Player Matchup

Izanami
Izanami
BosOwl
Izanami
Level 8
God Stats
3W - 4L
1,350 SR
Queue Stats
50W - 34L
1,556 Elo+
Solo
Fenrir
Fenrir
Braticus
Fenrir
Level 3
God Stats
4W - 4L
1,471 SR
Queue Stats
13W - 19L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
C0smicT0xicity
Cthulhu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PapaPineapple
Morgan Le Fay
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,681 Elo+
Party 2
Sun Wukong
Sun Wukong
SpyderJK
Sun Wukong
Level 27
God Stats
3W - 0L
1,485 SR
Queue Stats
29W - 26L
1,406 Elo+
Party 1
Team Averages
Level 10
1,461 SR
1,504 Elo+

VS

Team Averages
Level 12
1,499 SR
1,572 Elo+
Hou Yi
Hou Yi
BZuiga
Hou Yi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,404 Elo+
Solo
Bakasura
Bakasura
PassingCrow
Bakasura
Level 18
God Stats
1W - 2L
1,485 SR
Queue Stats
10W - 24L
1,356 Elo+
Solo
Cerberus
Cerberus
ford-350_2005
Cerberus
Level 5
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 3L
1,700 Elo+
Party 3
Jing Wei
Jing Wei
landon2304
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,700 Elo+
Party 3
Cthulhu
Cthulhu
the-red-hood_14
Cthulhu
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BosOwl
Izanami
19
17 / 3 / 14
12,945
1,177
31,637
12,118
5,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Braticus
Fenrir
18
5 / 5 / 23
11,814
1,074
11,458
15,597
6,101
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
15 / 5 / 16
12,575
1,143
19,614
21,841
25,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
PapaPineapple
Morgan Le Fay
20
13 / 4 / 28
14,278
1,298
31,891
12,245
6,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
SpyderJK
Sun Wukong
19
3 / 1 / 11
10,419
947
8,622
8,883
6,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BZuiga
Hou Yi
19
14 / 4 / 4
15,329
1,394
34,861
22,255
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
PassingCrow
Bakasura
18
0 / 15 / 12
10,960
996
9,341
23,596
12,538
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ford-350_2005
Cerberus
18
1 / 11 / 10
10,922
993
2,935
27,527
31,028
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
landon2304
Jing Wei
18
3 / 11 / 7
11,456
1,041
8,988
18,544
6,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 14 / 7
10,284
935
8,639
23,568
26,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
58
53
Kills
18
18
Deaths
55
92
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BZuiga
Hou Yi
14
4
4
4
W
Izanami
BosOwl
Izanami
17
3
14
8
W
Fenrir
Braticus
Fenrir
5
5
23
3.3
W
15
5
16
4.6
W
Morgan Le Fay
PapaPineapple
Morgan Le Fay
13
4
28
6.75
L
Bakasura
PassingCrow
Bakasura
0
15
12
0.4
W
Sun Wukong
SpyderJK
Sun Wukong
3
1
11
8.5
L
Cerberus
ford-350_2005
Cerberus
1
11
10
0.55
L
Jing Wei
landon2304
Jing Wei
3
11
7
0.59
L
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,222
Damage
64,764
70,684
Taken
115,490
49,731
Mitigated
85,360
12,205
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BZuiga
Hou Yi
34,861
24,654
135
6,842
22,255
8,971
0
9,928
11,811
0
56,254
W
Izanami
BosOwl
Izanami
31,637
20,699
0
1,766
12,118
5,468
0
2,290
9,653
0
52,052
W
Fenrir
Braticus
Fenrir
11,458
5,160
0
1,240
15,597
6,101
0
4,112
11,320
0
16,238
W
19,614
2,437
504
5,861
21,841
25,335
0
2,482
18,856
27,602
0
W
Morgan Le Fay
PapaPineapple
Morgan Le Fay
31,891
6,248
0
727
12,245
6,274
0
2,372
9,793
62,501
0
L
Bakasura
PassingCrow
Bakasura
9,341
5,367
0
1,835
23,596
12,538
0
8,967
13,976
0
26,954
W
Sun Wukong
SpyderJK
Sun Wukong
8,622
1,541
0
2,107
8,883
6,553
0
318
8,350
0
10,772
L
Cerberus
ford-350_2005
Cerberus
2,935
1,162
0
1,632
27,527
31,028
0
11,990
14,517
17,129
0
L
Jing Wei
landon2304
Jing Wei
8,988
6,409
0
590
18,544
6,706
0
11,307
6,777
0
23,280
L
8,639
1,628
0
0
23,568
26,117
0
7,690
15,423
20,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,031
Gold Earned
58,951
149
Minions Killed
180
1
Camps Cleared
6
850,236
Distance Traveled
1,005,304
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
15,329
1,394
39
4
2
195,236
0
W
Izanami
12,945
1,177
43
4
0
179,527
0
W
Fenrir
11,814
1,074
14
1
1
194,551
0
W
Cthulhu
12,575
1,143
18
2
0
173,508
2
W
Morgan Le Fay
14,278
1,298
72
7
0
183,994
1
L
Bakasura
10,960
996
42
4
0
183,743
0
W
Sun Wukong
10,419
947
2
0
0
118,656
0
L
Cerberus
10,922
993
31
3
1
188,692
0
L
Jing Wei
11,456
1,041
40
4
0
227,480
2
L
Cthulhu
10,284
935
28
3
3
210,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role