Player Matchup

Sol
Sol
Charkey9
Sol
Level 28
God Stats
5W - 0L
1,677 SR
Queue Stats
128W - 121L
1,528 Elo+
Solo
Bacchus
Bacchus
JJSTARNITE
Bacchus
Level 24
God Stats
8W - 6L
1,628 SR
Queue Stats
31W - 35L
1,353 Elo+
Party 1
Bakasura
Bakasura
SVGXAVIER
Bakasura
Level 97
God Stats
5W - 2L
1,692 SR
Queue Stats
394W - 328L
1,510 Elo+
Party 1
Team Averages
Level 50
1,666 SR
1,464 Elo+

VS

Team Averages
Level 55
1,458 SR
1,362 Elo+
Kukulkan
Kukulkan
Frostkiller13
Kukulkan
Level 18
God Stats
8W - 13L
1,379 SR
Queue Stats
34W - 46L
1,288 Elo+
Solo
Fenrir
Fenrir
I LikeGirls N0w
Fenrir
Level 142
God Stats
1W - 1L
1,494 SR
Queue Stats
172W - 97L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
JAKETHDDOG22
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 7
10,974
844
19,134
16,151
7,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JJSTARNITE
Bacchus
13
4 / 2 / 10
10,226
787
6,672
14,576
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
SVGXAVIER
Bakasura
16
8 / 1 / 6
10,810
832
12,377
12,269
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frostkiller13
Kukulkan
12
1 / 5 / 5
9,220
709
11,060
9,321
3,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 9 / 1
10,394
800
14,017
22,992
18,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
JAKETHDDOG22
Sylvanus
11
0 / 8 / 3
8,498
654
5,994
15,658
16,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
7
7
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
Kukulkan
Frostkiller13
Kukulkan
1
5
5
0.7
L
6
9
1
0.72
L
Sylvanus
JAKETHDDOG22
Sylvanus
0
8
3
0.19
W
Bacchus
JJSTARNITE
Bacchus
4
2
10
4.5
W
Bakasura
SVGXAVIER
Bakasura
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,183
Damage
31,071
42,996
Taken
47,971
31,219
Mitigated
38,919
15,810
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,134
8,629
119
8,912
16,151
7,198
1,087
5,753
9,887
53,165
0
L
Kukulkan
Frostkiller13
Kukulkan
11,060
390
276
955
9,321
3,474
0
4,536
4,675
44,262
0
L
14,017
3,059
0
2,522
22,992
18,923
0
12,258
10,132
0
28,727
L
Sylvanus
JAKETHDDOG22
Sylvanus
5,994
1,346
1,055
2,460
15,658
16,522
95
9,012
6,156
12,379
0
W
Bacchus
JJSTARNITE
Bacchus
6,672
872
0
2,236
14,576
17,435
99
7,370
6,740
24,257
0
W
Bakasura
SVGXAVIER
Bakasura
12,377
9,457
0
4,543
12,269
6,586
1,472
3,931
8,083
0
33,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
28,112
160
Minions Killed
107
0
Camps Cleared
0
770,948
Distance Traveled
669,178
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,974
844
77
6
0
223,881
0
L
Kukulkan
9,220
709
75
6
0
242,307
0
L
Fenrir
10,394
800
18
1
0
230,809
0
L
Sylvanus
8,498
654
14
1
0
196,062
0
W
Bacchus
10,226
787
29
2
0
273,646
0
W
Bakasura
10,810
832
54
4
0
273,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role