Player Matchup

Mulan
Mulan
Ganglo
Mulan
Level 104
God Stats
2W - 0L
1,645 SR
Queue Stats
12W - 13L
1,507 Elo+
Solo
Mercury
Mercury
GodlyComplex
Mercury
Level 97
God Stats
8W - 9L
1,614 SR
Queue Stats
278W - 284L
1,615 Elo+
Solo
Janus
Janus
Panzeroti
Janus
Level 160
God Stats
6W - 5L
1,471 SR
Queue Stats
165W - 124L
1,791 Elo+
Solo
Team Averages
Level 120
1,577 SR
1,638 Elo+

VS

Team Averages
Level 45
1,469 SR
1,535 Elo+
Amaterasu
Amaterasu
Defeating
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SazonKing
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,535 Elo+
Party 1
Pele
Pele
ZeydaAtaraxia
Pele
Level 33
God Stats
1W - 4L
1,408 SR
Queue Stats
9W - 13L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ganglo
Mulan
16
6 / 7 / 15
12,974
721
11,418
19,024
19,538
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
GodlyComplex
Mercury
16
11 / 8 / 10
13,808
767
16,674
14,234
6,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Panzeroti
Janus
19
7 / 2 / 15
14,101
783
22,506
14,522
6,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Defeating
Amaterasu
15
2 / 4 / 11
12,145
675
10,227
21,042
16,991
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
SazonKing
Morgan Le Fay
16
5 / 12 / 7
12,257
681
9,625
18,281
5,945
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 8 / 3
13,466
748
11,636
19,499
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
24
Kills
16
17
Deaths
24
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Defeating
Amaterasu
2
4
11
1.88
W
Mulan
Ganglo
Mulan
6
7
15
1.93
W
Mercury
GodlyComplex
Mercury
11
8
10
2
W
Janus
Panzeroti
Janus
7
2
15
7.25
L
Morgan Le Fay
SazonKing
Morgan Le Fay
5
12
7
0.71
L
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,598
Damage
31,488
47,780
Taken
58,822
33,391
Mitigated
29,970
9,183
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Defeating
Amaterasu
10,227
4,465
0
4,898
21,042
16,991
0
5,933
15,109
0
41,937
W
Mulan
Ganglo
Mulan
11,418
1,482
562
2,357
19,024
19,538
584
3,301
15,723
0
34,579
W
Mercury
GodlyComplex
Mercury
16,674
7,022
0
842
14,234
6,895
315
3,876
10,358
0
33,242
W
Janus
Panzeroti
Janus
22,506
1,202
406
5,016
14,522
6,958
1,558
2,448
12,074
81,259
0
L
Morgan Le Fay
SazonKing
Morgan Le Fay
9,625
472
189
974
18,281
5,945
0
8,425
9,856
35,627
0
L
11,636
850
0
4,410
19,499
7,034
0
8,148
11,351
0
47,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,883
Gold Earned
37,868
196
Minions Killed
149
0
Camps Cleared
0
1,062,781
Distance Traveled
967,592
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,145
675
44
2
0
369,488
0
W
Mulan
12,974
721
37
2
0
340,789
3
W
Mercury
13,808
767
32
2
0
350,349
3
W
Janus
14,101
783
127
7
0
371,643
2
L
Morgan Le Fay
12,257
681
40
2
0
273,707
0
L
Pele
13,466
748
65
4
0
324,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role