Player Matchup

Guan Yu
Guan Yu
AdrienMullettTTV
Guan Yu
Level 3
God Stats
4W - 2L
1,308 SR
Queue Stats
4W - 3L
1,166 Elo+
Party 2
Susano
Susano
Aztek-Cholo
Susano
Level 8
God Stats
10W - 7L
1,557 SR
Queue Stats
21W - 27L
1,367 Elo+
Solo
Pele
Pele
BBQChicken14
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,349 Elo+
Party 2
Gilgamesh
Gilgamesh
GuudVybez
Gilgamesh
Level 23
God Stats
48W - 46L
1,545 SR
Queue Stats
110W - 105L
1,391 Elo+
Solo
Izanami
Izanami
IquitGG
Izanami
Level 17
God Stats
5W - 5L
1,692 SR
Queue Stats
150W - 93L
1,417 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,338 Elo+

VS

Team Averages
Level 18
1,514 SR
1,449 Elo+
Hachiman
Hachiman
Flashfoo
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,390 Elo+
Solo
Sylvanus
Sylvanus
Olle-laserboll
Sylvanus
Level 21
God Stats
1W - 4L
1,343 SR
Queue Stats
34W - 24L
1,429 Elo+
Party 1
Scylla
Scylla
W3Kings980
Scylla
Level 10
God Stats
16W - 9L
1,679 SR
Queue Stats
26W - 20L
1,532 Elo+
Solo
Mercury
Mercury
Winter_baspod
Mercury
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 22L
1,420 Elo+
Party 1
Cerberus
Cerberus
deadly banana36
Cerberus
Level 29
God Stats
5W - 2L
1,547 SR
Queue Stats
12W - 11L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 9
11,716
901
14,638
19,471
7,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
20
3 / 10 / 13
12,759
981
13,400
17,135
6,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 10 / 7
13,806
1,062
16,544
22,893
6,589
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GuudVybez
Gilgamesh
20
6 / 7 / 12
13,713
1,055
18,735
21,574
10,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
IquitGG
Izanami
20
17 / 1 / 13
16,693
1,284
47,379
9,013
3,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flashfoo
Hachiman
20
3 / 12 / 19
12,426
956
5,826
22,962
9,656
Sylvanus
20
4 / 8 / 24
12,873
990
14,972
25,954
14,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
W3Kings980
Scylla
20
14 / 6 / 17
15,480
1,191
28,089
16,229
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
19
6 / 8 / 21
12,712
978
9,299
22,818
10,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
20
10 / 4 / 19
14,943
1,149
23,031
28,529
32,499
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
137
38
Kills
37
37
Deaths
38
54
Assists
100
Player
Kills
Deaths
Assists
KDA
W
3
9
9
0.83
W
Susano
3
10
13
0.95
W
9
10
7
1.25
L
Hachiman
Flashfoo
Hachiman
3
12
19
1.04
W
Gilgamesh
GuudVybez
Gilgamesh
6
7
12
1.71
W
Izanami
IquitGG
Izanami
17
1
13
23.5
L
Sylvanus
4
8
24
2
L
Scylla
W3Kings980
Scylla
14
6
17
3.75
L
Mercury
6
8
21
2.06
L
Cerberus
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,696
Damage
81,217
90,086
Taken
116,492
33,858
Mitigated
73,726
6,167
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,638
10,230
581
1,250
19,471
7,309
0
14,353
5,118
0
18,651
W
Susano
13,400
1,895
0
0
17,135
6,231
0
11,619
5,516
0
36,257
W
16,544
3,993
0
671
22,893
6,589
0
19,721
3,172
0
32,698
L
Hachiman
Flashfoo
Hachiman
5,826
3,016
0
0
22,962
9,656
0
0
22,962
0
21,875
W
Gilgamesh
GuudVybez
Gilgamesh
18,735
6,915
0
1,326
21,574
10,471
0
13,666
7,908
0
34,441
W
Izanami
IquitGG
Izanami
47,379
32,871
0
2,339
9,013
3,258
0
6,733
2,280
0
92,086
L
Sylvanus
14,972
4,877
7,347
4,937
25,954
14,594
0
0
25,954
22,672
0
L
Scylla
W3Kings980
Scylla
28,089
6,699
0
0
16,229
6,447
0
0
16,229
53,831
0
L
Mercury
9,299
5,963
0
0
22,818
10,530
0
0
22,818
0
15,640
L
Cerberus
23,031
1,512
1,304
7,178
28,529
32,499
0
0
28,529
56,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,687
Gold Earned
68,434
245
Minions Killed
232
7
Camps Cleared
4
1,096,413
Distance Traveled
1,142,817
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,716
901
6
0
0
204,116
1
W
Susano
12,759
981
44
3
1
198,714
1
W
Pele
13,806
1,062
30
2
1
228,430
0
L
Hachiman
12,426
956
26
2
0
189,091
0
W
Gilgamesh
13,713
1,055
27
2
4
233,083
0
W
Izanami
16,693
1,284
138
11
1
232,070
0
L
Sylvanus
12,873
990
19
1
0
215,352
2
L
Scylla
15,480
1,191
70
5
1
208,014
0
L
Mercury
12,712
978
9
1
0
266,007
0
L
Cerberus
14,943
1,149
108
8
3
264,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role