Player Matchup

Cabrakan
Cabrakan
WhosURdaddy5832
Cabrakan
Level 38
God Stats
4W - 0L
1,907 SR
Queue Stats
18W - 8L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
a4lil4white4kid
Baron Samedi
Level 15
God Stats
60W - 68L
1,676 SR
Queue Stats
171W - 237L
1,462 Elo+
Party 2
Anhur
Anhur
gauzy bills
Anhur
Level 29
God Stats
1W - 1L
1,244 SR
Queue Stats
169W - 157L
1,402 Elo+
Solo
Team Averages
Level 27
1,609 SR
1,477 Elo+

VS

Team Averages
Level 18
1,405 SR
1,355 Elo+
Kukulkan
Kukulkan
AscendedLear
Kukulkan
Level 7
God Stats
0W - 3L
1,522 SR
Queue Stats
2W - 7L
1,188 Elo+
Party 1
Pele
Pele
Tj_Freshhh
Pele
Level 6
God Stats
0W - 2L
1,146 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
YoungLear
Sun Wukong
Level 42
God Stats
1W - 3L
1,548 SR
Queue Stats
2W - 3L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
12 / 0 / 5
13,073
726
28,449
15,825
21,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
a4lil4white4kid
Baron Samedi
14
1 / 7 / 9
10,644
591
5,625
16,847
9,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 4 / 8
12,229
679
11,588
12,916
4,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AscendedLear
Kukulkan
15
4 / 4 / 6
11,203
622
18,458
13,751
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 12 / 5
10,144
564
5,781
19,918
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
YoungLear
Sun Wukong
15
5 / 3 / 6
11,696
650
11,373
19,600
15,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
19
Kills
11
11
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AscendedLear
Kukulkan
4
4
6
1.75
L
2
12
5
0.38
W
Cabrakan
12
0
5
14.5
L
Sun Wukong
YoungLear
Sun Wukong
5
3
6
2.67
W
Baron Samedi
a4lil4white4kid
Baron Samedi
1
7
9
0.79
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,662
Damage
35,612
45,588
Taken
53,269
35,846
Mitigated
24,982
9,392
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AscendedLear
Kukulkan
18,458
1,125
557
3,162
13,751
3,912
0
9,060
4,691
56,063
0
L
5,781
778
0
2,291
19,918
5,454
78
10,895
9,023
0
23,652
W
Cabrakan
28,449
1,983
0
4,949
15,825
21,784
542
4,927
10,457
55,726
0
L
Sun Wukong
YoungLear
Sun Wukong
11,373
1,962
0
2,868
19,600
15,616
96
14,119
5,481
0
32,974
W
Baron Samedi
a4lil4white4kid
Baron Samedi
5,625
850
562
2,990
16,847
9,550
200
9,405
6,958
34,290
0
W
11,588
3,491
330
561
12,916
4,512
1,397
4,126
8,610
0
46,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
33,043
169
Minions Killed
146
0
Camps Cleared
0
819,486
Distance Traveled
882,954
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,203
622
90
5
0
270,367
4
L
Pele
10,144
564
32
2
0
289,396
6
W
Cabrakan
13,073
726
49
3
0
294,673
3
L
Sun Wukong
11,696
650
24
1
0
323,191
0
W
Baron Samedi
10,644
591
44
2
0
257,448
3
W
Anhur
12,229
679
76
4
0
267,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role