Player Matchup

Mulan
Mulan
DerKuckuck
Mulan
Level 21
God Stats
30W - 18L
1,668 SR
Queue Stats
107W - 116L
1,434 Elo+
Party 1
Hel
Hel
SlepoiDED
Hel
Level 62
God Stats
13W - 8L
1,672 SR
Queue Stats
171W - 201L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
Хлипкий
Ne Zha
Level 75
God Stats
1W - 3L
1,245 SR
Queue Stats
199W - 218L
1,512 Elo+
Party 1
Team Averages
Level 53
1,528 SR
1,469 Elo+

VS

Team Averages
Level 41
1,578 SR
1,532 Elo+
Gilgamesh
Gilgamesh
Alumit
Gilgamesh
Level 14
God Stats
7W - 2L
1,758 SR
Queue Stats
24W - 10L
1,668 Elo+
Solo
Chang'e
Chang'e
Thyeste
Chang'e
Level 6
God Stats
1W - 1L
1,476 SR
Queue Stats
3W - 3L
1,386 Elo+
Solo
Thor
Thor
VODHKA
Thor
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 4 / 7
9,750
574
7,571
19,536
25,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 6 / 5
10,715
630
7,848
14,521
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 3
10,704
630
8,971
12,047
5,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alumit
Gilgamesh
19
10 / 0 / 6
13,150
774
16,082
13,367
11,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Thyeste
Chang'e
15
2 / 4 / 10
11,043
650
7,930
7,618
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
VODHKA
Thor
15
4 / 5 / 9
11,439
673
14,113
15,468
6,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
16
16
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alumit
Gilgamesh
10
0
6
13
L
Mulan
1
4
7
1.13
L
4
6
5
1.08
W
Chang'e
Thyeste
Chang'e
2
4
10
1.75
W
Thor
VODHKA
Thor
4
5
9
1.7
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
38,125
46,104
Taken
36,453
37,563
Mitigated
21,521
10,749
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alumit
Gilgamesh
16,082
5,186
0
688
13,367
11,800
995
3,121
10,246
0
76,626
L
Mulan
7,571
471
0
245
19,536
25,790
0
3,788
15,432
0
18,099
L
7,848
968
5,140
5,004
14,521
6,439
0
2,060
12,317
31,540
0
W
Chang'e
Thyeste
Chang'e
7,930
514
3,932
2,235
7,618
3,188
0
1,412
6,206
19,714
0
W
Thor
VODHKA
Thor
14,113
2,368
0
869
15,468
6,533
1,086
3,315
12,153
0
52,739
L
8,971
1,029
0
360
12,047
5,334
0
1,490
10,425
0
45,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
35,632
158
Minions Killed
196
0
Camps Cleared
0
764,358
Distance Traveled
875,675
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,150
774
95
6
0
342,354
1
L
Mulan
9,750
574
22
1
0
280,547
0
L
Hel
10,715
630
67
4
0
277,001
2
W
Chang'e
11,043
650
36
2
0
251,675
4
W
Thor
11,439
673
65
4
0
281,646
5
L
Ne Zha
10,704
630
69
4
0
206,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role