Player Matchup

Mercury
Mercury
DiegoFrutos2004
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,321 Elo+
Party 2
Skadi
Skadi
Emoblackstar16
Skadi
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Scylla
Scylla
HrenSGor
Scylla
Level 23
God Stats
4W - 7L
1,408 SR
Queue Stats
18W - 25L
1,365 Elo+
Party 3
Arachne
Arachne
gopnic228322
Arachne
Level 19
God Stats
10W - 18L
1,322 SR
Queue Stats
29W - 34L
1,334 Elo+
Party 3
Cerberus
Cerberus
zanaorio400
Cerberus
Level 18
God Stats
9W - 1L
1,783 SR
Queue Stats
16W - 16L
1,315 Elo+
Party 2
Team Averages
Level 18
1,503 SR
1,367 Elo+

VS

Team Averages
Level 14
1,557 SR
1,406 Elo+
Yemoja
Yemoja
AdriJB119
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Akatsuki_rua
Nemesis
Level 15
God Stats
1W - 3L
1,715 SR
Queue Stats
18W - 33L
1,288 Elo+
Solo
Kukulkan
Kukulkan
KukulcanSud
Kukulkan
Level 23
God Stats
73W - 79L
1,567 SR
Queue Stats
137W - 154L
1,375 Elo+
Party 1
Apollo
Apollo
bigdunc2005
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
czzeddy1
Amaterasu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
284W - 309L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
9,411
523
6,510
9,731
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 6 / 0
9,455
525
5,967
9,824
2,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
HrenSGor
Scylla
13
3 / 3 / 6
8,306
461
8,895
10,646
3,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
gopnic228322
Arachne
13
2 / 0 / 2
8,480
471
5,842
10,648
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
zanaorio400
Cerberus
13
5 / 0 / 4
8,619
479
6,488
8,243
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AdriJB119
Yemoja
9
0 / 9 / 2
7,063
392
1,532
10,487
5,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Akatsuki_rua
Nemesis
14
5 / 4 / 1
8,506
473
7,402
12,034
4,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KukulcanSud
Kukulkan
14
3 / 3 / 1
8,530
474
10,577
9,081
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
2
1 / 1 / 0
5,255
292
381
678
100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
czzeddy1
Amaterasu
10
2 / 5 / 1
7,203
400
7,084
15,322
8,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
21
Kills
11
11
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AdriJB119
Yemoja
0
9
2
0.11
L
Nemesis
Akatsuki_rua
Nemesis
5
4
1
1.38
W
8
2
4
5
W
3
6
0
0.5
W
Scylla
HrenSGor
Scylla
3
3
6
2
L
Kukulkan
KukulcanSud
Kukulkan
3
3
1
1.17
L
Apollo
1
1
0
1
L
Amaterasu
czzeddy1
Amaterasu
2
5
1
0.5
W
Arachne
gopnic228322
Arachne
2
0
2
3
W
Cerberus
zanaorio400
Cerberus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
26,976
49,092
Taken
47,602
21,507
Mitigated
21,510
6,190
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AdriJB119
Yemoja
1,532
827
243
0
10,487
5,763
30
5,349
5,138
10,076
0
L
Nemesis
Akatsuki_rua
Nemesis
7,402
2,896
229
3,029
12,034
4,339
1,094
554
11,480
0
38,986
W
6,510
4,382
0
940
9,731
3,664
293
1,804
7,839
0
58,845
W
5,967
3,399
0
688
9,824
2,875
3,008
552
9,229
0
52,060
W
Scylla
HrenSGor
Scylla
8,895
659
171
1,588
10,646
3,507
848
6,368
4,097
39,146
0
L
Kukulkan
KukulcanSud
Kukulkan
10,577
866
0
1,636
9,081
3,278
0
3,685
5,396
58,857
0
L
Apollo
381
204
0
31
678
100
0
0
678
0
587
L
Amaterasu
czzeddy1
Amaterasu
7,084
1,981
115
4,411
15,322
8,030
296
5,795
9,527
0
25,586
W
Arachne
gopnic228322
Arachne
5,842
4,155
0
1,209
10,648
3,364
0
798
9,721
0
55,312
W
Cerberus
zanaorio400
Cerberus
6,488
296
0
1,594
8,243
8,097
252
2,587
5,310
26,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
36,557
420
Minions Killed
234
0
Camps Cleared
0
1,791,945
Distance Traveled
1,211,521
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,063
392
13
1
0
207,292
3
L
Nemesis
8,506
473
69
4
0
319,126
1
W
Mercury
9,411
523
95
5
0
453,591
0
W
Skadi
9,455
525
108
6
0
251,224
0
W
Scylla
8,306
461
76
4
0
318,586
0
L
Kukulkan
8,530
474
112
6
0
330,006
0
L
Apollo
5,255
292
0
0
0
29,549
0
L
Amaterasu
7,203
400
40
2
0
325,548
0
W
Arachne
8,480
471
91
5
0
414,538
0
W
Cerberus
8,619
479
50
3
0
354,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role