Player Matchup

Vulcan
Vulcan
Dano7766
Vulcan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 72L
1,410 Elo+
Party 2
Neith
Neith
OFF-Kybermors
Neith
Level 28
God Stats
8W - 13L
1,188 SR
Queue Stats
79W - 104L
1,331 Elo+
Party 3
Kali
Kali
OFF-Majky
Kali
Level 42
God Stats
3W - 3L
1,575 SR
Queue Stats
87W - 110L
1,383 Elo+
Party 3
Ymir
Ymir
dtmdude6
Ymir
Level 100
God Stats
3W - 0L
1,610 SR
Queue Stats
38W - 57L
1,350 Elo+
Party 2
Chaac
Chaac
nopestoke
Chaac
Level 66
God Stats
2W - 5L
1,690 SR
Queue Stats
103W - 136L
1,354 Elo+
Party 2
Team Averages
Level 56
1,513 SR
1,366 Elo+

VS

Team Averages
Level 37
1,429 SR
1,258 Elo+
Gilgamesh
Gilgamesh
DragonHyperIce
Gilgamesh
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
86W - 142L
1,155 Elo+
Party 1
Anhur
Anhur
Hugo787
Anhur
Level 32
God Stats
0W - 2L
1,245 SR
Queue Stats
29W - 34L
1,369 Elo+
Solo
Sylvanus
Sylvanus
IamZizou-Salah
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 371L
1,178 Elo+
Party 1
Merlin
Merlin
PredatorHyperTV
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 261L
1,179 Elo+
Party 1
Thanatos
Thanatos
Shnok
Thanatos
Level 31
God Stats
21W - 30L
1,588 SR
Queue Stats
166W - 222L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dano7766
Vulcan
14
5 / 4 / 11
8,986
499
12,748
8,649
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 4
8,201
456
8,625
7,818
2,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
17
9 / 1 / 10
10,814
601
12,041
12,965
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
12
0 / 0 / 9
7,474
415
4,808
7,755
3,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
nopestoke
Chaac
17
9 / 0 / 8
10,825
601
15,429
12,249
10,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragonHyperIce
Gilgamesh
12
0 / 7 / 0
7,784
432
3,388
13,271
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Hugo787
Anhur
12
1 / 6 / 2
7,464
415
5,825
11,616
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
10
0 / 2 / 3
6,954
386
3,376
18,824
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 5 / 3
7,732
430
9,086
12,396
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Shnok
Thanatos
13
3 / 8 / 1
8,180
454
8,574
15,767
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
28
Kills
7
7
Deaths
28
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dano7766
Vulcan
5
4
11
2.63
L
Gilgamesh
DragonHyperIce
Gilgamesh
0
7
0
0
L
Anhur
Hugo787
Anhur
1
6
2
0.33
L
Sylvanus
0
2
3
0.75
W
5
2
4
3.5
W
Kali
9
1
10
14
L
3
5
3
0.9
L
Thanatos
Shnok
Thanatos
3
8
1
0.44
W
Ymir
0
0
9
4.5
W
Chaac
nopestoke
Chaac
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,651
Damage
30,249
49,436
Taken
71,874
24,901
Mitigated
31,785
23,649
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dano7766
Vulcan
12,748
2,446
0
1,879
8,649
2,919
393
3,973
4,162
43,923
0
L
Gilgamesh
DragonHyperIce
Gilgamesh
3,388
613
0
1,589
13,271
5,373
0
1,848
11,267
0
22,034
L
Anhur
Hugo787
Anhur
5,825
1,644
0
590
11,616
3,661
396
2,358
9,133
0
38,839
L
Sylvanus
3,376
1,137
1,273
7,588
18,824
13,502
161
5,064
13,408
21,965
0
W
8,625
3,908
285
2,364
7,818
2,345
1,049
1,962
5,754
0
35,462
W
Kali
12,041
6,001
334
7,689
12,965
6,299
0
2,523
10,324
0
81,545
L
9,086
1,191
0
3,565
12,396
3,855
173
4,364
7,520
35,831
0
L
Thanatos
Shnok
Thanatos
8,574
1,651
0
7,106
15,767
5,394
783
3,013
12,507
0
53,206
W
Ymir
4,808
1,172
0
3,693
7,755
3,166
351
1,424
6,289
27,479
0
W
Chaac
nopestoke
Chaac
15,429
2,337
0
7,405
12,249
10,172
46
1,714
10,445
0
62,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,300
Gold Earned
38,114
443
Minions Killed
302
0
Camps Cleared
0
1,645,141
Distance Traveled
1,471,385
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,986
499
75
4
0
352,235
0
L
Gilgamesh
7,784
432
45
3
0
297,166
0
L
Anhur
7,464
415
69
4
0
279,380
2
L
Sylvanus
6,954
386
39
2
0
303,173
6
W
Neith
8,201
456
67
4
0
315,096
0
W
Kali
10,814
601
130
7
0
394,571
0
L
Merlin
7,732
430
69
4
0
282,730
0
L
Thanatos
8,180
454
80
4
0
308,936
2
W
Ymir
7,474
415
40
2
0
239,562
0
W
Chaac
10,825
601
131
7
0
343,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role