Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SuperKarvinen
Nemesis
Level 3
God Stats
1W - 3L
1,497 SR
Queue Stats
1W - 3L
1,431 Elo+
Solo
Skadi
Skadi
amewllia
Skadi
Level 6
God Stats
2W - 10L
1,304 SR
Queue Stats
17W - 30L
1,246 Elo+
Solo
Cthulhu
Cthulhu
hpVidaloka
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
maxy_Tula
Ra
Level 4
God Stats
0W - 1L
1,251 SR
Queue Stats
2W - 2L
1,463 Elo+
Solo
Team Averages
Level 9
1,410 SR
1,428 Elo+

VS

Team Averages
Level 23
1,506 SR
1,325 Elo+
Chaac
Chaac
End_Dashtan
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Baron Samedi
Baron Samedi
ITS_3IGMAC
Baron Samedi
Level 29
God Stats
10W - 14L
1,283 SR
Queue Stats
14W - 33L
1,088 Elo+
Solo
Medusa
Medusa
Pray_Arisu
Medusa
Level 19
God Stats
5W - 2L
1,755 SR
Queue Stats
88W - 83L
1,542 Elo+
Solo
Arachne
Arachne
TheDeathbring845
Arachne
Level 29
God Stats
13W - 7L
1,579 SR
Queue Stats
76W - 97L
1,454 Elo+
Solo
Danzaburou
Danzaburou
coelhorosa6
Danzaburou
Level 11
God Stats
9W - 6L
1,412 SR
Queue Stats
86W - 98L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 6 / 0
5,487
366
4,436
11,656
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
12
0 / 3 / 0
6,998
467
1,535
9,178
3,554
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
amewllia
Skadi
9
0 / 6 / 0
5,440
363
1,945
6,485
1,506
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
hpVidaloka
Cthulhu
1
0 / 0 / 0
2,775
185
0
0
0
7
0 / 11 / 0
5,299
353
2,173
10,272
2,707
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,258
551
3,619
4,564
5,385
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
ITS_3IGMAC
Baron Samedi
15
8 / 0 / 4
8,908
594
6,127
5,134
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Pray_Arisu
Medusa
11
3 / 0 / 2
7,176
478
4,028
5,767
1,853
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 0 / 1
9,213
614
7,661
5,669
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
coelhorosa6
Danzaburou
12
1 / 1 / 6
7,401
493
3,971
4,518
1,553
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
25
26
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
6
0
0
W
2
0
1
2.5
W
Baron Samedi
ITS_3IGMAC
Baron Samedi
8
0
4
10
W
Medusa
Pray_Arisu
Medusa
3
0
2
4
L
Nemesis
0
3
0
0
W
11
0
1
11.5
L
Skadi
amewllia
Skadi
0
6
0
0
W
Danzaburou
coelhorosa6
Danzaburou
1
1
6
4
L
Cthulhu
hpVidaloka
Cthulhu
0
0
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,089
Damage
25,406
37,591
Taken
25,652
18,145
Mitigated
14,123
1,908
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,436
851
0
954
11,656
10,378
0
65
11,583
10,563
0
W
3,619
1,036
0
2,012
4,564
5,385
1,156
0
4,564
0
43,485
W
Baron Samedi
ITS_3IGMAC
Baron Samedi
6,127
489
0
1,602
5,134
2,343
1,622
1,880
3,254
46,635
0
W
Medusa
Pray_Arisu
Medusa
4,028
2,083
0
1,083
5,767
1,853
1,735
2,168
3,599
0
33,529
L
Nemesis
1,535
612
0
409
9,178
3,554
516
0
9,178
0
42,079
W
7,661
5,681
0
3,323
5,669
2,989
0
564
5,105
0
65,428
L
Skadi
amewllia
Skadi
1,945
620
0
272
6,485
1,506
0
79
6,406
0
20,324
W
Danzaburou
coelhorosa6
Danzaburou
3,971
2,232
0
1,925
4,518
1,553
4,054
1,997
2,521
0
30,315
L
Cthulhu
hpVidaloka
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
2,173
546
0
273
10,272
2,707
0
5,528
4,297
24,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
40,956
177
Minions Killed
422
0
Camps Cleared
0
924,391
Distance Traveled
1,421,216
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,487
366
15
1
0
261,749
2
W
Chaac
8,258
551
95
6
0
273,630
2
W
Baron Samedi
8,908
594
96
6
0
264,619
1
W
Medusa
7,176
478
60
4
0
290,539
1
L
Nemesis
6,998
467
98
7
0
248,943
0
W
Arachne
9,213
614
111
7
0
321,881
2
L
Skadi
5,440
363
33
2
0
233,977
0
W
Danzaburou
7,401
493
60
4
0
270,547
1
L
Cthulhu
2,775
185
0
0
0
0
0
L
Ra
5,299
353
31
2
0
179,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role