Player Matchup

Zhong Kui
Zhong Kui
CrunchyBit
Zhong Kui
Level 69
God Stats
2W - 2L
1,411 SR
Queue Stats
95W - 132L
1,380 Elo+
Solo
Artemis
Artemis
W_W_drei
Artemis
Level 121
God Stats
32W - 18L
1,664 SR
Queue Stats
252W - 289L
1,496 Elo+
Party 2
Bacchus
Bacchus
sp8ced3m0n
Bacchus
Level 142
God Stats
6W - 2L
1,430 SR
Queue Stats
310W - 361L
1,470 Elo+
Party 2
Team Averages
Level 111
1,502 SR
1,448 Elo+

VS

Team Averages
Level 126
1,632 SR
1,462 Elo+
Bacchus
Bacchus
Carloscium
Bacchus
Level 141
God Stats
1W - 1L
1,677 SR
Queue Stats
24W - 30L
1,456 Elo+
Party 1
Neith
Neith
JBarwick98
Neith
Level 132
God Stats
1W - 2L
1,541 SR
Queue Stats
24W - 29L
1,472 Elo+
Party 1
Freya
Freya
T0X1C 1NNU3ND0
Freya
Level 104
God Stats
1W - 2L
1,677 SR
Queue Stats
18W - 20L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrunchyBit
Zhong Kui
16
9 / 3 / 3
12,473
734
15,224
17,024
13,092
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
W_W_drei
Artemis
15
2 / 3 / 8
11,112
654
15,866
12,257
4,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
sp8ced3m0n
Bacchus
15
2 / 1 / 10
12,357
727
15,108
24,728
34,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carloscium
Bacchus
14
1 / 4 / 4
10,198
600
9,611
20,587
22,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
15
1 / 4 / 4
10,516
619
16,700
15,788
5,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 5 / 1
11,721
689
10,127
15,561
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
7
7
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Carloscium
Bacchus
1
4
4
0.75
W
Zhong Kui
CrunchyBit
Zhong Kui
9
3
3
3.5
L
Neith
1
4
4
0.75
L
5
5
1
1.1
W
Artemis
W_W_drei
Artemis
2
3
8
2
W
Bacchus
sp8ced3m0n
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,198
Damage
36,438
54,009
Taken
51,936
52,125
Mitigated
33,418
18,254
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Carloscium
Bacchus
9,611
764
67
2,018
20,587
22,245
384
10,383
10,204
23,949
0
W
Zhong Kui
CrunchyBit
Zhong Kui
15,224
589
1,454
5,642
17,024
13,092
1,507
6,324
10,700
39,449
0
L
Neith
16,700
7,221
0
2,499
15,788
5,621
1,736
11,103
4,685
0
58,477
L
10,127
3,063
0
3,295
15,561
5,552
965
8,846
6,715
36,167
3,233
W
Artemis
W_W_drei
Artemis
15,866
4,546
524
805
12,257
4,497
1,765
5,883
6,374
0
53,574
W
Bacchus
sp8ced3m0n
Bacchus
15,108
1,028
641
9,188
24,728
34,536
21
6,815
17,913
44,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
32,435
181
Minions Killed
155
0
Camps Cleared
0
873,032
Distance Traveled
917,934
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,198
600
18
1
0
321,054
1
W
Zhong Kui
12,473
734
58
3
0
275,725
0
L
Neith
10,516
619
93
5
0
300,403
4
L
Freya
11,721
689
44
3
0
296,477
1
W
Artemis
11,112
654
77
5
0
266,250
0
W
Bacchus
12,357
727
46
3
0
331,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role