235
6,602
2,487
625
2,005
4,597
45,057
6,947
W
Thanatos
TEKBabay
Thanatos
3,366
747
0
4,849
6,635
2,028
0
1,029
5,606
0
30,134
L
Chernobog
ezclapimagod
Chernobog
1,732
1,348
0
621
5,677
1,472
0
3,640
2,037
0
21,932
L
Ah Puch
Аkаtоsh
Ah Puch
4,844
117
0
721
4,196
1,096
358
2,011
2,079
38,178
0
W
Cthulhu
贰肆七q
Cthulhu
1,550
104
81
878
5,493
3,456
56
677
4,816
12,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
31,315
254
Minions Killed
301
0
Camps Cleared
0
990,324
Distance Traveled
1,009,551
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,333
576
65
6
0
190,085
1
W
The Morrigan
5,524
502
62
6
0
205,731
0
L
Ravana
6,582
598
74
7
0
200,314
8
L
King Arthur
5,183
471
45
4
0
209,385
0
L
Ra
4,844
440
19
2
0
185,901
0
W
Olorun
7,287
662
96
9
0
193,577
2
W
Thanatos
6,318
574
59
5
0
204,513
2
L
Chernobog
5,342
486
37
3
0
203,756
1
L
Ah Puch
7,024
639
79
7
0
190,968
0
W
Cthulhu
5,853
532
19
2
0
215,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role