Player Matchup

Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
BWC addict
Cu Chulainn
Gold II
Level 146
God Stats
1W - 2L
1,596 SR
Queue Stats
199W - 183L
1,337 MMR
Solo
Sol
Sol
Gold V
Cheezee Al
Sol
Gold V
Level 89
God Stats
1W - 3L
1,583 SR
Queue Stats
125W - 134L
1,362 MMR
Solo
Sylvanus
Sylvanus
Silver I
PadreJusticeiroo
Sylvanus
Silver I
Level 129
God Stats
7W - 10L
1,663 SR
Queue Stats
360W - 360L
1,337 MMR
Solo
Mercury
Mercury
Bronze III
whatforme812
Mercury
Bronze III
Level 64
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 5L
1,374 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,505 SR
1,382 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,640 SR
1,356 MMR
Tiamat
Tiamat
Gold IV
JHBAC
Tiamat
Gold IV
Level 138
God Stats
6W - 4L
1,560 SR
Queue Stats
104W - 110L
1,335 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Mclovin9979
Kuzenbo
Gold V
Level 86
God Stats
8W - 5L
1,670 SR
Queue Stats
110W - 110L
1,307 MMR
Solo
Cthulhu
Cthulhu
Gold III
Spantzz_
Cthulhu
Gold III
Level 147
God Stats
2W - 0L
1,813 SR
Queue Stats
72W - 64L
1,524 MMR
Party 1
Chernobog
Chernobog
Gold IV
YagiKira
Chernobog
Gold IV
Level 103
God Stats
18W - 14L
1,612 SR
Queue Stats
488W - 484L
1,356 MMR
Solo
Arachne
Arachne
Silver I
oofBOT_
Arachne
Silver I
Level 137
God Stats
2W - 1L
1,547 SR
Queue Stats
173W - 170L
1,256 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 5 / 3
6,958
497
9,632
8,913
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
BWC addict
Cu Chulainn
11
0 / 3 / 2
6,349
454
5,974
12,123
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 4 / 1
6,635
474
8,563
9,394
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 5
5,761
412
6,552
13,091
9,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
whatforme812
Mercury
11
4 / 3 / 1
7,217
516
3,870
8,983
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayTyrGilgameshAthenaKhepri

VS

Bans
ScyllaDanzaburouMerlinSun WukongBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JHBAC
Tiamat
12
3 / 2 / 7
7,056
504
6,749
9,553
5,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Mclovin9979
Kuzenbo
12
2 / 2 / 13
7,913
565
6,567
12,457
12,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Spantzz_
Cthulhu
13
3 / 1 / 4
7,870
562
8,810
11,665
9,910
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
YagiKira
Chernobog
15
8 / 1 / 5
8,968
641
11,149
11,553
4,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
oofBOT_
Arachne
12
4 / 2 / 3
7,586
542
3,765
11,373
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
20
21
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
3
0.7
L
Cu Chulainn
BWC addict
Cu Chulainn
0
3
2
0.33
L
2
4
1
0.63
W
Tiamat
JHBAC
Tiamat
3
2
7
3.25
W
Kuzenbo
Mclovin9979
Kuzenbo
2
2
13
4.25
L
0
6
5
0.42
W
Cthulhu
Spantzz_
Cthulhu
3
1
4
5
W
Chernobog
YagiKira
Chernobog
8
1
5
10.5
W
Arachne
oofBOT_
Arachne
4
2
3
2.75
L
Mercury
whatforme812
Mercury
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,591
Damage
37,040
52,504
Taken
56,601
27,342
Mitigated
36,252
15,684
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,632
1,161
0
1,045
8,913
3,121
0
4,070
4,843
42,241
0
L
Cu Chulainn
BWC addict
Cu Chulainn
5,974
1,072
0
4,594
12,123
9,546
0
5,822
6,301
0
33,935
L
8,563
3,918
0
1,672
9,394
2,167
92
1,936
7,458
38,933
0
W
Tiamat
JHBAC
Tiamat
6,749
556
0
4,318
9,553
5,708
120
4,716
4,755
34,250
0
W
Kuzenbo
Mclovin9979
Kuzenbo
6,567
3,501
0
720
12,457
12,015
211
7,462
4,946
18,266
0
L
6,552
1,713
2,774
5,349
13,091
9,759
0
7,193
5,898
16,576
5,855
W
Cthulhu
Spantzz_
Cthulhu
8,810
675
157
3,953
11,665
9,910
0
2,445
8,581
40,034
0
W
Chernobog
YagiKira
Chernobog
11,149
7,796
0
7,205
11,553
4,062
1,026
5,547
5,915
0
55,435
W
Arachne
oofBOT_
Arachne
3,765
2,512
0
3,550
11,373
4,557
522
4,002
7,195
0
49,277
L
Mercury
whatforme812
Mercury
3,870
1,675
0
250
8,983
2,749
38
3,105
5,878
0
36,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
39,393
332
Minions Killed
371
0
Camps Cleared
0
1,284,004
Distance Traveled
1,356,443
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,958
497
78
6
0
250,486
5
L
Cu Chulainn
6,349
454
78
6
0
232,663
3
L
Sol
6,635
474
71
5
0
249,403
0
W
Tiamat
7,056
504
62
4
0
224,686
1
W
Kuzenbo
7,913
565
25
2
0
284,425
4
L
Sylvanus
5,761
412
41
3
0
230,080
4
W
Cthulhu
7,870
562
89
6
0
263,804
2
W
Chernobog
8,968
641
114
8
0
269,039
4
W
Arachne
7,586
542
81
6
0
314,489
0
L
Mercury
7,217
516
64
5
0
321,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role