Player Matchup

Tiamat
Tiamat
AGustin6134
Tiamat
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 134L
1,290 Elo+
Solo
Medusa
Medusa
The sun dude847
Medusa
Level 12
God Stats
13W - 7L
1,427 SR
Queue Stats
14W - 11L
1,227 Elo+
Solo
Bellona
Bellona
Usympathetic_Xi
Bellona
Level 19
God Stats
28W - 33L
1,591 SR
Queue Stats
619W - 648L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
abrahamsantiiago
Tsukuyomi
Level 12
God Stats
7W - 6L
1,458 SR
Queue Stats
9W - 14L
1,380 Elo+
Solo
Cerberus
Cerberus
emanuelj259
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,323 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,311 Elo+

VS

Team Averages
Level 31
1,472 SR
1,414 Elo+
Rama
Rama
FLOCKo40BIIIRDS
Rama
Level 20
God Stats
4W - 6L
1,167 SR
Queue Stats
268W - 279L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
GODFATHERJOEY
Baron Samedi
Level 77
God Stats
16W - 8L
1,639 SR
Queue Stats
435W - 407L
1,528 Elo+
Party 1
Ymir
Ymir
JBenjimin1407
Ymir
Level 29
God Stats
1W - 2L
1,315 SR
Queue Stats
82W - 96L
1,331 Elo+
Solo
Guan Yu
Guan Yu
Squanchin Party
Guan Yu
Level 20
God Stats
5W - 5L
1,500 SR
Queue Stats
85W - 88L
1,558 Elo+
Party 1
Jing Wei
Jing Wei
jackk434
Jing Wei
Level 8
God Stats
6W - 4L
1,737 SR
Queue Stats
26W - 21L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 3 / 3
5,441
453
3,093
6,151
3,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 7 / 2
5,563
464
4,287
7,300
1,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 0
6,833
569
5,790
6,213
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
11
2 / 2 / 0
6,486
541
3,684
7,714
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
emanuelj259
Cerberus
8
3 / 4 / 1
6,054
505
4,293
8,841
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 3
6,931
578
7,100
7,521
1,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
GODFATHERJOEY
Baron Samedi
11
4 / 3 / 7
6,690
558
4,881
6,784
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 3
5,903
492
2,540
7,911
8,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 2
6,859
572
4,759
10,620
7,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
jackk434
Jing Wei
11
1 / 1 / 4
6,563
547
1,809
5,280
1,548
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
17
18
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
3
0.5
W
8
3
3
3.17
W
Baron Samedi
GODFATHERJOEY
Baron Samedi
4
3
7
2.5
W
1
0
3
2.5
W
3
2
2
2
L
1
7
2
0.29
L
3
2
0
1.5
L
Tsukuyomi
2
2
0
1
L
Cerberus
emanuelj259
Cerberus
3
4
1
0.88
W
Jing Wei
jackk434
Jing Wei
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
21,089
36,219
Taken
38,116
19,781
Mitigated
21,832
7,003
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,093
480
250
1,729
6,151
3,410
168
1,700
4,378
19,932
0
W
7,100
5,264
0
1,449
7,521
1,949
1,142
3,175
4,346
0
26,624
W
Baron Samedi
GODFATHERJOEY
Baron Samedi
4,881
693
481
1,245
6,784
2,354
376
2,368
4,416
27,218
0
W
2,540
532
57
702
7,911
8,346
988
1,404
6,507
18,446
0
W
4,759
605
457
4,872
10,620
7,635
156
0
10,620
7,359
31,904
L
4,287
1,853
0
0
7,300
1,862
0
1,136
6,032
0
19,671
L
5,790
2,719
0
561
6,213
5,896
492
788
5,425
0
29,074
L
Tsukuyomi
3,684
479
0
2,558
7,714
2,336
0
2,147
5,485
0
34,535
L
Cerberus
emanuelj259
Cerberus
4,293
172
0
1,905
8,841
6,277
384
2,314
6,428
21,240
0
W
Jing Wei
jackk434
Jing Wei
1,809
1,599
0
0
5,280
1,548
429
439
4,841
0
31,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
32,946
236
Minions Killed
265
0
Camps Cleared
0
1,132,022
Distance Traveled
1,123,731
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,441
453
31
3
0
216,837
4
W
Rama
6,931
578
45
4
0
214,408
0
W
Baron Samedi
6,690
558
45
4
0
199,605
2
W
Ymir
5,903
492
35
3
0
209,897
0
W
Guan Yu
6,859
572
76
6
0
272,521
3
L
Medusa
5,563
464
28
2
0
214,957
2
L
Bellona
6,833
569
60
5
0
216,547
0
L
Tsukuyomi
6,486
541
70
6
0
271,565
0
L
Cerberus
6,054
505
47
4
0
212,116
2
W
Jing Wei
6,563
547
64
5
0
227,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role