Player Matchup

Izanami
Izanami
 
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Heartsmith
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,158 Elo+
Solo
Amaterasu
Amaterasu
NodeMaster
Amaterasu
Level 11
God Stats
1W - 1L
1,260 SR
Queue Stats
12W - 11L
1,440 Elo+
Solo
Agni
Agni
milak93
Agni
Level 24
God Stats
4W - 6L
1,434 SR
Queue Stats
67W - 63L
1,480 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,416 Elo+

VS

Team Averages
Level 31
1,540 SR
1,428 Elo+
Serqet
Serqet
HybridLynx
Serqet
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 204L
1,356 Elo+
Party 3
Merlin
Merlin
Jedrik
Merlin
Level 9
God Stats
11W - 2L
1,793 SR
Queue Stats
37W - 23L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
Phroggu
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,464 Elo+
Solo
Ymir
Ymir
Soulsh1ne
Ymir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 21L
1,549 Elo+
Party 1
Neith
Neith
kenwitamean
Neith
Level 10
God Stats
24W - 19L
1,405 SR
Queue Stats
242W - 226L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 13 / 8
12,105
1,100
12,819
20,207
8,132
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
19
3 / 8 / 13
12,008
1,092
15,354
14,828
6,145
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Heartsmith
Kukulkan
18
7 / 9 / 7
12,976
1,180
11,168
15,878
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
NodeMaster
Amaterasu
15
0 / 1 / 0
8,420
765
107
983
357
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
milak93
Agni
18
6 / 10 / 8
12,560
1,142
15,984
16,599
6,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HybridLynx
Serqet
19
13 / 5 / 9
13,441
1,222
16,575
13,334
5,910
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Jedrik
Merlin
20
9 / 2 / 24
14,091
1,281
15,107
8,392
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Phroggu
Ao Kuang
18
4 / 4 / 17
11,372
1,034
9,570
13,381
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
19
8 / 4 / 20
12,696
1,154
14,612
14,794
17,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
7 / 6 / 23
13,047
1,186
8,482
11,920
5,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
21
Kills
41
41
Deaths
21
36
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
13
8
0.69
L
Neith
 
Neith
3
8
13
1.19
L
Kukulkan
Heartsmith
Kukulkan
7
9
7
1.17
W
Serqet
HybridLynx
Serqet
13
5
9
3.5
W
Merlin
Jedrik
Merlin
9
2
24
10.5
L
Amaterasu
NodeMaster
Amaterasu
0
1
0
0
W
Ao Kuang
Phroggu
Ao Kuang
4
4
17
3.13
W
Ymir
8
4
20
4.5
W
7
6
23
3.08
L
Agni
milak93
Agni
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,432
Damage
64,346
68,495
Taken
61,821
27,183
Mitigated
37,181
1,012
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,819
9,579
0
0
20,207
8,132
0
10,412
9,225
0
26,804
L
Neith
 
Neith
15,354
10,243
0
732
14,828
6,145
0
7,242
7,071
0
21,164
L
Kukulkan
Heartsmith
Kukulkan
11,168
1,382
0
9
15,878
6,333
0
10,036
5,578
36,050
0
W
Serqet
HybridLynx
Serqet
16,575
3,784
0
360
13,334
5,910
0
3,909
9,425
0
35,683
W
Merlin
Jedrik
Merlin
15,107
670
0
0
8,392
3,360
0
4,205
4,187
48,773
0
L
Amaterasu
NodeMaster
Amaterasu
107
107
0
0
983
357
0
468
515
0
217
W
Ao Kuang
Phroggu
Ao Kuang
9,570
1,209
0
2,249
13,381
5,628
0
6,333
7,048
14,214
0
W
Ymir
14,612
2,601
0
594
14,794
17,156
0
6,567
8,227
23,917
0
W
8,482
3,063
0
1,782
11,920
5,127
0
6,138
5,782
0
33,273
L
Agni
milak93
Agni
15,984
1,459
0
271
16,599
6,216
0
10,347
6,018
43,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,069
Gold Earned
64,647
172
Minions Killed
219
5
Camps Cleared
11
773,635
Distance Traveled
986,851
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,105
1,100
35
3
0
186,196
5
L
Neith
12,008
1,092
8
1
2
170,232
2
L
Kukulkan
12,976
1,180
66
6
3
200,265
0
W
Serqet
13,441
1,222
34
3
9
215,672
0
W
Merlin
14,091
1,281
86
8
1
217,563
2
L
Amaterasu
8,420
765
0
0
0
12,567
0
W
Ao Kuang
11,372
1,034
10
1
0
185,841
0
W
Ymir
12,696
1,154
22
2
0
187,521
0
W
Neith
13,047
1,186
67
6
1
180,254
0
L
Agni
12,560
1,142
63
6
0
204,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role