Player Matchup

Ullr
Ullr
D3v0n4328
Ullr
Level 89
God Stats
0W - 3L
1,258 SR
Queue Stats
330W - 276L
1,434 Elo+
Party 2
Raijin
Raijin
ElMostro1994
Raijin
Level 102
God Stats
3W - 6L
1,440 SR
Queue Stats
114W - 118L
1,368 Elo+
Solo
Hades
Hades
Lost_DOllar
Hades
Level 108
God Stats
23W - 14L
1,740 SR
Queue Stats
165W - 167L
1,569 Elo+
Party 1
Chang'e
Chang'e
bulldogzach
Chang'e
Level 83
God Stats
23W - 24L
1,452 SR
Queue Stats
231W - 202L
1,429 Elo+
Party 2
Fenrir
Fenrir
x_xchicagox_x
Fenrir
Level 95
God Stats
10W - 7L
1,685 SR
Queue Stats
154W - 156L
1,550 Elo+
Party 1
Team Averages
Level 95
1,515 SR
1,470 Elo+

VS

Team Averages
Level 107
1,531 SR
1,455 Elo+
Ymir
Ymir
IRB__GOTTI
Ymir
Level 125
God Stats
54W - 43L
1,511 SR
Queue Stats
308W - 294L
1,429 Elo+
Solo
Danzaburou
Danzaburou
One Black Goat
Danzaburou
Level 104
God Stats
57W - 48L
1,604 SR
Queue Stats
314W - 291L
1,453 Elo+
Solo
Bastet
Bastet
copperridge20
Bastet
Level 89
God Stats
2W - 1L
1,235 SR
Queue Stats
276W - 264L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
jairhar99
Gilgamesh
Level 97
God Stats
20W - 7L
1,724 SR
Queue Stats
184W - 179L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lDarKil
Morgan Le Fay
Level 122
God Stats
3W - 3L
1,580 SR
Queue Stats
150W - 133L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
2 / 3 / 0
5,834
583
3,909
8,438
2,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
8
0 / 4 / 3
5,085
509
2,188
6,746
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
6,181
618
4,215
8,176
4,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
bulldogzach
Chang'e
8
2 / 3 / 4
5,560
556
4,356
5,628
1,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 2
6,260
626
4,512
8,198
2,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,888
589
4,819
7,073
3,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
One Black Goat
Danzaburou
11
3 / 3 / 2
6,689
669
6,198
8,590
2,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 4
5,727
573
3,935
6,385
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
jairhar99
Gilgamesh
9
3 / 2 / 2
5,628
563
4,020
6,578
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
lDarKil
Morgan Le Fay
10
6 / 1 / 5
6,460
646
7,800
5,216
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
16
16
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
3
0
0.67
L
Raijin
0
4
3
0.38
W
2
1
2
3
L
1
3
2
0.67
W
Danzaburou
One Black Goat
Danzaburou
3
3
2
1.33
L
Chang'e
bulldogzach
Chang'e
2
3
4
1.33
W
2
1
4
4
W
Gilgamesh
jairhar99
Gilgamesh
3
2
2
2
W
Morgan Le Fay
lDarKil
Morgan Le Fay
6
1
5
8.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
26,772
37,186
Taken
33,842
12,812
Mitigated
14,096
12,234
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,909
2,122
0
1,848
8,438
2,162
0
341
8,097
0
34,329
L
Raijin
2,188
324
0
937
6,746
2,021
0
3,478
3,268
24,333
0
W
4,819
766
44
2,757
7,073
3,816
0
3,147
3,926
31,986
0
L
4,215
362
168
2,845
8,176
4,135
0
5,052
3,124
30,391
0
W
Danzaburou
One Black Goat
Danzaburou
6,198
2,933
0
5,135
8,590
2,622
214
1,128
7,462
0
40,123
L
Chang'e
bulldogzach
Chang'e
4,356
434
739
2,216
5,628
1,866
0
1,148
4,480
15,093
0
W
3,935
1,914
31
1,147
6,385
1,705
732
1,235
5,150
0
30,815
W
Gilgamesh
jairhar99
Gilgamesh
4,020
728
0
990
6,578
3,845
0
2,748
3,830
4,445
20,811
W
Morgan Le Fay
lDarKil
Morgan Le Fay
7,800
1,490
0
1,700
5,216
2,108
201
2,501
2,715
25,749
2,191
L
4,512
956
0
3,481
8,198
2,628
0
2,740
5,458
0
27,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
30,392
273
Minions Killed
304
0
Camps Cleared
0
955,889
Distance Traveled
942,673
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,834
583
76
8
0
182,521
0
L
Raijin
5,085
509
40
4
0
194,132
1
W
Ymir
5,888
589
69
7
0
190,654
2
L
Hades
6,181
618
72
7
0
173,577
2
W
Danzaburou
6,689
669
78
8
0
177,058
3
L
Chang'e
5,560
556
30
3
0
191,287
2
W
Bastet
5,727
573
62
6
0
205,412
0
W
Gilgamesh
5,628
563
45
5
0
175,089
2
W
Morgan Le Fay
6,460
646
50
5
0
194,460
2
L
Fenrir
6,260
626
55
6
0
214,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role