Player Matchup

Sylvanus
Sylvanus
Arckael-sun
Sylvanus
Level 25
God Stats
54W - 31L
1,663 SR
Queue Stats
229W - 156L
1,762 Elo+
Party 2
King Arthur
King Arthur
LuisGPG
King Arthur
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 111L
1,586 Elo+
Party 2
Bakasura
Bakasura
rufedermacht
Bakasura
Level 127
God Stats
2W - 6L
1,479 SR
Queue Stats
257W - 193L
1,744 Elo+
Party 2
Team Averages
Level 68
1,547 SR
1,697 Elo+

VS

Team Averages
Level 53
1,718 SR
1,451 Elo+
Artemis
Artemis
JedTetryz
Artemis
Level 121
God Stats
7W - 5L
1,729 SR
Queue Stats
108W - 107L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
fujiwaraae86
Baron Samedi
Level 28
God Stats
8W - 8L
1,925 SR
Queue Stats
32W - 35L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
takahashiRX7
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arckael-sun
Sylvanus
17
11 / 5 / 12
13,781
766
24,957
28,608
17,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
LuisGPG
King Arthur
18
8 / 4 / 16
13,600
756
17,848
22,874
26,064
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
rufedermacht
Bakasura
20
9 / 2 / 15
14,129
785
19,435
21,618
12,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JedTetryz
Artemis
15
3 / 10 / 2
11,397
633
13,409
20,830
8,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
fujiwaraae86
Baron Samedi
13
3 / 10 / 5
10,977
610
14,469
20,067
14,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
takahashiRX7
Jormungandr
16
5 / 8 / 4
12,371
687
22,622
28,463
30,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
28
Kills
11
11
Deaths
28
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arckael-sun
Sylvanus
11
5
12
3.4
L
Artemis
JedTetryz
Artemis
3
10
2
0.4
W
King Arthur
LuisGPG
King Arthur
8
4
16
4
L
Baron Samedi
fujiwaraae86
Baron Samedi
3
10
5
0.55
W
Bakasura
rufedermacht
Bakasura
9
2
15
8.25
L
Jormungandr
takahashiRX7
Jormungandr
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,240
Damage
50,500
73,100
Taken
69,360
55,565
Mitigated
52,630
24,119
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arckael-sun
Sylvanus
24,957
6,861
4,153
11,914
28,608
17,302
646
14,233
13,984
46,382
6,292
L
Artemis
JedTetryz
Artemis
13,409
8,166
0
5,166
20,830
8,043
0
6,308
13,970
0
47,641
W
King Arthur
LuisGPG
King Arthur
17,848
2,460
0
250
22,874
26,064
667
10,845
11,757
213
60,759
L
Baron Samedi
fujiwaraae86
Baron Samedi
14,469
1,351
2,519
3,143
20,067
14,329
0
8,889
10,510
35,224
0
W
Bakasura
rufedermacht
Bakasura
19,435
14,125
0
7,802
21,618
12,199
1,207
11,010
10,268
0
51,016
L
Jormungandr
takahashiRX7
Jormungandr
22,622
6,069
0
1,096
28,463
30,258
0
8,466
17,726
55,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,510
Gold Earned
34,745
204
Minions Killed
187
0
Camps Cleared
0
1,018,549
Distance Traveled
758,952
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,781
766
50
3
0
260,207
0
L
Artemis
11,397
633
92
5
0
245,512
0
W
King Arthur
13,600
756
63
4
0
352,400
1
L
Baron Samedi
10,977
610
42
2
0
259,083
2
W
Bakasura
14,129
785
91
5
0
405,942
2
L
Jormungandr
12,371
687
53
3
0
254,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role