Player Matchup

Bacchus
Bacchus
B JUSTice x410
Bacchus
Level 154
God Stats
1W - 1L
1,526 SR
Queue Stats
77W - 66L
1,477 Elo+
Solo
Bakasura
Bakasura
Darth_Swab
Bakasura
Level 86
God Stats
9W - 5L
1,922 SR
Queue Stats
101W - 71L
1,587 Elo+
Solo
Nox
Nox
Zamoney250
Nox
Level 65
God Stats
52W - 43L
1,648 SR
Queue Stats
423W - 407L
1,496 Elo+
Solo
Team Averages
Level 102
1,699 SR
1,520 Elo+

VS

Team Averages
Level 115
1,575 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
H4rry22
Morgan Le Fay
Level 85
God Stats
27W - 15L
1,550 SR
Queue Stats
72W - 71L
1,418 Elo+
Party 1
Horus
Horus
Maverick_738
Horus
Level 128
God Stats
7W - 8L
1,676 SR
Queue Stats
104W - 131L
1,468 Elo+
Solo
Ravana
Ravana
maaffei
Ravana
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 9
9,985
713
5,901
15,208
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Darth_Swab
Bakasura
15
9 / 4 / 5
11,243
803
10,594
14,459
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 8
10,081
720
6,731
7,736
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
H4rry22
Morgan Le Fay
13
5 / 3 / 3
9,358
668
11,902
9,207
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 6 / 5
8,517
608
3,666
11,664
10,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
maaffei
Ravana
12
4 / 5 / 5
9,168
655
9,428
11,604
4,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
10
11
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
6
9
0.92
W
Bakasura
Darth_Swab
Bakasura
9
4
5
2.88
L
Morgan Le Fay
H4rry22
Morgan Le Fay
5
3
3
2.17
L
1
6
5
0.58
W
4
1
8
8
L
Ravana
maaffei
Ravana
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
24,996
37,403
Taken
32,475
28,494
Mitigated
17,617
10,507
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,901
311
605
2,956
15,208
17,516
50
4,577
10,280
19,651
0
W
Bakasura
Darth_Swab
Bakasura
10,594
6,799
0
5,647
14,459
8,215
1,498
3,342
10,785
0
24,224
L
Morgan Le Fay
H4rry22
Morgan Le Fay
11,902
910
0
1,810
9,207
3,109
0
4,172
4,435
38,447
0
L
3,666
1,857
353
1,559
11,664
10,164
484
5,216
6,095
0
19,645
W
6,731
895
413
886
7,736
2,763
479
3,090
4,436
42,824
0
L
Ravana
maaffei
Ravana
9,428
2,965
0
1,314
11,604
4,344
357
3,244
7,034
0
35,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
27,043
140
Minions Killed
136
0
Camps Cleared
0
756,646
Distance Traveled
679,854
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,985
713
12
1
0
246,500
3
W
Bakasura
11,243
803
54
4
0
286,064
0
L
Morgan Le Fay
9,358
668
50
4
0
238,739
0
L
Horus
8,517
608
37
3
0
216,745
3
W
Nox
10,081
720
74
5
0
224,082
1
L
Ravana
9,168
655
49
4
0
224,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role