Player Matchup

Hera
Hera
Gold III
Freezing
Hera
Gold III
Level 144
God Stats
3W - 8L
1,293 SR
Queue Stats
200W - 223L
1,473 MMR
Solo
Anhur
Anhur
Gold V
ObiWeedKeNoVee
Anhur
Gold V
Level 36
God Stats
8W - 12L
1,514 SR
Queue Stats
211W - 270L
1,366 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
cosechas
Gilgamesh
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,544 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,436 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,604 SR
1,440 MMR
Anubis
Anubis
Gold V
SentinelPrime911
Anubis
Gold V
Level 106
God Stats
10W - 8L
1,548 SR
Queue Stats
205W - 266L
1,350 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
bajou
Kuzenbo
Silver II
Level 116
God Stats
9W - 14L
1,520 SR
Queue Stats
87W - 114L
1,280 MMR
Solo
Chiron
Chiron
Platinum V
stiker9504
Chiron
Platinum V
Level 140
God Stats
4W - 4L
1,744 SR
Queue Stats
116W - 119L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
9 / 4 / 6
16,270
707
27,930
16,809
5,283
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 7 / 7
15,236
662
22,555
23,642
7,988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
cosechas
Gilgamesh
19
2 / 7 / 11
14,672
638
20,891
31,118
27,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaMorgan Le FaySetAphroditeThoth

VS

Bans
TiamatCabrakanCupidSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 8
15,056
655
12,272
22,528
14,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
bajou
Kuzenbo
18
2 / 1 / 15
15,070
655
16,120
34,644
72,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
stiker9504
Chiron
19
11 / 7 / 5
15,858
689
26,691
19,897
9,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
17
Kills
17
18
Deaths
17
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hera
9
4
6
3
W
6
7
7
1.36
L
4
9
8
0.89
L
Kuzenbo
bajou
Kuzenbo
2
1
15
9.5
W
Gilgamesh
cosechas
Gilgamesh
2
7
11
1.07
L
Chiron
stiker9504
Chiron
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,376
Damage
55,083
71,569
Taken
77,069
40,376
Mitigated
96,517
10,848
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
27,930
6,189
404
3,919
16,809
5,283
1,078
4,514
12,295
101,382
0
W
22,555
9,515
0
3,591
23,642
7,988
2,236
9,127
14,515
0
79,512
L
12,272
369
0
6,602
22,528
14,152
291
7,871
14,113
72,022
0
L
Kuzenbo
bajou
Kuzenbo
16,120
4,590
0
1,637
34,644
72,737
336
12,186
21,687
31,419
0
W
Gilgamesh
cosechas
Gilgamesh
20,891
5,350
0
2,934
31,118
27,105
0
14,751
16,367
0
74,509
L
Chiron
stiker9504
Chiron
26,691
12,577
1,907
3,092
19,897
9,628
2,425
7,822
11,063
0
82,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
45,984
325
Minions Killed
235
0
Camps Cleared
0
1,189,151
Distance Traveled
1,139,475
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,270
707
138
6
0
393,972
2
W
Anhur
15,236
662
115
5
0
389,568
2
L
Anubis
15,056
655
98
4
0
337,410
3
L
Kuzenbo
15,070
655
20
1
0
439,995
8
W
Gilgamesh
14,672
638
72
3
0
405,611
3
L
Chiron
15,858
689
117
5
0
362,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role