Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JoshiQan
Agni
Level 144
God Stats
5W - 3L
1,490 SR
Queue Stats
49W - 31L
1,638 Elo+
Party 2
Bacchus
Bacchus
WeLit19
Bacchus
Level 101
God Stats
5W - 0L
1,886 SR
Queue Stats
232W - 220L
1,567 Elo+
Party 2
Hercules
Hercules
wuffel
Hercules
Level 154
God Stats
1W - 1L
1,312 SR
Queue Stats
115W - 99L
1,577 Elo+
Party 2
Team Averages
Level 133
1,537 SR
1,556 Elo+

VS

Team Averages
Level 127
1,523 SR
1,521 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Flickenteppich
Janus
Level 73
God Stats
32W - 29L
1,617 SR
Queue Stats
236W - 236L
1,596 Elo+
Solo
Hades
Hades
SweenBean33
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sweens632
Tsukuyomi
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 36L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 2 / 6
6,585
941
4,564
4,817
1,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
 
Hun Batz
13
2 / 1 / 2
6,188
884
3,127
4,671
1,634
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
12
4 / 2 / 4
6,495
928
5,503
5,117
1,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
WeLit19
Bacchus
11
1 / 1 / 6
6,125
875
3,281
6,113
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
wuffel
Hercules
11
3 / 2 / 2
6,010
859
2,739
5,060
3,863
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 2 / 2
6,422
917
5,032
5,910
4,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
 
Vamana
10
1 / 3 / 4
5,446
778
2,439
5,193
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 0
6,055
865
4,133
4,377
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 2
5,303
758
1,835
3,283
1,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Sweens632
Tsukuyomi
11
1 / 4 / 3
5,486
784
4,620
4,905
1,715
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
8
8
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
6
3
W
Hun Batz
 
Hun Batz
2
1
2
3
L
Cthulhu
 
Cthulhu
3
2
2
2
L
Vamana
 
Vamana
1
3
4
1
L
2
1
0
2
W
Agni
4
2
4
3
L
1
3
2
0.67
L
Tsukuyomi
Sweens632
Tsukuyomi
1
4
3
0.63
W
Bacchus
WeLit19
Bacchus
1
1
6
4
W
Hercules
wuffel
Hercules
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
18,059
25,778
Taken
23,668
13,789
Mitigated
12,847
4,317
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,564
2,600
0
984
4,817
1,865
27
3,241
1,576
0
21,842
W
Hun Batz
 
Hun Batz
3,127
586
0
1,376
4,671
1,634
803
1,113
3,558
0
22,122
L
Cthulhu
 
Cthulhu
5,032
212
90
987
5,910
4,890
0
3,177
2,733
14,826
0
L
Vamana
 
Vamana
2,439
842
0
461
5,193
3,458
0
2,280
2,913
0
8,982
L
4,133
304
0
928
4,377
1,742
0
443
3,934
21,785
0
W
Agni
5,503
680
0
1,141
5,117
1,533
0
2,987
2,130
21,281
0
L
1,835
110
31
305
3,283
1,042
0
1,259
2,024
7,114
0
L
Tsukuyomi
Sweens632
Tsukuyomi
4,620
1,082
0
48
4,905
1,715
1
1,781
3,124
0
11,592
W
Bacchus
WeLit19
Bacchus
3,281
224
0
0
6,113
4,894
0
2,277
3,836
8,870
0
W
Hercules
wuffel
Hercules
2,739
530
0
816
5,060
3,863
0
1,609
3,451
0
9,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
28,712
173
Minions Killed
124
9
Camps Cleared
3
708,938
Distance Traveled
615,033
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,585
941
51
7
1
133,784
1
W
Hun Batz
6,188
884
41
6
4
155,618
2
L
Cthulhu
6,422
917
22
3
0
135,149
1
L
Vamana
5,446
778
17
2
0
132,627
0
L
Janus
6,055
865
49
7
1
136,635
1
W
Agni
6,495
928
50
7
4
132,004
1
L
Hades
5,303
758
17
2
1
90,924
0
L
Tsukuyomi
5,486
784
19
3
1
119,698
1
W
Bacchus
6,125
875
12
2
0
147,026
0
W
Hercules
6,010
859
19
3
0
140,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role