Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Caue_Simoes
Nemesis
Level 27
God Stats
2W - 0L
1,744 SR
Queue Stats
150W - 147L
1,529 Elo+
Solo
Sylvanus
Sylvanus
FreakingHeart
Sylvanus
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 1L
1,865 Elo+
Solo
Danzaburou
Danzaburou
Geshock
Danzaburou
Level 14
God Stats
11W - 2L
1,825 SR
Queue Stats
42W - 14L
1,803 Elo+
Solo
Scylla
Scylla
heimdallrmatou
Scylla
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,534 Elo+
Solo
Team Averages
Level 21
1,614 SR
1,646 Elo+

VS

Team Averages
Level 22
1,579 SR
1,502 Elo+
Bellona
Bellona
GabrielPGil
Bellona
Level 18
God Stats
17W - 37L
1,538 SR
Queue Stats
136W - 195L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
Iroha2441
Nu Wa
Level 18
God Stats
1W - 2L
1,485 SR
Queue Stats
36W - 42L
1,472 Elo+
Solo
Arachne
Arachne
NestórKirchner
Arachne
Level 27
God Stats
8W - 2L
2,043 SR
Queue Stats
91W - 40L
1,731 Elo+
Solo
Izanami
Izanami
idkhugo
Izanami
Level 18
God Stats
3W - 9L
1,276 SR
Queue Stats
50W - 64L
1,244 Elo+
Party 1
Horus
Horus
madremiawillie
Horus
Level 29
God Stats
1W - 7L
1,555 SR
Queue Stats
68W - 32L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 6 / 11
11,528
640
17,153
16,711
7,278
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Caue_Simoes
Nemesis
16
5 / 7 / 9
10,931
607
7,950
16,300
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
FreakingHeart
Sylvanus
16
5 / 0 / 17
11,309
628
8,484
12,780
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Geshock
Danzaburou
19
15 / 1 / 7
13,596
755
19,470
14,271
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 3 / 13
11,831
657
13,138
10,669
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GabrielPGil
Bellona
9
0 / 9 / 0
5,878
327
2,265
15,242
8,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Iroha2441
Nu Wa
12
1 / 8 / 0
7,262
403
4,970
13,933
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 9 / 7
10,910
606
13,621
20,020
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
idkhugo
Izanami
12
0 / 11 / 1
7,340
408
4,669
18,277
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
8 / 7 / 1
7,665
426
7,634
12,908
3,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
44
Kills
17
17
Deaths
44
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
6
11
1.92
W
Nemesis
Caue_Simoes
Nemesis
5
7
9
1.36
W
Sylvanus
FreakingHeart
Sylvanus
5
0
17
13.5
L
Bellona
GabrielPGil
Bellona
0
9
0
0
W
Danzaburou
Geshock
Danzaburou
15
1
7
18.5
L
Nu Wa
Iroha2441
Nu Wa
1
8
0
0.13
L
8
9
7
1.28
W
13
3
13
6.5
L
Izanami
idkhugo
Izanami
0
11
1
0.05
L
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,195
Damage
33,159
70,731
Taken
80,380
29,970
Mitigated
27,383
38,038
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,153
1,063
0
6,873
16,711
7,278
1,102
1,037
15,674
77,441
0
W
Nemesis
Caue_Simoes
Nemesis
7,950
3,552
0
6,185
16,300
5,468
695
1,667
14,633
0
66,867
W
Sylvanus
FreakingHeart
Sylvanus
8,484
2,451
5,067
9,288
12,780
7,683
2,577
1,226
11,554
40,141
14,023
L
Bellona
GabrielPGil
Bellona
2,265
334
0
738
15,242
8,410
0
6,791
8,451
0
16,794
W
Danzaburou
Geshock
Danzaburou
19,470
9,190
0
8,560
14,271
5,737
5,443
1,542
12,049
0
120,437
L
Nu Wa
Iroha2441
Nu Wa
4,970
580
0
2,078
13,933
2,427
0
5,493
8,440
37,641
0
L
13,621
6,949
0
6,686
20,020
8,075
75
7,871
12,149
0
67,739
W
13,138
2,023
0
2,065
10,669
3,804
2,193
1,679
8,990
64,153
0
L
Izanami
idkhugo
Izanami
4,669
3,929
0
1,411
18,277
4,545
0
9,644
8,633
0
39,465
L
7,634
3,643
226
2,359
12,908
3,926
38
8,235
4,673
0
25,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,195
Gold Earned
39,055
594
Minions Killed
341
0
Camps Cleared
0
1,659,650
Distance Traveled
1,364,726
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,528
640
128
7
0
275,329
5
W
Nemesis
10,931
607
101
6
0
364,674
4
W
Sylvanus
11,309
628
83
5
0
341,172
3
L
Bellona
5,878
327
26
1
0
257,704
0
W
Danzaburou
13,596
755
174
10
0
367,734
5
L
Nu Wa
7,262
403
70
4
0
276,294
3
L
Arachne
10,910
606
131
7
0
327,663
2
W
Scylla
11,831
657
108
6
0
310,741
2
L
Izanami
7,340
408
76
4
0
293,715
0
L
Horus
7,665
426
38
2
0
209,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role