Player Matchup

Morgan Le Fay
Morgan Le Fay
Koalabro16
Morgan Le Fay
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 9L
1,446 Elo+
Party 2
Pele
Pele
Marconsome
Pele
Level 8
God Stats
12W - 8L
1,369 SR
Queue Stats
19W - 19L
1,283 Elo+
Solo
Heimdallr
Heimdallr
TheSBot
Heimdallr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 72L
1,405 Elo+
Solo
Ymir
Ymir
coochgobblr
Ymir
Level 5
God Stats
9W - 6L
1,487 SR
Queue Stats
17W - 21L
1,166 Elo+
Solo
Mulan
Mulan
xFqxx
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,406 Elo+
Party 2
Team Averages
Level 15
1,471 SR
1,341 Elo+

VS

Team Averages
Level 6
1,430 SR
1,167 Elo+
Morgan Le Fay
Morgan Le Fay
DarkZeus007
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 3
Ares
Ares
Goonerism
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1
Chernobog
Chernobog
SplurgWizMan
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1
Hachiman
Hachiman
SuperJaden64
Hachiman
Level 16
God Stats
1W - 4L
1,223 SR
Queue Stats
3W - 8L
1,229 Elo+
Party 1
Bellona
Bellona
Vaaswat
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Koalabro16
Morgan Le Fay
15
13 / 5 / 10
10,189
509
18,999
14,319
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 13
9,508
475
7,013
13,015
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
TheSBot
Heimdallr
15
5 / 5 / 7
9,544
477
9,939
13,715
6,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 6 / 11
9,864
493
5,768
21,341
14,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
xFqxx
Mulan
17
10 / 1 / 8
11,211
561
14,192
17,563
11,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkZeus007
Morgan Le Fay
10
0 / 9 / 6
7,114
356
2,138
9,190
2,926
Magic Focus

Magic Focus

+20
Magical Power

Ares
13
1 / 6 / 17
9,781
489
9,729
18,241
14,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
SplurgWizMan
Chernobog
14
3 / 7 / 7
9,640
482
14,020
14,359
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
SuperJaden64
Hachiman
17
18 / 6 / 3
11,593
580
26,501
15,063
7,345
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Vaaswat
Bellona
11
0 / 8 / 6
7,177
359
4,142
14,590
8,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
61
36
Kills
22
23
Deaths
36
49
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkZeus007
Morgan Le Fay
0
9
6
0.33
L
Ares
1
6
17
1.58
W
Morgan Le Fay
Koalabro16
Morgan Le Fay
13
5
10
3.6
W
5
6
13
1.92
L
Chernobog
SplurgWizMan
Chernobog
3
7
7
0.93
L
Hachiman
SuperJaden64
Hachiman
18
6
3
3.25
W
Heimdallr
TheSBot
Heimdallr
5
5
7
1.7
L
Bellona
Vaaswat
Bellona
0
8
6
0.38
W
3
6
11
1.42
W
Mulan
xFqxx
Mulan
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,911
Damage
56,530
79,953
Taken
71,443
44,357
Mitigated
39,375
15,697
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkZeus007
Morgan Le Fay
2,138
454
0
232
9,190
2,926
58
4,303
4,593
10,303
0
L
Ares
9,729
1,004
0
1,660
18,241
14,907
266
3,803
13,597
21,456
0
W
Morgan Le Fay
Koalabro16
Morgan Le Fay
18,999
3,246
478
2,067
14,319
6,167
456
1,352
12,967
38,939
0
W
7,013
988
0
1,953
13,015
5,072
867
1,140
11,875
0
51,237
L
Chernobog
SplurgWizMan
Chernobog
14,020
8,594
0
3,558
14,359
5,320
1,255
4,912
9,052
0
49,088
L
Hachiman
SuperJaden64
Hachiman
26,501
17,707
0
4,406
15,063
7,345
992
5,337
9,604
0
64,255
W
Heimdallr
TheSBot
Heimdallr
9,939
4,801
264
1,198
13,715
6,397
1,685
2,117
11,598
0
54,321
L
Bellona
Vaaswat
Bellona
4,142
1,454
0
2,199
14,590
8,877
0
4,526
9,830
0
23,098
W
5,768
1,826
0
1,000
21,341
14,868
0
4,887
16,454
18,414
0
W
Mulan
xFqxx
Mulan
14,192
2,446
0
8,737
17,563
11,853
698
2,371
15,192
0
66,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,316
Gold Earned
45,305
341
Minions Killed
261
0
Camps Cleared
0
1,758,303
Distance Traveled
1,537,517
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,114
356
21
1
0
291,959
0
L
Ares
9,781
489
23
1
0
350,786
3
W
Morgan Le Fay
10,189
509
39
2
0
325,670
0
W
Pele
9,508
475
79
4
0
382,399
0
L
Chernobog
9,640
482
91
5
0
298,998
1
L
Hachiman
11,593
580
93
5
0
293,452
2
W
Heimdallr
9,544
477
82
4
0
349,170
1
L
Bellona
7,177
359
33
2
0
302,322
2
W
Ymir
9,864
493
31
2
0
339,973
4
W
Mulan
11,211
561
110
6
0
361,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role