Player Matchup

Nike
Nike
DA_P3ACH___
Nike
Level 11
God Stats
3W - 1L
1,696 SR
Queue Stats
43W - 56L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flhwer
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,922 SR
Queue Stats
20W - 2L
1,867 Elo+
Party 2
Scylla
Scylla
Ghast S2
Scylla
Level 14
God Stats
3W - 8L
1,333 SR
Queue Stats
79W - 54L
1,570 Elo+
Solo
Izanami
Izanami
TooAmazingg4u
Izanami
Level 146
God Stats
17W - 3L
1,914 SR
Queue Stats
279W - 84L
1,716 Elo+
Party 2
Ymir
Ymir
loud_spy3
Ymir
Level 18
God Stats
2W - 1L
1,577 SR
Queue Stats
73W - 57L
1,531 Elo+
Solo
Team Averages
Level 39
1,688 SR
1,663 Elo+

VS

Team Averages
Level 26
1,511 SR
1,586 Elo+
Fenrir
Fenrir
Facilierr
Fenrir
Level 73
God Stats
2W - 6L
1,500 SR
Queue Stats
130W - 100L
1,703 Elo+
Party 1
Persephone
Persephone
HoneyBearDreams
Persephone
Level 6
God Stats
8W - 12L
1,452 SR
Queue Stats
13W - 16L
1,488 Elo+
Party 1
Apollo
Apollo
JinTheSlime
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,658 Elo+
Party 1
Merlin
Merlin
MoltnCatMage
Merlin
Level 29
God Stats
12W - 7L
1,541 SR
Queue Stats
33W - 28L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
MoonMans3410
Cthulhu
Level 12
God Stats
32W - 22L
1,561 SR
Queue Stats
155W - 126L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 27
10,411
1,041
10,116
7,479
8,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Flhwer
Morgan Le Fay
18
8 / 1 / 26
11,430
1,143
27,234
11,963
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Ghast S2
Scylla
18
4 / 1 / 19
10,972
1,097
12,418
4,764
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
19
23 / 3 / 10
13,349
1,335
38,314
14,511
6,846
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
17
5 / 1 / 18
10,865
1,087
7,343
11,072
15,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Facilierr
Fenrir
15
5 / 9 / 3
10,497
1,050
14,015
21,197
9,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
HoneyBearDreams
Persephone
15
1 / 8 / 3
9,213
921
3,549
15,353
4,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
15
1 / 8 / 4
9,073
907
4,331
18,658
7,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
0 / 10 / 7
9,106
911
10,973
21,908
7,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
MoonMans3410
Cthulhu
15
1 / 6 / 6
9,523
952
9,562
23,389
19,649
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
31
42
Kills
8
8
Deaths
41
100
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
27
7.75
L
Fenrir
Facilierr
Fenrir
5
9
3
0.72
W
Morgan Le Fay
Flhwer
Morgan Le Fay
8
1
26
21
W
Scylla
Ghast S2
Scylla
4
1
19
13.5
L
Persephone
HoneyBearDreams
Persephone
1
8
3
0.31
L
Apollo
1
8
4
0.38
L
Merlin
0
10
7
0.35
L
Cthulhu
MoonMans3410
Cthulhu
1
6
6
0.67
W
Izanami
23
3
10
9.33
W
Ymir
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,425
Damage
42,430
49,789
Taken
100,505
39,328
Mitigated
48,435
9,931
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,116
454
0
0
7,479
8,594
0
4,019
3,460
0
14,912
L
Fenrir
Facilierr
Fenrir
14,015
2,403
0
941
21,197
9,810
0
8,608
12,281
0
24,508
W
Morgan Le Fay
Flhwer
Morgan Le Fay
27,234
2,297
742
2,864
11,963
6,182
0
5,211
6,752
44,233
0
W
Scylla
Ghast S2
Scylla
12,418
1,339
184
900
4,764
2,022
0
2,443
2,321
37,243
0
L
Persephone
HoneyBearDreams
Persephone
3,549
531
0
72
15,353
4,893
0
7,032
8,095
11,416
0
L
Apollo
4,331
1,039
0
434
18,658
7,026
0
10,767
7,713
0
19,871
L
Merlin
10,973
1,355
122
635
21,908
7,057
0
9,608
12,040
32,716
0
L
Cthulhu
MoonMans3410
Cthulhu
9,562
121
349
820
23,389
19,649
0
9,721
13,376
23,571
0
W
Izanami
38,314
30,993
0
5,241
14,511
6,846
0
6,402
8,109
0
62,503
W
Ymir
7,343
668
0
0
11,072
15,684
0
6,009
5,063
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,027
Gold Earned
47,412
199
Minions Killed
156
6
Camps Cleared
3
936,887
Distance Traveled
880,099
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,411
1,041
12
1
0
193,389
0
L
Fenrir
10,497
1,050
25
3
1
207,227
1
W
Morgan Le Fay
11,430
1,143
42
4
1
204,699
0
W
Scylla
10,972
1,097
60
6
0
174,000
0
L
Persephone
9,213
921
16
2
1
148,237
0
L
Apollo
9,073
907
35
4
0
187,061
0
L
Merlin
9,106
911
53
5
1
158,520
0
L
Cthulhu
9,523
952
27
3
0
179,054
0
W
Izanami
13,349
1,335
65
7
5
169,448
0
W
Ymir
10,865
1,087
20
2
0
195,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role