Player Matchup

Guan Yu
Guan Yu
FyJONNY R95
Guan Yu
Level 16
God Stats
16W - 20L
1,467 SR
Queue Stats
26W - 35L
1,400 Elo+
Party 1
Ares
Ares
IIYuriih8910
Ares
Level 8
God Stats
4W - 5L
1,630 SR
Queue Stats
29W - 30L
1,480 Elo+
Party 1
Fenrir
Fenrir
Soulstealer8668
Fenrir
Level 16
God Stats
4W - 5L
1,734 SR
Queue Stats
30W - 49L
1,315 Elo+
Solo
Pele
Pele
Virtual95
Pele
Level 93
God Stats
2W - 1L
1,802 SR
Queue Stats
95W - 97L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
erperitochico
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 28
1,627 SR
1,444 Elo+

VS

Team Averages
Level 15
1,502 SR
1,453 Elo+
Baron Samedi
Baron Samedi
AEIOU1312
Baron Samedi
Level 6
God Stats
3W - 1L
1,488 SR
Queue Stats
36W - 23L
1,355 Elo+
Solo
Danzaburou
Danzaburou
CHUCKWAGON
Danzaburou
Level 17
God Stats
22W - 21L
1,536 SR
Queue Stats
103W - 93L
1,482 Elo+
Solo
Tyr
Tyr
The_1tomi
Tyr
Level 18
God Stats
2W - 0L
1,485 SR
Queue Stats
13W - 8L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
miniplantage
Erlang Shen
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 215L
1,516 Elo+
Solo
Yemoja
Yemoja
windsorblue01
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FyJONNY R95
Guan Yu
20
5 / 5 / 12
15,513
970
16,891
31,760
52,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 4 / 20
15,584
974
16,223
28,775
46,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 11 / 9
14,921
933
23,352
32,627
18,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
20
13 / 9 / 9
18,887
1,180
46,984
36,706
18,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
erperitochico
Morgan Le Fay
19
1 / 8 / 3
12,595
787
1,247
9,642
3,744
Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AEIOU1312
Baron Samedi
20
14 / 4 / 20
18,563
1,160
50,133
21,387
10,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
CHUCKWAGON
Danzaburou
20
5 / 5 / 20
15,877
992
28,566
19,766
7,381
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 2 / 17
17,481
1,093
20,765
26,454
37,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Erlang Shen
miniplantage
Erlang Shen
20
4 / 8 / 21
15,654
978
18,486
28,001
15,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 6 / 18
13,646
853
8,996
15,226
11,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
133
25
Kills
37
37
Deaths
25
53
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AEIOU1312
Baron Samedi
14
4
20
6
W
Danzaburou
CHUCKWAGON
Danzaburou
5
5
20
3
L
Guan Yu
FyJONNY R95
Guan Yu
5
5
12
2.2
L
0
4
20
2.5
L
6
11
9
0.95
W
14
2
17
11.25
L
Pele
13
9
9
1.94
L
Morgan Le Fay
erperitochico
Morgan Le Fay
1
8
3
0.31
W
Erlang Shen
miniplantage
Erlang Shen
4
8
21
1.81
W
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,697
Damage
126,946
139,510
Taken
110,834
141,124
Mitigated
82,510
21,394
Healing
32,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AEIOU1312
Baron Samedi
50,133
5,844
9,204
7,881
21,387
10,557
0
2,572
18,815
87,616
0
W
Danzaburou
CHUCKWAGON
Danzaburou
28,566
18,959
0
4,678
19,766
7,381
0
2,659
17,107
0
54,027
L
Guan Yu
FyJONNY R95
Guan Yu
16,891
2,018
2,590
6,791
31,760
52,826
0
11,824
19,660
0
35,838
L
16,223
902
0
0
28,775
46,699
0
12,892
15,665
54,883
0
L
23,352
6,803
0
84
32,627
18,905
0
14,071
18,240
0
33,432
W
20,765
3,030
321
3,413
26,454
37,722
0
5,775
20,679
2,149
35,213
L
Pele
46,984
15,104
1,658
10,250
36,706
18,950
0
17,534
18,868
0
105,210
L
Morgan Le Fay
erperitochico
Morgan Le Fay
1,247
743
0
21
9,642
3,744
0
2,629
6,863
6,961
0
W
Erlang Shen
miniplantage
Erlang Shen
18,486
11,469
0
3,013
28,001
15,441
0
5,008
22,993
0
38,625
W
8,996
3,462
3,337
506
15,226
11,409
0
1,456
13,770
20,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,500
Gold Earned
81,221
272
Minions Killed
263
14
Camps Cleared
3
1,493,143
Distance Traveled
1,535,003
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,563
1,160
83
5
1
284,052
0
W
Danzaburou
15,877
992
69
4
2
255,605
1
L
Guan Yu
15,513
970
25
2
1
364,545
1
L
Ares
15,584
974
66
4
4
327,389
0
L
Fenrir
14,921
933
18
1
1
352,238
0
W
Tyr
17,481
1,093
34
2
0
387,521
0
L
Pele
18,887
1,180
150
9
7
345,331
0
L
Morgan Le Fay
12,595
787
13
1
1
103,640
1
W
Erlang Shen
15,654
978
53
3
0
360,054
1
W
Yemoja
13,646
853
24
2
0
247,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role