Player Matchup

Arachne
Arachne
Ancylone
Arachne
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 12L
1,162 Elo+
Solo
Nemesis
Nemesis
El suertu
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KamarA8581
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MiniShadow02
Tsukuyomi
Level 16
God Stats
21W - 14L
1,500 SR
Queue Stats
24W - 18L
1,148 Elo+
Solo
Aphrodite
Aphrodite
dcnnybcy
Aphrodite
Level 24
God Stats
6W - 5L
1,374 SR
Queue Stats
55W - 85L
1,191 Elo+
Solo
Team Averages
Level 12
1,475 SR
1,300 Elo+

VS

Team Averages
Level 20
1,335 SR
1,119 Elo+
Raijin
Raijin
KiblioSkies
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
910 Elo+
Solo
Bakasura
Bakasura
Rafa maximof
Bakasura
Level 22
God Stats
2W - 4L
1,481 SR
Queue Stats
67W - 81L
1,214 Elo+
Solo
Cerberus
Cerberus
SluhtDragon
Cerberus
Level 26
God Stats
2W - 4L
1,261 SR
Queue Stats
73W - 90L
1,272 Elo+
Solo
Cernunnos
Cernunnos
ZeroSoulStar
Cernunnos
Level 26
God Stats
2W - 8L
1,153 SR
Queue Stats
2W - 12L
940 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cameForTheSmoke
Morgan Le Fay
Level 17
God Stats
32W - 40L
1,278 SR
Queue Stats
71W - 80L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ancylone
Arachne
20
19 / 2 / 4
20,009
572
28,241
32,161
20,343
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
El suertu
Nemesis
5
1 / 5 / 0
9,793
280
418
3,871
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
KamarA8581
Guan Yu
20
5 / 4 / 6
16,345
467
9,501
32,896
37,981
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
MiniShadow02
Tsukuyomi
20
4 / 13 / 10
15,492
443
14,713
34,263
15,725
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
dcnnybcy
Aphrodite
20
17 / 2 / 8
19,558
559
39,283
36,325
26,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
3 / 16 / 3
14,595
417
21,253
30,349
14,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
Rafa maximof
Bakasura
19
1 / 6 / 2
13,763
393
5,264
20,020
10,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
SluhtDragon
Cerberus
16
3 / 6 / 4
12,882
368
6,645
24,656
18,081
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
ZeroSoulStar
Cernunnos
20
5 / 13 / 1
15,902
454
23,578
30,349
20,393
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
cameForTheSmoke
Morgan Le Fay
20
9 / 7 / 6
15,819
452
31,707
29,237
10,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
46
Kills
21
26
Deaths
48
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ancylone
Arachne
19
2
4
10.5
W
Nemesis
El suertu
Nemesis
1
5
0
0.2
W
Guan Yu
KamarA8581
Guan Yu
5
4
6
2
L
Raijin
3
16
3
0.28
W
Tsukuyomi
MiniShadow02
Tsukuyomi
4
13
10
0.69
L
Bakasura
Rafa maximof
Bakasura
1
6
2
0.33
L
Cerberus
SluhtDragon
Cerberus
3
6
4
0.83
L
Cernunnos
ZeroSoulStar
Cernunnos
5
13
1
0.42
L
Morgan Le Fay
cameForTheSmoke
Morgan Le Fay
9
7
6
1.71
W
Aphrodite
dcnnybcy
Aphrodite
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,156
Damage
88,447
139,516
Taken
134,611
101,662
Mitigated
74,457
54,633
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ancylone
Arachne
28,241
18,359
0
10,190
32,161
20,343
4,648
8,431
23,730
0
153,363
W
Nemesis
El suertu
Nemesis
418
240
0
104
3,871
881
470
1,682
2,189
0
2,853
W
Guan Yu
KamarA8581
Guan Yu
9,501
2,310
178
5,860
32,896
37,981
3,237
18,743
14,153
0
71,844
L
Raijin
21,253
4,522
0
2,563
30,349
14,974
218
8,946
21,403
92,445
0
W
Tsukuyomi
MiniShadow02
Tsukuyomi
14,713
5,372
204
5,704
34,263
15,725
3,711
10,423
23,840
0
106,813
L
Bakasura
Rafa maximof
Bakasura
5,264
2,940
0
3,277
20,020
10,128
700
6,454
13,566
0
53,657
L
Cerberus
SluhtDragon
Cerberus
6,645
645
0
4,127
24,656
18,081
0
5,701
18,955
67,973
0
L
Cernunnos
ZeroSoulStar
Cernunnos
23,578
13,012
0
1,048
30,349
20,393
1,972
3,642
26,707
0
100,152
L
Morgan Le Fay
cameForTheSmoke
Morgan Le Fay
31,707
2,091
241
6,012
29,237
10,881
2,171
14,540
14,697
102,781
0
W
Aphrodite
dcnnybcy
Aphrodite
39,283
11,769
6,053
26,340
36,325
26,732
560
21,968
14,357
158,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,197
Gold Earned
72,961
724
Minions Killed
680
0
Camps Cleared
0
2,687,313
Distance Traveled
2,569,379
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
20,009
572
218
6
0
754,868
0
W
Nemesis
9,793
280
7
0
0
105,045
1
W
Guan Yu
16,345
467
140
4
0
691,624
3
L
Raijin
14,595
417
131
4
0
459,280
0
W
Tsukuyomi
15,492
443
123
4
0
569,390
0
L
Bakasura
13,763
393
139
4
0
686,218
0
L
Cerberus
12,882
368
112
3
0
329,778
0
L
Cernunnos
15,902
454
171
5
0
481,465
0
L
Morgan Le Fay
15,819
452
127
4
0
612,638
0
W
Aphrodite
19,558
559
236
7
0
566,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role