Player Matchup

Chaac
Chaac
Grevus117
Chaac
Level 155
God Stats
9W - 8L
1,566 SR
Queue Stats
271W - 249L
1,484 Elo+
Solo
Hades
Hades
MachoTheRage
Hades
Level 48
God Stats
11W - 10L
1,529 SR
Queue Stats
116W - 125L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
ZordiakPrime
Danzaburou
Level 61
God Stats
7W - 3L
1,603 SR
Queue Stats
135W - 152L
1,457 Elo+
Party 1
Athena
Athena
Zoroark415
Athena
Level 86
God Stats
23W - 17L
1,597 SR
Queue Stats
165W - 128L
1,575 Elo+
Solo
Arachne
Arachne
imainsupport001
Arachne
Level 66
God Stats
10W - 3L
1,898 SR
Queue Stats
293W - 277L
1,413 Elo+
Solo
Team Averages
Level 83
1,639 SR
1,483 Elo+

VS

Team Averages
Level 77
1,414 SR
1,406 Elo+
Nu Wa
Nu Wa
JAAC1
Nu Wa
Level 89
God Stats
0W - 1L
1,321 SR
Queue Stats
4W - 7L
1,257 Elo+
Solo
Thor
Thor
JDSFODSJGNSDJ
Thor
Level 123
God Stats
3W - 6L
1,442 SR
Queue Stats
196W - 183L
1,444 Elo+
Solo
Sylvanus
Sylvanus
JiraiyaBruh
Sylvanus
Level 47
God Stats
22W - 20L
1,530 SR
Queue Stats
180W - 182L
1,476 Elo+
Party 2
Heimdallr
Heimdallr
RimurusNut
Heimdallr
Level 22
God Stats
10W - 9L
1,529 SR
Queue Stats
108W - 139L
1,376 Elo+
Party 2
Chaac
Chaac
ironDRAGON21
Chaac
Level 105
God Stats
1W - 5L
1,246 SR
Queue Stats
418W - 389L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grevus117
Chaac
15
2 / 3 / 3
8,712
581
9,239
13,214
8,905
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
6 / 1 / 1
8,313
554
4,975
7,551
4,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ZordiakPrime
Danzaburou
14
6 / 3 / 6
9,067
604
12,295
11,368
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Zoroark415
Athena
11
3 / 2 / 9
8,046
536
5,709
16,886
13,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 0 / 5
9,445
630
12,513
10,217
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JAAC1
Nu Wa
12
0 / 5 / 2
7,312
487
8,482
7,839
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 1
6,539
436
3,336
10,431
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
JiraiyaBruh
Sylvanus
9
0 / 9 / 2
5,907
394
3,982
14,701
8,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
RimurusNut
Heimdallr
13
6 / 5 / 1
8,155
544
6,853
8,286
4,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 1
7,576
505
10,902
15,432
9,607
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
26
Kills
9
9
Deaths
26
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Grevus117
Chaac
2
3
3
1.17
L
Nu Wa
JAAC1
Nu Wa
0
5
2
0.2
L
1
4
1
0.38
L
Sylvanus
JiraiyaBruh
Sylvanus
0
9
2
0.11
W
6
1
1
6.5
L
Heimdallr
RimurusNut
Heimdallr
6
5
1
1.3
W
Danzaburou
ZordiakPrime
Danzaburou
6
3
6
3
W
Athena
Zoroark415
Athena
3
2
9
3.75
W
9
0
5
11.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
33,555
59,236
Taken
56,689
37,287
Mitigated
27,682
20,031
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Grevus117
Chaac
9,239
2,499
0
6,076
13,214
8,905
0
363
12,265
0
57,453
L
Nu Wa
JAAC1
Nu Wa
8,482
1,218
0
1,924
7,839
2,083
0
1,537
6,241
53,725
0
L
3,336
408
0
3,976
10,431
3,033
0
1,881
8,550
0
31,515
L
Sylvanus
JiraiyaBruh
Sylvanus
3,982
989
228
1,086
14,701
8,287
0
2,737
11,863
15,702
0
W
4,975
386
125
3,870
7,551
4,666
120
1,207
6,214
43,229
0
L
Heimdallr
RimurusNut
Heimdallr
6,853
2,992
0
510
8,286
4,672
0
2,728
5,558
0
26,474
W
Danzaburou
ZordiakPrime
Danzaburou
12,295
6,544
0
4,301
11,368
4,309
1,241
5,665
5,413
0
65,620
W
Athena
Zoroark415
Athena
5,709
1,971
0
1,000
16,886
13,907
0
2,945
13,495
15,112
0
W
12,513
8,800
0
4,659
10,217
5,500
0
1,432
8,429
0
64,941
L
10,902
4,210
0
8,501
15,432
9,607
0
1,500
13,793
0
50,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
35,489
433
Minions Killed
364
0
Camps Cleared
0
1,605,821
Distance Traveled
1,278,991
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,712
581
121
8
0
308,617
3
L
Nu Wa
7,312
487
107
7
0
256,552
4
L
Thor
6,539
436
61
4
0
221,672
3
L
Sylvanus
5,907
394
21
1
0
263,616
4
W
Hades
8,313
554
95
6
0
280,607
1
L
Heimdallr
8,155
544
65
4
0
245,577
4
W
Danzaburou
9,067
604
104
7
0
288,479
2
W
Athena
8,046
536
11
1
0
347,828
0
W
Arachne
9,445
630
102
7
0
380,290
5
L
Chaac
7,576
505
110
7
0
291,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role