Player Matchup

Hou Yi
Hou Yi
CyrooHS
Hou Yi
Level 63
God Stats
1W - 1L
1,389 SR
Queue Stats
91W - 95L
1,464 Elo+
Solo
Anubis
Anubis
Guunjar
Anubis
Level 105
God Stats
2W - 0L
1,668 SR
Queue Stats
122W - 116L
1,464 Elo+
Solo
Achilles
Achilles
JDSFODSJGNSDJ
Achilles
Level 123
God Stats
17W - 24L
1,490 SR
Queue Stats
196W - 183L
1,434 Elo+
Solo
Bakasura
Bakasura
MadMan1357917
Bakasura
Level 55
God Stats
28W - 22L
1,561 SR
Queue Stats
143W - 157L
1,472 Elo+
Party 1
Sobek
Sobek
like_a_boss_1974
Sobek
Level 68
God Stats
11W - 6L
1,534 SR
Queue Stats
155W - 164L
1,443 Elo+
Party 1
Team Averages
Level 83
1,528 SR
1,455 Elo+

VS

Team Averages
Level 59
1,600 SR
1,470 Elo+
Nemesis
Nemesis
Awperinabush
Nemesis
Level 77
God Stats
3W - 4L
1,860 SR
Queue Stats
73W - 99L
1,420 Elo+
Party 2
Kuzenbo
Kuzenbo
ImSupaBlack1802
Kuzenbo
Level 18
God Stats
14W - 20L
1,550 SR
Queue Stats
17W - 25L
1,475 Elo+
Party 2
Izanami
Izanami
OnePointNine
Izanami
Level 77
God Stats
23W - 26L
1,568 SR
Queue Stats
101W - 120L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
iVG Psychopath
Kukulkan
Level 55
God Stats
2W - 3L
1,364 SR
Queue Stats
78W - 71L
1,556 Elo+
Party 2
Mulan
Mulan
imainsupport001
Mulan
Level 67
God Stats
21W - 15L
1,656 SR
Queue Stats
293W - 277L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CyrooHS
Hou Yi
13
2 / 0 / 4
7,786
556
2,589
5,215
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Guunjar
Anubis
15
2 / 0 / 10
8,638
617
7,043
4,364
2,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
JDSFODSJGNSDJ
Achilles
13
3 / 1 / 1
8,032
574
6,970
9,246
5,350
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
MadMan1357917
Bakasura
14
5 / 1 / 6
8,267
591
7,076
9,428
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
2 / 1 / 6
7,437
531
3,634
9,680
6,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awperinabush
Nemesis
12
0 / 3 / 0
6,810
486
3,914
11,384
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 0
6,057
433
2,670
6,381
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
OnePointNine
Izanami
12
0 / 2 / 1
6,877
491
4,413
7,967
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
11
0 / 5 / 0
6,309
451
5,448
6,375
1,426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 0
7,482
534
6,785
10,521
5,484
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
14
Kills
3
3
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Awperinabush
Nemesis
0
3
0
0
W
Hou Yi
CyrooHS
Hou Yi
2
0
4
4
W
Anubis
Guunjar
Anubis
2
0
10
7
L
1
2
0
0.5
W
Achilles
JDSFODSJGNSDJ
Achilles
3
1
1
3.5
W
Bakasura
MadMan1357917
Bakasura
5
1
6
8
L
Izanami
OnePointNine
Izanami
0
2
1
0.25
L
Kukulkan
0
5
0
0
L
2
2
0
1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,312
Damage
23,230
37,933
Taken
42,628
19,063
Mitigated
17,283
15,198
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Awperinabush
Nemesis
3,914
1,649
0
4,440
11,384
3,217
0
2,048
8,775
0
49,069
W
Hou Yi
CyrooHS
Hou Yi
2,589
1,631
0
2,243
5,215
1,683
0
1,135
4,080
0
51,826
W
Anubis
Guunjar
Anubis
7,043
711
0
3,581
4,364
2,469
541
2,476
1,888
59,571
0
L
2,670
1,602
0
603
6,381
5,103
0
3,121
2,884
7,376
0
W
Achilles
JDSFODSJGNSDJ
Achilles
6,970
1,668
0
3,671
9,246
5,350
0
526
8,209
0
40,873
W
Bakasura
MadMan1357917
Bakasura
7,076
5,223
0
2,694
9,428
3,365
0
708
8,667
0
48,815
L
Izanami
OnePointNine
Izanami
4,413
3,482
0
3,944
7,967
2,053
0
2,163
5,358
0
62,350
L
Kukulkan
5,448
424
0
274
6,375
1,426
0
2,566
3,599
38,247
0
L
6,785
858
0
3,616
10,521
5,484
507
613
9,798
0
46,772
W
3,634
172
0
3,009
9,680
6,196
0
3,273
6,407
14,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
33,535
443
Minions Killed
417
0
Camps Cleared
0
1,430,630
Distance Traveled
1,331,123
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,810
486
96
7
0
301,970
1
W
Hou Yi
7,786
556
112
8
0
254,669
2
W
Anubis
8,638
617
125
9
0
250,378
3
L
Kuzenbo
6,057
433
12
1
0
288,874
0
W
Achilles
8,032
574
84
6
0
287,601
6
W
Bakasura
8,267
591
107
8
0
336,619
5
L
Izanami
6,877
491
121
9
0
252,509
1
L
Kukulkan
6,309
451
77
6
0
224,289
1
L
Mulan
7,482
534
111
8
0
263,481
5
W
Sobek
7,437
531
15
1
0
301,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role