Player Matchup

Persephone
Persephone
 
Persephone
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AktKatsu
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,724 Elo+
Solo
Tsukuyomi
Tsukuyomi
JfSant
Tsukuyomi
Level 5
God Stats
1W - 3L
1,476 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 2
Susano
Susano
LobeznoGaming
Susano
Level 25
God Stats
29W - 26L
1,482 SR
Queue Stats
428W - 456L
1,474 Elo+
Solo
Cthulhu
Cthulhu
yMrTech77
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 11
1,492 SR
1,535 Elo+

VS

Team Averages
Level 18
1,513 SR
1,509 Elo+
Tiamat
Tiamat
Kiølizz
Tiamat
Level 15
God Stats
3W - 1L
1,433 SR
Queue Stats
4W - 6L
1,322 Elo+
Solo
Odin
Odin
TomBiTo
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,554 Elo+
Party 1
Ymir
Ymir
carbono1441
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,596 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
spin_ironfist
Ah Muzen Cab
Level 23
God Stats
35W - 18L
1,630 SR
Queue Stats
360W - 388L
1,459 Elo+
Solo
Ne Zha
Ne Zha
xDarwinx
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
2 / 9 / 7
11,528
961
9,402
14,139
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
AktKatsu
Apollo
18
3 / 5 / 4
11,354
946
13,920
15,553
6,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
JfSant
Tsukuyomi
17
1 / 11 / 9
10,986
916
9,453
17,779
6,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 10 / 4
13,216
1,101
18,503
21,508
9,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
yMrTech77
Cthulhu
18
0 / 10 / 12
11,375
948
12,251
21,314
26,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kiølizz
Tiamat
20
13 / 5 / 21
13,621
1,135
20,571
13,968
11,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
TomBiTo
Odin
19
5 / 1 / 22
12,456
1,038
11,923
15,902
15,640
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 3 / 28
13,129
1,094
12,586
14,602
14,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
spin_ironfist
Ah Muzen Cab
19
11 / 2 / 16
13,049
1,087
25,117
13,316
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
xDarwinx
Ne Zha
20
13 / 3 / 11
13,681
1,140
14,424
12,254
6,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
143
13
Kills
45
45
Deaths
14
36
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
9
7
0.61
L
Apollo
AktKatsu
Apollo
3
5
4
1
L
Tsukuyomi
JfSant
Tsukuyomi
1
11
9
0.5
W
Tiamat
Kiølizz
Tiamat
13
5
21
4.7
L
7
10
4
0.9
W
Odin
TomBiTo
Odin
5
1
22
16
W
3
3
28
5.67
W
Ah Muzen Cab
spin_ironfist
Ah Muzen Cab
11
2
16
9.5
W
Ne Zha
xDarwinx
Ne Zha
13
3
11
6.17
L
Cthulhu
yMrTech77
Cthulhu
0
10
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,529
Damage
84,621
90,293
Taken
70,042
54,128
Mitigated
53,857
4,674
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,402
964
0
772
14,139
4,800
0
7,387
6,743
27,910
0
L
Apollo
AktKatsu
Apollo
13,920
7,368
0
560
15,553
6,556
0
7,333
8,220
0
36,931
L
Tsukuyomi
JfSant
Tsukuyomi
9,453
1,875
0
65
17,779
6,900
0
7,138
10,641
0
21,217
W
Tiamat
Kiølizz
Tiamat
20,571
2,564
0
2,707
13,968
11,102
0
3,890
10,078
33,585
0
L
18,503
5,026
0
2,438
21,508
9,103
0
6,274
15,234
0
40,986
W
Odin
TomBiTo
Odin
11,923
3,942
0
0
15,902
15,640
0
4,332
11,570
0
25,987
W
12,586
1,271
0
902
14,602
14,783
0
4,698
9,904
40,218
0
W
Ah Muzen Cab
spin_ironfist
Ah Muzen Cab
25,117
14,544
0
5,310
13,316
6,033
0
4,351
8,965
0
40,804
W
Ne Zha
xDarwinx
Ne Zha
14,424
4,271
0
1,612
12,254
6,299
0
4,382
7,872
0
37,175
L
Cthulhu
yMrTech77
Cthulhu
12,251
731
839
0
21,314
26,769
0
5,020
16,294
23,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,459
Gold Earned
65,936
224
Minions Killed
228
7
Camps Cleared
8
1,038,718
Distance Traveled
1,058,012
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,528
961
35
3
0
204,357
0
L
Apollo
11,354
946
48
4
2
206,204
0
L
Tsukuyomi
10,986
916
32
3
3
201,426
0
W
Tiamat
13,621
1,135
26
2
3
187,854
2
L
Susano
13,216
1,101
62
5
1
230,626
2
W
Odin
12,456
1,038
24
2
0
229,673
1
W
Ymir
13,129
1,094
102
9
2
211,597
0
W
Ah Muzen Cab
13,049
1,087
43
4
1
210,272
1
W
Ne Zha
13,681
1,140
33
3
2
218,616
1
L
Cthulhu
11,375
948
47
4
1
196,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role