Player Matchup

Janus
Janus
ArmorZGam3rZ
Janus
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
290W - 297L
1,437 Elo+
Solo
Hel
Hel
BARK VALLAS ZA
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
DiogoCt_16
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,367 Elo+
Solo
Cthulhu
Cthulhu
SpilonkRot
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Pele
Pele
kaikaimelé
Pele
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 30L
1,196 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,400 Elo+

VS

Team Averages
Level 11
1,360 SR
1,344 Elo+
Ra
Ra
Daniel1512
Ra
Level 4
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
DonClaudio29
Anhur
Level 17
God Stats
52W - 56L
1,533 SR
Queue Stats
104W - 117L
1,439 Elo+
Solo
Zeus
Zeus
THECOBMASTER
Zeus
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
3W - 9L
1,164 Elo+
Solo
The Morrigan
The Morrigan
djjjzuah27u
The Morrigan
Level 23
God Stats
18W - 16L
1,298 SR
Queue Stats
19W - 20L
1,116 Elo+
Solo
Tsukuyomi
Tsukuyomi
jadenime
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 8 / 13
17,654
1,358
34,524
19,760
5,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 0 / 26
14,252
1,096
1,631
8,955
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 10 / 22
12,668
974
11,725
17,111
4,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SpilonkRot
Cthulhu
20
1 / 0 / 29
13,142
1,011
10,907
18,896
22,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 5 / 10
14,386
1,107
14,405
21,505
6,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
9,952
766
581
2,273
730
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
16 / 10 / 5
16,848
1,296
35,315
31,451
11,010
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 10 / 5
11,025
848
2,393
12,326
4,083
The Morrigan
djjjzuah27u
The Morrigan
19
4 / 6 / 5
13,352
1,027
16,023
12,997
5,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
jadenime
Tsukuyomi
19
3 / 14 / 8
12,975
998
23,979
23,011
9,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
48
41
Kills
23
23
Deaths
43
100
Assists
25
Player
Kills
Deaths
Assists
KDA
W
22
8
13
3.56
W
1
0
26
14
L
0
3
2
0.33
W
2
10
22
1.3
L
16
10
5
1.85
W
Cthulhu
SpilonkRot
Cthulhu
1
0
29
15.5
L
0
10
5
0.25
L
The Morrigan
djjjzuah27u
The Morrigan
4
6
5
1.08
L
Tsukuyomi
jadenime
Tsukuyomi
3
14
8
0.5
W
15
5
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,192
Damage
78,291
86,227
Taken
82,058
46,608
Mitigated
30,556
35,319
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,524
4,012
1,408
2,273
19,760
5,262
0
4,873
14,887
65,437
0
W
1,631
1,391
20,956
7,061
8,955
7,183
0
3,035
5,920
6,821
0
L
581
293
0
0
2,273
730
0
1,512
761
1,106
0
W
11,725
3,613
0
252
17,111
4,524
0
3,725
13,386
41,997
0
L
35,315
23,144
0
7,972
31,451
11,010
0
24,917
6,534
0
67,737
W
Cthulhu
SpilonkRot
Cthulhu
10,907
452
485
942
18,896
22,934
0
2,965
15,931
38,626
0
L
2,393
270
0
0
12,326
4,083
0
9,497
2,829
8,453
0
L
The Morrigan
djjjzuah27u
The Morrigan
16,023
2,261
140
891
12,997
5,270
0
8,299
4,553
49,661
0
L
Tsukuyomi
jadenime
Tsukuyomi
23,979
8,851
0
318
23,011
9,463
0
14,417
8,594
0
41,595
W
14,405
4,371
0
1,942
21,505
6,705
0
4,399
17,106
0
32,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,102
Gold Earned
64,152
218
Minions Killed
179
1
Camps Cleared
4
1,124,179
Distance Traveled
745,257
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,654
1,358
76
6
0
221,675
2
W
Hel
14,252
1,096
13
1
0
225,507
0
L
Ra
9,952
766
0
0
0
31,781
0
W
Zeus
12,668
974
47
4
0
176,147
0
L
Anhur
16,848
1,296
62
5
2
209,157
0
W
Cthulhu
13,142
1,011
58
4
1
254,726
0
L
Zeus
11,025
848
5
0
0
82,371
1
L
The Morrigan
13,352
1,027
82
6
1
212,969
0
L
Tsukuyomi
12,975
998
30
2
1
208,979
0
W
Pele
14,386
1,107
24
2
0
246,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role