Player Matchup

Nemesis
Nemesis
DarkHs11
Nemesis
Level 108
God Stats
3W - 0L
1,512 SR
Queue Stats
469W - 523L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
Isa_rg2
Cthulhu
Level 107
God Stats
3W - 2L
1,553 SR
Queue Stats
279W - 295L
1,487 Elo+
Party 2
Poseidon
Poseidon
LuccaSC
Poseidon
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,525 Elo+
Party 3
Ullr
Ullr
arthur1790
Ullr
Level 69
God Stats
5W - 1L
1,549 SR
Queue Stats
17W - 9L
1,535 Elo+
Party 3
Bellona
Bellona
vithiarrito
Bellona
Level 49
God Stats
6W - 5L
1,553 SR
Queue Stats
148W - 179L
1,391 Elo+
Solo
Team Averages
Level 81
1,533 SR
1,483 Elo+

VS

Team Averages
Level 98
1,368 SR
1,453 Elo+
Mercury
Mercury
 
Mercury
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MxMur_
Janus
Level 117
God Stats
15W - 19L
1,365 SR
Queue Stats
515W - 585L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
SrMurilo
Heimdallr
Level 125
God Stats
2W - 8L
1,074 SR
Queue Stats
115W - 97L
1,470 Elo+
Solo
Athena
Athena
Y--STRYKER--Y
Athena
Level 69
God Stats
4W - 8L
1,389 SR
Queue Stats
264W - 277L
1,466 Elo+
Solo
Xbalanque
Xbalanque
iDiazzz
Xbalanque
Level 69
God Stats
1W - 2L
1,513 SR
Queue Stats
327W - 383L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkHs11
Nemesis
14
2 / 4 / 8
8,997
529
7,111
12,697
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Isa_rg2
Cthulhu
14
2 / 1 / 6
9,719
572
6,062
10,035
6,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
LuccaSC
Poseidon
15
2 / 0 / 0
8,724
513
2,895
4,029
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 2
10,470
616
10,993
10,394
3,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Bellona
vithiarrito
Bellona
16
4 / 2 / 1
9,887
582
7,255
13,337
14,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 4 / 2
8,700
512
3,260
11,237
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
MxMur_
Janus
18
2 / 2 / 1
10,975
646
6,165
9,016
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SrMurilo
Heimdallr
16
3 / 3 / 1
10,085
593
10,759
12,454
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 2 / 1
6,977
410
5,036
11,516
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
iDiazzz
Xbalanque
14
1 / 5 / 2
8,539
502
2,780
11,779
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
8
9
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
2
0.5
W
Nemesis
DarkHs11
Nemesis
2
4
8
1.5
W
Cthulhu
Isa_rg2
Cthulhu
2
1
6
5
W
Poseidon
LuccaSC
Poseidon
2
0
0
2
L
Janus
MxMur_
Janus
2
2
1
1.25
L
Heimdallr
SrMurilo
Heimdallr
3
3
1
1.17
L
1
2
1
0.75
W
6
2
2
3.5
L
Xbalanque
iDiazzz
Xbalanque
1
5
2
0.4
W
Bellona
vithiarrito
Bellona
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,316
Damage
28,000
50,492
Taken
56,002
31,214
Mitigated
23,343
10,985
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,260
2,335
0
3,973
11,237
3,976
0
2,095
9,076
0
46,865
W
Nemesis
DarkHs11
Nemesis
7,111
3,295
0
2,251
12,697
4,985
1,096
2,532
10,101
0
63,944
W
Cthulhu
Isa_rg2
Cthulhu
6,062
426
385
1,359
10,035
6,993
408
3,615
6,342
35,168
0
W
Poseidon
LuccaSC
Poseidon
2,895
119
0
2,079
4,029
1,206
742
750
3,227
54,032
0
L
Janus
MxMur_
Janus
6,165
481
0
1,570
9,016
2,773
116
2,943
6,023
94,769
0
L
Heimdallr
SrMurilo
Heimdallr
10,759
5,798
0
5,331
12,454
5,225
975
1,318
11,106
0
67,940
L
5,036
1,447
0
2,670
11,516
8,180
0
2,767
8,679
19,766
0
W
10,993
4,434
0
1,244
10,394
3,598
665
3,598
6,725
0
70,013
L
Xbalanque
iDiazzz
Xbalanque
2,780
1,052
0
1,806
11,779
3,189
0
291
11,488
0
44,199
W
Bellona
vithiarrito
Bellona
7,255
1,772
0
3,667
13,337
14,432
564
441
12,896
3,381
55,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
45,276
530
Minions Killed
554
0
Camps Cleared
0
1,755,259
Distance Traveled
1,579,172
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,700
512
100
6
0
335,410
1
W
Nemesis
8,997
529
93
5
0
398,624
3
W
Cthulhu
9,719
572
68
4
0
356,372
5
W
Poseidon
8,724
513
107
6
0
238,972
6
L
Janus
10,975
646
215
13
0
354,988
1
L
Heimdallr
10,085
593
131
8
0
285,703
1
L
Athena
6,977
410
22
1
0
304,591
3
W
Ullr
10,470
616
132
8
0
338,232
4
L
Xbalanque
8,539
502
86
5
0
298,480
3
W
Bellona
9,887
582
130
8
0
423,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role