Player Matchup

He Bo
He Bo
keeganbab
He Bo
Level 107
God Stats
16W - 6L
1,798 SR
Queue Stats
561W - 387L
1,644 Elo+
Solo
Hercules
Hercules
thr3es6xty
Hercules
Level 68
God Stats
28W - 20L
1,650 SR
Queue Stats
248W - 185L
1,686 Elo+
Solo
Hou Yi
Hou Yi
Ž00M
Hou Yi
Level 128
God Stats
6W - 2L
1,706 SR
Queue Stats
15W - 11L
1,655 Elo+
Solo
Team Averages
Level 101
1,718 SR
1,662 Elo+

VS

Team Averages
Level 136
1,491 SR
1,528 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
TeaRose
Nox
Level 144
God Stats
9W - 17L
1,472 SR
Queue Stats
245W - 225L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
keeganbab
He Bo
14
6 / 7 / 4
11,004
734
12,620
10,089
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
thr3es6xty
Hercules
15
4 / 4 / 8
10,802
720
10,355
14,582
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Ž00M
Hou Yi
16
4 / 3 / 8
10,982
732
9,792
8,261
2,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 5 / 8
10,107
674
10,629
10,729
4,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
 
Cerberus
13
5 / 7 / 7
9,743
650
7,246
21,830
22,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
16
4 / 2 / 8
10,403
694
6,430
8,072
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
14
Kills
14
14
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
8
1.8
L
Cerberus
 
Cerberus
5
7
7
1.21
L
Nox
4
2
8
4
W
He Bo
keeganbab
He Bo
6
7
4
1.14
W
Hercules
thr3es6xty
Hercules
4
4
8
2
W
Hou Yi
Ž00M
Hou Yi
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,767
Damage
24,305
32,932
Taken
40,631
17,118
Mitigated
30,035
4,107
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,629
3,195
0
252
10,729
4,486
0
2,579
7,806
0
27,495
L
Cerberus
 
Cerberus
7,246
446
0
3,157
21,830
22,514
0
9,131
11,915
25,875
0
L
Nox
6,430
1,235
0
515
8,072
3,035
132
2,824
5,108
52,213
0
W
He Bo
keeganbab
He Bo
12,620
695
0
233
10,089
2,292
281
3,925
6,164
32,437
0
W
Hercules
thr3es6xty
Hercules
10,355
2,516
0
2,384
14,582
12,300
327
6,218
8,364
6,015
16,884
W
Hou Yi
Ž00M
Hou Yi
9,792
5,636
0
1,490
8,261
2,526
1,184
3,533
4,728
0
56,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
30,253
176
Minions Killed
187
0
Camps Cleared
0
827,649
Distance Traveled
769,138
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,107
674
35
2
0
214,486
2
L
Cerberus
9,743
650
43
3
0
274,229
6
L
Nox
10,403
694
109
7
0
280,423
5
W
He Bo
11,004
734
55
4
0
268,925
1
W
Hercules
10,802
720
33
2
0
288,228
2
W
Hou Yi
10,982
732
88
6
0
270,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role