Player Matchup

Sol
Sol
Sagemodemanman
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
itzClamp-
Da Ji
Level 16
God Stats
11W - 11L
1,525 SR
Queue Stats
66W - 113L
1,313 Elo+
Party 1
Cerberus
Cerberus
korishai
Cerberus
Level 57
God Stats
17W - 19L
1,477 SR
Queue Stats
227W - 341L
1,353 Elo+
Party 1
Team Averages
Level 26
1,501 SR
1,389 Elo+

VS

Team Averages
Level 22
1,456 SR
1,217 Elo+
Neith
Neith
AscendedLear
Neith
Level 7
God Stats
1W - 1L
1,625 SR
Queue Stats
2W - 7L
1,167 Elo+
Party 2
Pele
Pele
YoungLear
Pele
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,314 Elo+
Party 2
Vamana
Vamana
izunAa_OHF
Vamana
Level 17
God Stats
1W - 2L
1,244 SR
Queue Stats
62W - 48L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 2
5,173
647
1,286
4,588
931
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
itzClamp-
Da Ji
9
4 / 7 / 1
6,359
795
5,483
6,940
2,258
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
korishai
Cerberus
9
0 / 0 / 4
5,722
715
3,098
7,321
4,365
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 9
6,673
834
4,902
5,199
1,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
10
3 / 1 / 5
6,805
851
4,375
4,419
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Vamana
izunAa_OHF
Vamana
11
7 / 1 / 5
7,539
942
4,721
6,231
2,963
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
0
5
2
0.2
W
Pele
3
1
5
5.5
L
Da Ji
itzClamp-
Da Ji
4
7
1
0.64
W
Vamana
izunAa_OHF
Vamana
7
1
5
9.5
L
Cerberus
korishai
Cerberus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,867
Damage
13,998
18,849
Taken
15,849
7,554
Mitigated
6,006
1,183
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,902
2,525
0
1,337
5,199
1,424
1,074
1,281
3,918
0
16,781
L
1,286
430
0
403
4,588
931
0
0
4,588
2,964
0
W
Pele
4,375
1,455
0
131
4,419
1,619
295
1,273
3,146
0
18,981
L
Da Ji
itzClamp-
Da Ji
5,483
701
63
80
6,940
2,258
385
0
6,940
0
10,753
W
Vamana
izunAa_OHF
Vamana
4,721
1,539
0
775
6,231
2,963
0
1,830
4,401
0
14,362
L
Cerberus
korishai
Cerberus
3,098
201
0
637
7,321
4,365
82
0
7,321
15,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,254
Gold Earned
21,017
43
Minions Killed
77
0
Camps Cleared
0
358,965
Distance Traveled
499,691
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,673
834
21
3
0
145,469
2
L
Sol
5,173
647
6
1
0
102,072
0
W
Pele
6,805
851
37
5
0
177,699
0
L
Da Ji
6,359
795
9
1
0
114,298
2
W
Vamana
7,539
942
19
2
0
176,523
0
L
Cerberus
5,722
715
28
4
0
142,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role