Player Matchup

Hel
Hel
Fokuki
Hel
Level 36
God Stats
57W - 45L
1,577 SR
Queue Stats
81W - 81L
1,446 Elo+
Party 1
Ullr
Ullr
Frostydogg33
Ullr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 106L
1,329 Elo+
Solo
Sobek
Sobek
Reapoz
Sobek
Level 28
God Stats
6W - 10L
1,270 SR
Queue Stats
26W - 31L
1,343 Elo+
Solo
Thor
Thor
TheRedManPlays
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,302 Elo+
Party 1
Sun Wukong
Sun Wukong
YungAutism
Sun Wukong
Level 22
God Stats
16W - 11L
1,265 SR
Queue Stats
105W - 109L
1,435 Elo+
Solo
Team Averages
Level 19
1,422 SR
1,371 Elo+

VS

Team Averages
Level 21
1,501 SR
1,362 Elo+
Geb
Geb
Bluumar
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 89L
1,343 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Goenji290
Morgan Le Fay
Level 28
God Stats
11W - 19L
1,412 SR
Queue Stats
61W - 63L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
JoNoMaTe12
Baron Samedi
Level 8
God Stats
1W - 4L
1,379 SR
Queue Stats
4W - 8L
1,345 Elo+
Solo
Medusa
Medusa
SNEAKYHACKZZZZ
Medusa
Level 12
God Stats
1W - 1L
1,671 SR
Queue Stats
5W - 7L
1,325 Elo+
Solo
Thanatos
Thanatos
Tiéyoune
Thanatos
Level 29
God Stats
3W - 6L
1,543 SR
Queue Stats
72W - 83L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Fokuki
Hel
15
4 / 3 / 3
9,754
513
11,003
10,644
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 6
8,138
428
8,020
10,219
3,474
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Reapoz
Sobek
15
3 / 0 / 7
10,423
549
6,038
9,414
9,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 2 / 5
8,819
464
2,986
9,623
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
YungAutism
Sun Wukong
17
7 / 0 / 5
10,484
552
9,019
11,839
5,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 3 / 3
8,021
422
6,863
15,630
10,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Goenji290
Morgan Le Fay
14
3 / 1 / 3
8,536
449
10,450
10,531
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
JoNoMaTe12
Baron Samedi
12
0 / 7 / 2
7,533
396
5,764
11,810
4,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 0
8,209
432
4,430
6,292
2,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Tiéyoune
Thanatos
14
5 / 4 / 0
8,796
463
4,280
13,646
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
10
10
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
0
3
3
0.5
W
Hel
Fokuki
Hel
4
3
3
1.83
W
1
5
6
0.8
L
Morgan Le Fay
Goenji290
Morgan Le Fay
3
1
3
4.5
L
Baron Samedi
JoNoMaTe12
Baron Samedi
0
7
2
0.14
W
Sobek
Reapoz
Sobek
3
0
7
6.5
L
2
2
0
1
W
2
2
5
2.25
L
Thanatos
Tiéyoune
Thanatos
5
4
0
1.25
W
Sun Wukong
YungAutism
Sun Wukong
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,066
Damage
31,787
51,739
Taken
57,909
26,563
Mitigated
27,414
21,994
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
6,863
622
0
405
15,630
10,442
0
4,816
10,580
25,322
0
W
Hel
Fokuki
Hel
11,003
292
3,104
6,345
10,644
4,088
1,161
6,239
4,270
61,769
0
W
8,020
4,302
0
156
10,219
3,474
2,714
4,559
5,565
0
42,611
L
Morgan Le Fay
Goenji290
Morgan Le Fay
10,450
755
0
3,852
10,531
4,941
0
4,490
5,638
53,410
0
L
Baron Samedi
JoNoMaTe12
Baron Samedi
5,764
854
623
2,130
11,810
4,707
36
1,177
10,629
35,104
0
W
Sobek
Reapoz
Sobek
6,038
523
0
4,019
9,414
9,771
572
3,672
5,295
26,372
0
L
4,430
2,007
0
1,868
6,292
2,048
0
3,053
3,135
0
46,856
W
2,986
506
0
3,446
9,623
3,282
0
1,039
8,584
0
52,042
L
Thanatos
Tiéyoune
Thanatos
4,280
1,315
0
9,452
13,646
5,276
0
2,700
10,886
0
44,064
W
Sun Wukong
YungAutism
Sun Wukong
9,019
1,948
0
4,924
11,839
5,948
1,853
6,586
4,948
0
57,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
41,095
410
Minions Killed
370
0
Camps Cleared
0
1,688,246
Distance Traveled
1,588,790
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,021
422
27
1
0
338,667
15
W
Hel
9,754
513
110
6
0
326,889
2
W
Ullr
8,138
428
72
4
0
309,331
1
L
Morgan Le Fay
8,536
449
98
5
0
283,345
3
L
Baron Samedi
7,533
396
61
3
0
276,295
3
W
Sobek
10,423
549
42
2
0
346,183
5
L
Medusa
8,209
432
88
5
0
348,865
1
W
Thor
8,819
464
72
4
0
385,576
0
L
Thanatos
8,796
463
96
5
0
341,618
1
W
Sun Wukong
10,484
552
114
6
0
320,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role