Player Matchup

Mercury
Mercury
 
Mercury
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bird86chilly
Hachiman
Level 59
God Stats
4W - 1L
1,589 SR
Queue Stats
111W - 101L
1,464 Elo+
Party 1
Baba Yaga
Baba Yaga
CardizzleWizzle
Baba Yaga
Level 110
God Stats
9W - 6L
1,598 SR
Queue Stats
114W - 121L
1,463 Elo+
Solo
Artio
Artio
Dellamilk
Artio
Level 60
God Stats
25W - 21L
1,344 SR
Queue Stats
206W - 190L
1,452 Elo+
Party 1
Chaac
Chaac
VikAspros
Chaac
Level 107
God Stats
9W - 4L
1,663 SR
Queue Stats
167W - 161L
1,505 Elo+
Solo
Team Averages
Level 83
1,539 SR
1,477 Elo+

VS

Team Averages
Level 104
1,398 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
Aly_4ry
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,175 SR
Queue Stats
176W - 208L
1,458 Elo+
Solo
Fenrir
Fenrir
Gilthunder625
Fenrir
Level 114
God Stats
3W - 2L
1,308 SR
Queue Stats
178W - 162L
1,474 Elo+
Solo
Mulan
Mulan
JasonNL1586
Mulan
Level 119
God Stats
4W - 4L
1,522 SR
Queue Stats
94W - 94L
1,515 Elo+
Solo
Cerberus
Cerberus
JorgeCorcha
Cerberus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,533 Elo+
Solo
Hou Yi
Hou Yi
ZxSpawnDevilxZ
Hou Yi
Level 82
God Stats
25W - 20L
1,483 SR
Queue Stats
665W - 746L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
14 / 3 / 9
12,976
618
14,072
17,481
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Bird86chilly
Hachiman
17
4 / 6 / 4
11,062
527
12,552
15,967
5,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
CardizzleWizzle
Baba Yaga
20
9 / 1 / 10
12,605
600
25,230
11,932
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Dellamilk
Artio
15
1 / 4 / 11
9,330
444
7,922
19,998
19,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
VikAspros
Chaac
20
7 / 0 / 14
12,984
618
19,189
21,748
24,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aly_4ry
Morgan Le Fay
14
0 / 10 / 3
9,233
440
14,323
17,723
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 5 / 2
10,922
520
10,562
22,812
9,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 6 / 1
10,503
500
12,735
19,917
17,464
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
JorgeCorcha
Cerberus
13
0 / 8 / 7
9,721
463
8,783
26,486
26,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
8 / 6 / 1
10,481
499
10,657
18,117
6,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
35
Kills
14
14
Deaths
35
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
14
3
9
6.17
L
Morgan Le Fay
Aly_4ry
Morgan Le Fay
0
10
3
0.15
W
Hachiman
Bird86chilly
Hachiman
4
6
4
1
W
Baba Yaga
CardizzleWizzle
Baba Yaga
9
1
10
14
W
Artio
Dellamilk
Artio
1
4
11
1.63
L
4
5
2
1
L
2
6
1
0.42
L
Cerberus
JorgeCorcha
Cerberus
0
8
7
0.44
W
Chaac
VikAspros
Chaac
7
0
14
14
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,965
Damage
57,060
87,126
Taken
105,055
62,389
Mitigated
67,721
26,971
Healing
26,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,072
8,043
0
4,272
17,481
8,102
3,500
3,394
14,087
0
89,211
L
Morgan Le Fay
Aly_4ry
Morgan Le Fay
14,323
755
0
2,417
17,723
7,158
0
8,805
8,918
65,645
0
W
Hachiman
Bird86chilly
Hachiman
12,552
8,361
0
3,979
15,967
5,064
4,380
3,406
12,561
0
69,583
W
Baba Yaga
CardizzleWizzle
Baba Yaga
25,230
978
136
3,399
11,932
6,098
961
4,683
7,249
93,971
0
W
Artio
Dellamilk
Artio
7,922
1,174
1,480
4,108
19,998
19,035
114
9,114
10,884
31,347
0
L
10,562
2,368
0
8,696
22,812
9,538
0
7,507
15,305
0
73,756
L
12,735
1,834
0
4,497
19,917
17,464
668
2,440
17,477
0
74,939
L
Cerberus
JorgeCorcha
Cerberus
8,783
1,008
0
5,026
26,486
26,625
0
9,763
16,723
38,697
0
W
Chaac
VikAspros
Chaac
19,189
4,580
0
9,597
21,748
24,090
522
2,509
19,239
0
86,632
L
10,657
5,519
40
6,260
18,117
6,936
1,104
4,916
13,201
0
59,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,957
Gold Earned
50,860
622
Minions Killed
550
0
Camps Cleared
0
2,156,325
Distance Traveled
1,809,598
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,976
618
139
7
0
516,531
5
L
Morgan Le Fay
9,233
440
106
5
0
343,829
7
W
Hachiman
11,062
527
119
6
0
382,542
6
W
Baba Yaga
12,605
600
151
7
0
433,194
4
W
Artio
9,330
444
46
2
0
419,274
2
L
Fenrir
10,922
520
122
6
0
419,445
7
L
Mulan
10,503
500
147
7
0
348,871
5
L
Cerberus
9,721
463
70
3
0
358,308
5
W
Chaac
12,984
618
167
8
0
404,784
6
L
Hou Yi
10,481
499
105
5
0
339,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role