Player Matchup

Scylla
Scylla
JIBeats
Scylla
Level 67
God Stats
3W - 4L
1,377 SR
Queue Stats
199W - 203L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
That1AsianDuck
Sun Wukong
Level 108
God Stats
10W - 7L
1,402 SR
Queue Stats
465W - 499L
1,436 Elo+
Party 1
Ganesha
Ganesha
skullarchie5937
Ganesha
Level 28
God Stats
65W - 53L
1,580 SR
Queue Stats
158W - 166L
1,417 Elo+
Party 1
Team Averages
Level 68
1,453 SR
1,407 Elo+

VS

Team Averages
Level 55
1,561 SR
1,381 Elo+
Fenrir
Fenrir
CommissarRob
Fenrir
Level 56
God Stats
3W - 5L
1,548 SR
Queue Stats
151W - 163L
1,368 Elo+
Party 2
Cabrakan
Cabrakan
MrFROST0619
Cabrakan
Level 28
God Stats
4W - 6L
1,577 SR
Queue Stats
44W - 40L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
TitanSlayer153
Sun Wukong
Level 81
God Stats
6W - 9L
1,559 SR
Queue Stats
162W - 175L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JIBeats
Scylla
17
8 / 2 / 9
14,046
739
22,862
11,574
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
That1AsianDuck
Sun Wukong
17
9 / 8 / 6
13,775
725
21,096
22,305
19,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 14
12,829
675
6,905
17,890
25,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 7 / 7
11,708
616
8,112
21,036
10,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
MrFROST0619
Cabrakan
17
6 / 7 / 5
12,318
648
14,108
25,673
21,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
TitanSlayer153
Sun Wukong
15
3 / 4 / 7
11,454
603
11,469
22,017
17,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
18
Kills
15
15
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
7
7
1.36
W
Scylla
JIBeats
Scylla
8
2
9
6.25
L
Cabrakan
MrFROST0619
Cabrakan
6
7
5
1.21
W
Sun Wukong
That1AsianDuck
Sun Wukong
9
8
6
1.5
L
Sun Wukong
TitanSlayer153
Sun Wukong
3
4
7
1.63
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,863
Damage
33,689
51,769
Taken
68,726
49,296
Mitigated
50,132
9,408
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,112
1,589
0
2,694
21,036
10,731
848
9,410
11,626
0
20,928
W
Scylla
JIBeats
Scylla
22,862
3,213
0
2,461
11,574
4,891
1,161
2,164
9,286
68,725
0
L
Cabrakan
MrFROST0619
Cabrakan
14,108
2,645
270
4,901
25,673
21,634
258
10,147
15,526
61,832
0
W
Sun Wukong
That1AsianDuck
Sun Wukong
21,096
5,179
48
4,426
22,305
19,114
768
6,650
15,343
0
55,071
L
Sun Wukong
TitanSlayer153
Sun Wukong
11,469
1,730
0
6,412
22,017
17,767
157
10,210
11,807
0
53,839
W
6,905
1,457
340
2,133
17,890
25,291
616
4,434
13,032
16,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
35,480
165
Minions Killed
171
0
Camps Cleared
0
964,674
Distance Traveled
895,501
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,708
616
28
1
0
320,915
2
W
Scylla
14,046
739
97
5
0
319,470
1
L
Cabrakan
12,318
648
93
5
0
269,993
1
W
Sun Wukong
13,775
725
66
3
0
341,226
4
L
Sun Wukong
11,454
603
50
3
0
304,593
2
W
Ganesha
12,829
675
2
0
0
303,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role