Player Matchup

Nox
Nox
CamTheNinjaWolf
Nox
Level 10
God Stats
4W - 6L
1,414 SR
Queue Stats
107W - 114L
1,300 Elo+
Solo
Cthulhu
Cthulhu
DuL-eE29
Cthulhu
Level 7
God Stats
3W - 2L
1,612 SR
Queue Stats
4W - 10L
1,272 Elo+
Party 1
Neith
Neith
Nამინუ25
Neith
Level 5
God Stats
5W - 9L
1,337 SR
Queue Stats
6W - 10L
1,320 Elo+
Party 1
Olorun
Olorun
izanturbo47
Olorun
Level 16
God Stats
0W - 4L
1,357 SR
Queue Stats
38W - 60L
1,296 Elo+
Solo
Pele
Pele
turdmuncher29
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,374 Elo+
Solo
Team Averages
Level 9
1,444 SR
1,312 Elo+

VS

Team Averages
Level 15
1,482 SR
1,436 Elo+
Anhur
Anhur
Dixzyon
Anhur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,623 Elo+
Solo
Bakasura
Bakasura
Elitethemac
Bakasura
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 22L
1,335 Elo+
Solo
Ao Kuang
Ao Kuang
ImSaki
Ao Kuang
Level 21
God Stats
49W - 47L
1,521 SR
Queue Stats
81W - 85L
1,419 Elo+
Party 2
Ymir
Ymir
NvSDarb
Ymir
Level 16
God Stats
12W - 5L
1,603 SR
Queue Stats
41W - 44L
1,371 Elo+
Party 2
Ra
Ra
SouArtigo157
Ra
Level 16
God Stats
1W - 1L
1,286 SR
Queue Stats
4W - 3L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
8,872
887
8,380
13,853
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
DuL-eE29
Cthulhu
15
3 / 8 / 2
9,461
946
13,356
18,340
11,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 8 / 3
8,853
885
13,185
15,519
4,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
14
0 / 8 / 4
8,373
837
4,711
11,721
5,153
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
1 / 8 / 4
8,552
855
7,908
12,587
3,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dixzyon
Anhur
17
9 / 0 / 11
11,801
1,180
12,039
9,553
3,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Elitethemac
Bakasura
16
0 / 4 / 11
9,036
904
4,338
10,134
3,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
ImSaki
Ao Kuang
18
19 / 1 / 9
12,509
1,251
18,137
10,593
3,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
NvSDarb
Ymir
17
5 / 2 / 23
10,739
1,074
10,997
12,420
11,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 0 / 22
12,036
1,204
21,845
10,021
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
117
7
Kills
41
41
Deaths
7
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Anhur
Dixzyon
Anhur
9
0
11
14.5
L
Cthulhu
DuL-eE29
Cthulhu
3
8
2
0.5
W
Bakasura
Elitethemac
Bakasura
0
4
11
1.38
W
Ao Kuang
ImSaki
Ao Kuang
19
1
9
23.5
W
Ymir
NvSDarb
Ymir
5
2
23
8.25
L
1
8
3
0.31
W
8
0
22
19
L
Olorun
0
8
4
0.25
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,540
Damage
67,356
72,020
Taken
52,721
29,068
Mitigated
26,742
3,193
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,380
1,879
0
0
13,853
4,229
0
8,682
5,171
17,533
0
W
Anhur
Dixzyon
Anhur
12,039
7,027
0
1,850
9,553
3,508
0
4,459
5,094
0
29,006
L
Cthulhu
DuL-eE29
Cthulhu
13,356
2,111
232
0
18,340
11,891
0
14,328
3,772
29,474
0
W
Bakasura
Elitethemac
Bakasura
4,338
2,693
0
606
10,134
3,741
0
3,774
6,360
0
11,405
W
Ao Kuang
ImSaki
Ao Kuang
18,137
5,764
0
4,286
10,593
3,906
0
5,600
4,993
21,043
0
W
Ymir
NvSDarb
Ymir
10,997
1,619
0
0
12,420
11,659
0
6,924
5,496
13,003
0
L
13,185
8,376
0
1,625
15,519
4,132
0
10,138
5,331
0
26,507
W
21,845
1,946
2,453
1,607
10,021
3,928
0
5,690
4,331
55,179
0
L
Olorun
4,711
1,931
132
759
11,721
5,153
0
8,994
2,727
10,646
0
L
7,908
2,563
0
445
12,587
3,663
0
8,837
3,725
0
16,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
56,121
115
Minions Killed
153
5
Camps Cleared
5
783,468
Distance Traveled
974,989
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,872
887
22
2
1
183,974
1
W
Anhur
11,801
1,180
35
4
3
182,112
0
L
Cthulhu
9,461
946
34
3
0
196,243
0
W
Bakasura
9,036
904
23
2
1
182,243
2
W
Ao Kuang
12,509
1,251
4
0
0
214,272
0
W
Ymir
10,739
1,074
4
0
0
186,181
0
L
Neith
8,853
885
24
2
1
154,627
2
W
Ra
12,036
1,204
87
9
1
210,181
1
L
Olorun
8,373
837
14
1
2
103,982
0
L
Pele
8,552
855
21
2
1
144,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role