Player Matchup

Thoth
Thoth
BranchyImp47718
Thoth
Level 124
God Stats
1W - 3L
1,150 SR
Queue Stats
334W - 342L
1,541 Elo+
Party 1
Tyr
Tyr
CRUXIS Avenger
Tyr
Level 128
God Stats
1W - 5L
1,222 SR
Queue Stats
57W - 61L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
StainingPeak01
Cabrakan
Level 76
God Stats
1W - 1L
1,143 SR
Queue Stats
5W - 9L
1,245 Elo+
Party 1
Team Averages
Level 109
1,172 SR
1,417 Elo+

VS

Team Averages
Level 96
1,489 SR
1,456 Elo+
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LordDarkness376
Fafnir
Level 134
God Stats
4W - 6L
1,529 SR
Queue Stats
127W - 153L
1,459 Elo+
Solo
Anhur
Anhur
br3ndan1724
Anhur
Level 67
God Stats
5W - 11L
1,438 SR
Queue Stats
217W - 321L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 7
7,000
700
6,047
5,403
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 2 / 6
7,921
792
7,153
8,063
3,710
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
12
7 / 2 / 3
8,338
834
5,717
6,013
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 5 / 4
6,565
657
5,532
6,314
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 5
6,704
670
2,764
8,907
8,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 7 / 1
7,266
727
3,844
8,932
2,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
7
7
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
4
0.6
W
2
3
7
1.83
W
5
2
6
4
L
1
2
5
1.75
W
Cabrakan
7
2
3
4.25
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,917
Damage
12,140
19,479
Taken
24,153
9,898
Mitigated
13,278
2,763
Healing
1,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,532
938
0
425
6,314
1,891
0
3,567
2,747
17,999
0
W
6,047
190
0
495
5,403
1,583
0
2,366
3,037
15,549
0
W
7,153
1,368
0
2,268
8,063
3,710
198
3,016
5,047
0
20,152
L
2,764
826
0
771
8,907
8,749
0
3,913
4,994
7,256
0
W
Cabrakan
5,717
1,011
0
0
6,013
4,605
0
2,914
3,099
17,903
0
L
3,844
1,066
0
0
8,932
2,638
0
4,284
4,648
0
10,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
20,535
70
Minions Killed
63
0
Camps Cleared
0
519,554
Distance Traveled
437,019
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,565
657
31
3
0
142,546
0
W
Thoth
7,000
700
13
1
0
168,326
0
W
Tyr
7,921
792
27
3
0
185,421
2
L
Fafnir
6,704
670
9
1
0
153,149
1
W
Cabrakan
8,338
834
30
3
0
165,807
0
L
Anhur
7,266
727
23
2
0
141,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role