Player Matchup

Merlin
Merlin
EuuPHooRiiA
Merlin
Level 109
God Stats
3W - 1L
1,598 SR
Queue Stats
16W - 15L
1,560 Elo+
Party 1
Khepri
Khepri
Flamingdiablo64
Khepri
Level 126
God Stats
3W - 3L
1,516 SR
Queue Stats
39W - 35L
1,560 Elo+
Party 3
Fenrir
Fenrir
TIMBY13
Fenrir
Level 27
God Stats
3W - 2L
1,644 SR
Queue Stats
19W - 8L
1,674 Elo+
Party 3
The Morrigan
The Morrigan
TsunaKydo
The Morrigan
Level 67
God Stats
5W - 2L
1,712 SR
Queue Stats
32W - 27L
1,600 Elo+
Party 3
Artemis
Artemis
zCoLt_Primo
Artemis
Level 105
God Stats
17W - 4L
1,692 SR
Queue Stats
55W - 44L
1,493 Elo+
Party 1
Team Averages
Level 87
1,632 SR
1,577 Elo+

VS

Team Averages
Level 56
1,604 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
Ac_1899_Milano
Morgan Le Fay
Level 62
God Stats
7W - 5L
1,584 SR
Queue Stats
355W - 307L
1,369 Elo+
Party 2
Merlin
Merlin
Ateeq73
Merlin
Level 8
God Stats
7W - 9L
1,483 SR
Queue Stats
13W - 19L
1,429 Elo+
Party 2
Ne Zha
Ne Zha
FatmanScoot
Ne Zha
Level 102
God Stats
1W - 1L
1,833 SR
Queue Stats
20W - 17L
1,530 Elo+
Solo
Heimdallr
Heimdallr
Xanax-44
Heimdallr
Level 63
God Stats
4W - 4L
1,609 SR
Queue Stats
392W - 359L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
x7umaidanx
Kukulkan
Level 46
God Stats
18W - 17L
1,508 SR
Queue Stats
234W - 194L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
10 / 0 / 18
12,887
1,172
22,024
11,676
5,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 3 / 20
11,387
1,035
7,353
21,647
27,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
TIMBY13
Fenrir
17
1 / 2 / 19
10,304
937
6,291
9,924
6,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
TsunaKydo
The Morrigan
18
9 / 2 / 14
12,008
1,092
11,111
8,608
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
zCoLt_Primo
Artemis
18
10 / 1 / 11
12,680
1,153
21,960
12,646
5,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

218

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ac_1899_Milano
Morgan Le Fay
16
2 / 6 / 3
10,314
938
12,705
14,724
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Ateeq73
Merlin
17
0 / 5 / 4
9,999
909
8,493
12,582
4,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
16
5 / 11 / 2
11,211
1,019
14,881
19,148
7,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Xanax-44
Heimdallr
16
1 / 8 / 4
9,838
894
10,188
16,383
6,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
x7umaidanx
Kukulkan
17
0 / 2 / 6
10,072
916
12,058
10,565
4,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
32
Kills
8
8
Deaths
32
82
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ac_1899_Milano
Morgan Le Fay
2
6
3
0.58
L
Merlin
Ateeq73
Merlin
0
5
4
0.4
W
Merlin
10
0
18
19
L
Ne Zha
5
11
2
0.55
W
2
3
20
4
W
Fenrir
TIMBY13
Fenrir
1
2
19
5.25
W
The Morrigan
TsunaKydo
The Morrigan
9
2
14
8
L
Heimdallr
Xanax-44
Heimdallr
1
8
4
0.38
L
Kukulkan
x7umaidanx
Kukulkan
0
2
6
1.5
W
Artemis
zCoLt_Primo
Artemis
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,739
Damage
58,325
64,501
Taken
73,402
49,303
Mitigated
27,965
10,562
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ac_1899_Milano
Morgan Le Fay
12,705
937
0
1,003
14,724
4,791
0
9,902
4,822
32,632
0
L
Merlin
Ateeq73
Merlin
8,493
175
170
1,022
12,582
4,896
0
6,927
5,655
28,677
0
W
Merlin
22,024
2,191
0
2,985
11,676
5,203
0
6,466
5,210
40,026
0
L
Ne Zha
14,881
2,848
0
2,440
19,148
7,516
0
10,246
8,902
0
34,769
W
7,353
658
564
3,058
21,647
27,226
0
15,192
6,455
17,635
0
W
Fenrir
TIMBY13
Fenrir
6,291
621
211
324
9,924
6,714
0
2,244
5,832
0
9,869
W
The Morrigan
TsunaKydo
The Morrigan
11,111
1,570
0
485
8,608
4,218
0
3,069
5,539
44,213
0
L
Heimdallr
Xanax-44
Heimdallr
10,188
2,791
547
1,352
16,383
6,090
0
8,470
7,913
0
25,278
L
Kukulkan
x7umaidanx
Kukulkan
12,058
525
0
587
10,565
4,672
0
4,943
5,622
44,560
0
W
Artemis
zCoLt_Primo
Artemis
21,960
8,775
940
1,995
12,646
5,942
0
6,285
6,361
0
39,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,266
Gold Earned
51,434
193
Minions Killed
229
5
Camps Cleared
8
1,184,940
Distance Traveled
1,012,266
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,314
938
42
4
0
197,386
2
L
Merlin
9,999
909
48
4
2
201,448
1
W
Merlin
12,887
1,172
47
4
0
226,038
0
L
Ne Zha
11,211
1,019
37
3
0
208,685
1
W
Khepri
11,387
1,035
14
1
0
237,257
0
W
Fenrir
10,304
937
6
1
2
240,825
1
W
The Morrigan
12,008
1,092
80
7
1
202,083
0
L
Heimdallr
9,838
894
22
2
4
191,017
0
L
Kukulkan
10,072
916
80
7
2
213,730
0
W
Artemis
12,680
1,153
46
4
2
278,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role