Player Matchup

Sol
Sol
GoldenKame98
Sol
Level 48
God Stats
1W - 0L
1,706 SR
Queue Stats
48W - 76L
1,253 Elo+
Party 1
Sun Wukong
Sun Wukong
IceWyte
Sun Wukong
Level 91
God Stats
40W - 35L
1,445 SR
Queue Stats
624W - 711L
1,475 Elo+
Solo
Danzaburou
Danzaburou
caché
Danzaburou
Level 46
God Stats
18W - 27L
1,341 SR
Queue Stats
24W - 43L
1,196 Elo+
Party 1
Team Averages
Level 62
1,497 SR
1,308 Elo+

VS

Team Averages
Level 92
1,431 SR
1,428 Elo+
Jormungandr
Jormungandr
BgDebo
Jormungandr
Level 129
God Stats
12W - 13L
1,502 SR
Queue Stats
569W - 697L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
One-TailedDemon
Cu Chulainn
Level 103
God Stats
6W - 13L
1,238 SR
Queue Stats
532W - 658L
1,350 Elo+
Solo
Izanami
Izanami
SleepyTree543
Izanami
Level 43
God Stats
3W - 4L
1,552 SR
Queue Stats
27W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
13,417
706
19,098
15,774
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
IceWyte
Sun Wukong
17
6 / 7 / 6
13,127
691
13,849
25,320
21,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
caché
Danzaburou
17
4 / 3 / 9
13,370
704
14,844
11,617
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BgDebo
Jormungandr
16
4 / 6 / 7
12,277
646
16,975
24,916
12,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
One-TailedDemon
Cu Chulainn
15
6 / 6 / 3
11,819
622
9,218
21,278
22,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
17
4 / 4 / 4
12,662
666
14,004
14,229
5,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
16
Kills
14
14
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BgDebo
Jormungandr
4
6
7
1.25
W
6
4
9
2.63
W
Sun Wukong
IceWyte
Sun Wukong
6
7
6
1.29
L
Cu Chulainn
One-TailedDemon
Cu Chulainn
6
6
3
1.25
L
Izanami
4
4
4
1.5
W
Danzaburou
caché
Danzaburou
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,791
Damage
40,197
52,711
Taken
60,423
31,975
Mitigated
40,663
19,623
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BgDebo
Jormungandr
16,975
3,227
42
2,819
24,916
12,309
126
7,943
16,973
53,917
0
W
19,098
6,400
0
5,867
15,774
5,567
0
4,700
10,447
60,851
0
W
Sun Wukong
IceWyte
Sun Wukong
13,849
3,020
874
9,228
25,320
21,746
927
6,360
17,783
0
45,802
L
Cu Chulainn
One-TailedDemon
Cu Chulainn
9,218
608
0
2,178
21,278
22,835
0
6,690
14,588
0
23,810
L
Izanami
14,004
9,321
0
3,244
14,229
5,519
1,416
4,465
9,764
0
63,129
W
Danzaburou
caché
Danzaburou
14,844
5,369
190
3,464
11,617
4,662
1,920
4,561
6,455
0
50,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
36,758
201
Minions Killed
219
0
Camps Cleared
0
941,983
Distance Traveled
932,831
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,277
646
84
4
0
299,435
5
W
Sol
13,417
706
72
4
0
333,775
2
W
Sun Wukong
13,127
691
52
3
0
322,245
1
L
Cu Chulainn
11,819
622
23
1
0
320,216
1
L
Izanami
12,662
666
112
6
0
313,180
1
W
Danzaburou
13,370
704
77
4
0
285,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role