Player Matchup

Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Diamond IV
Lowkey Jumpman
Kali
Diamond IV
Level 82
God Stats
0W - 1L
1,706 SR
Queue Stats
46W - 23L
2,522 MMR
Party 2
Cerberus
Cerberus
Masters
MeowMeowKiow
Cerberus
Masters
Level 157
God Stats
6W - 7L
1,772 SR
Queue Stats
217W - 191L
2,636 MMR
Party 1
King Arthur
King Arthur
Masters
RemlsBestWaifu
King Arthur
Masters
Level 143
God Stats
26W - 28L
1,702 SR
Queue Stats
591W - 520L
2,461 MMR
Solo
Izanami
Izanami
Diamond II
SoapyStick
Izanami
Diamond II
Level 125
God Stats
0W - 1L
1,737 SR
Queue Stats
65W - 42L
2,377 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,683 SR
2,299 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,725 SR
2,492 MMR
Anhur
Anhur
Diamond I
BIGGY 0 BOY
Anhur
Diamond I
Level 160
God Stats
4W - 3L
1,657 SR
Queue Stats
63W - 35L
2,510 MMR
Solo
Geb
Geb
Diamond IV
Haze6808
Geb
Diamond IV
Level 160
God Stats
4W - 1L
1,722 SR
Queue Stats
46W - 27L
2,461 MMR
Solo
Osiris
Osiris
Masters
TL2Infinity
Osiris
Masters
Level 160
God Stats
12W - 7L
1,796 SR
Queue Stats
375W - 300L
2,549 MMR
Solo
Zhong Kui
Zhong Kui
Masters
death-pool_1234
Zhong Kui
Masters
Level 160
God Stats
5W - 3L
1,749 SR
Queue Stats
543W - 464L
2,497 MMR
Solo
Artio
Artio
Diamond I
xxKING_GUYxx
Artio
Diamond I
Level 156
God Stats
14W - 14L
1,700 SR
Queue Stats
255W - 201L
2,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 0
6,664
513
7,872
5,793
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 1
6,448
496
4,041
9,369
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
MeowMeowKiow
Cerberus
9
0 / 1 / 0
5,859
451
1,946
10,128
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
RemlsBestWaifu
King Arthur
10
0 / 5 / 0
5,951
458
4,424
12,319
4,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SoapyStick
Izanami
11
0 / 5 / 0
6,304
485
2,457
9,161
1,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayAthenaGilgameshTiamatSol

VS

Bans
LokiArtemisJanusDanzaburouEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,466
651
5,913
5,831
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 0 / 4
7,171
552
2,959
6,744
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
14
7 / 0 / 4
8,432
649
6,647
8,532
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
death-pool_1234
Zhong Kui
12
0 / 1 / 4
7,108
547
8,433
8,678
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 0 / 4
8,980
691
10,490
11,229
11,278
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
16
16
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
W
4
0
1
4.5
W
0
0
4
2
L
0
3
1
0.17
L
Cerberus
MeowMeowKiow
Cerberus
0
1
0
0
L
King Arthur
RemlsBestWaifu
King Arthur
0
5
0
0
L
Izanami
SoapyStick
Izanami
0
5
0
0
W
Osiris
7
0
4
9
W
Zhong Kui
death-pool_1234
Zhong Kui
0
1
4
2
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
34,442
46,770
Taken
41,014
16,551
Mitigated
28,036
13,091
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,872
608
0
866
5,793
1,709
0
4,435
1,261
48,769
0
W
5,913
3,046
0
2,293
5,831
2,343
1,705
146
5,685
0
64,663
W
2,959
668
0
2,213
6,744
4,372
0
2,781
3,963
11,321
0
L
4,041
2,106
0
3,070
9,369
4,182
0
3,856
5,513
0
45,359
L
Cerberus
MeowMeowKiow
Cerberus
1,946
41
0
3,905
10,128
4,985
0
4,484
5,644
16,774
0
L
King Arthur
RemlsBestWaifu
King Arthur
4,424
837
0
3,909
12,319
4,037
0
7,958
3,884
0
29,917
L
Izanami
SoapyStick
Izanami
2,457
1,341
0
1,341
9,161
1,638
0
720
8,441
0
45,809
W
Osiris
6,647
2,921
0
671
8,532
4,248
42
2,397
6,135
0
56,127
W
Zhong Kui
death-pool_1234
Zhong Kui
8,433
518
0
4,469
8,678
5,795
0
3,896
4,782
58,977
0
W
10,490
2,511
564
7,472
11,229
11,278
0
664
10,565
54,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
40,157
393
Minions Killed
473
0
Camps Cleared
0
1,259,801
Distance Traveled
1,320,611
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,664
513
98
8
0
252,260
2
W
Anhur
8,466
651
121
9
0
231,529
2
W
Geb
7,171
552
11
1
0
259,472
5
L
Kali
6,448
496
89
7
0
267,069
0
L
Cerberus
5,859
451
44
3
0
281,941
4
L
King Arthur
5,951
458
61
5
0
235,205
3
L
Izanami
6,304
485
101
8
0
223,326
3
W
Osiris
8,432
649
95
7
0
299,845
1
W
Zhong Kui
7,108
547
119
9
0
258,514
7
W
Artio
8,980
691
127
10
0
271,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role