Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
E1s3nb4rt
Neith
Level 28
God Stats
67W - 68L
1,513 SR
Queue Stats
204W - 225L
1,464 Elo+
Solo
Ymir
Ymir
Freelag11
Ymir
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 18L
1,077 Elo+
Party 2
Thor
Thor
Shutnik247
Thor
Level 4
God Stats
7W - 10L
1,242 SR
Queue Stats
16W - 24L
1,077 Elo+
Party 2
Baba Yaga
Baba Yaga
xXIoPXx
Baba Yaga
Level 28
God Stats
2W - 4L
1,250 SR
Queue Stats
16W - 19L
1,346 Elo+
Solo
Team Averages
Level 27
1,401 SR
1,293 Elo+

VS

Team Averages
Level 7
1,289 SR
1,300 Elo+
Nemesis
Nemesis
Midzyotaku
Nemesis
Level 5
God Stats
1W - 5L
1,165 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 3
Neith
Neith
Mymymymymymymy
Neith
Level 7
God Stats
1W - 4L
1,491 SR
Queue Stats
3W - 7L
1,322 Elo+
Solo
Skadi
Skadi
Pechedemoniak
Skadi
Level 7
God Stats
51W - 47L
1,136 SR
Queue Stats
140W - 148L
1,194 Elo+
Party 1
Ra
Ra
hellboyenllamas
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
lapskotyk
Hachiman
Level 13
God Stats
0W - 3L
1,153 SR
Queue Stats
184W - 185L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
11 / 0 / 27
13,956
1,163
18,978
12,483
18,121
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
E1s3nb4rt
Neith
20
17 / 1 / 14
14,162
1,180
28,233
10,623
4,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
19
6 / 1 / 21
11,913
993
11,899
10,533
6,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 24
11,319
943
12,852
14,574
9,256
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
xXIoPXx
Baba Yaga
20
6 / 4 / 34
13,065
1,089
21,783
11,301
4,682
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Midzyotaku
Nemesis
17
1 / 13 / 5
10,817
901
7,094
29,129
12,539
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 5 / 5
10,996
916
13,538
12,380
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 7 / 7
10,414
868
9,511
16,487
5,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 13 / 3
9,500
792
7,092
20,863
7,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
lapskotyk
Hachiman
17
5 / 8 / 4
11,706
976
15,955
21,430
8,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
33
46
Kills
9
9
Deaths
46
120
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
11
0
27
24.5
W
Neith
E1s3nb4rt
Neith
17
1
14
24
W
Ymir
6
1
21
16.5
L
Nemesis
Midzyotaku
Nemesis
1
13
5
0.27
L
2
5
5
0.9
L
1
7
7
0.64
W
6
3
24
6
L
0
13
3
0.12
L
Hachiman
lapskotyk
Hachiman
5
8
4
0.88
W
Baba Yaga
xXIoPXx
Baba Yaga
6
4
34
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,745
Damage
53,190
59,514
Taken
100,289
42,667
Mitigated
38,887
8,316
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
18,978
1,494
0
600
12,483
18,121
0
868
11,615
33,338
0
W
Neith
E1s3nb4rt
Neith
28,233
16,728
0
5,355
10,623
4,234
0
2,320
8,303
0
50,558
W
Ymir
11,899
342
0
0
10,533
6,374
0
1,137
9,396
36,960
0
L
Nemesis
Midzyotaku
Nemesis
7,094
1,625
0
522
29,129
12,539
0
12,554
16,575
0
38,335
L
13,538
5,868
0
1,813
12,380
4,772
0
5,633
6,747
0
38,091
L
9,511
4,133
0
0
16,487
5,887
0
10,520
5,967
0
16,590
W
12,852
2,428
0
0
14,574
9,256
0
1,650
12,924
0
16,203
L
7,092
666
442
635
20,863
7,685
0
10,969
9,894
20,831
0
L
Hachiman
lapskotyk
Hachiman
15,955
8,549
0
1,487
21,430
8,004
0
12,984
8,446
0
38,519
W
Baba Yaga
xXIoPXx
Baba Yaga
21,783
1,138
179
2,182
11,301
4,682
0
1,117
10,184
41,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,415
Gold Earned
53,433
217
Minions Killed
207
4
Camps Cleared
4
1,108,484
Distance Traveled
999,723
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,956
1,163
34
3
0
270,941
0
W
Neith
14,162
1,180
57
5
4
206,271
2
W
Ymir
11,913
993
66
6
0
195,468
0
L
Nemesis
10,817
901
74
6
0
219,443
0
L
Neith
10,996
916
49
4
3
196,153
3
L
Skadi
10,414
868
15
1
0
193,192
0
W
Thor
11,319
943
7
1
0
219,098
0
L
Ra
9,500
792
20
2
0
187,369
0
L
Hachiman
11,706
976
49
4
1
203,566
2
W
Baba Yaga
13,065
1,089
53
4
0
216,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role