Player Matchup

Apollo
Apollo
F7 Kali
Apollo
Level 29
God Stats
65W - 49L
1,682 SR
Queue Stats
173W - 151L
1,647 Elo+
Solo
Bakasura
Bakasura
Fenrir831062
Bakasura
Level 28
God Stats
1W - 2L
1,277 SR
Queue Stats
50W - 47L
1,647 Elo+
Solo
Sylvanus
Sylvanus
Gasflashman
Sylvanus
Level 25
God Stats
7W - 1L
1,850 SR
Queue Stats
14W - 10L
1,644 Elo+
Solo
Artemis
Artemis
SHRIMΡ
Artemis
Level 8
God Stats
2W - 0L
1,723 SR
Queue Stats
27W - 12L
1,618 Elo+
Solo
Nu Wa
Nu Wa
TheOneBluntMan
Nu Wa
Level 28
God Stats
29W - 25L
1,556 SR
Queue Stats
156W - 132L
1,624 Elo+
Solo
Team Averages
Level 24
1,618 SR
1,636 Elo+

VS

Team Averages
Level 20
1,634 SR
1,697 Elo+
Ares
Ares
BeanzyBeez
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,849 Elo+
Solo
Freya
Freya
Gwenacious
Freya
Level 25
God Stats
14W - 5L
1,855 SR
Queue Stats
189W - 144L
1,613 Elo+
Solo
Susano
Susano
Hippie_Robot
Susano
Level 11
God Stats
6W - 6L
1,659 SR
Queue Stats
29W - 25L
1,726 Elo+
Solo
Discordia
Discordia
IxEvolutionIxI
Discordia
Level 30
God Stats
7W - 6L
1,613 SR
Queue Stats
143W - 158L
1,601 Elo+
Solo
Loki
Loki
Prosniper1940
Loki
Level 29
God Stats
2W - 3L
1,542 SR
Queue Stats
6W - 9L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
F7 Kali
Apollo
11
1 / 0 / 0
6,675
668
229
5,956
2,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Fenrir831062
Bakasura
11
5 / 2 / 1
6,535
654
4,706
7,368
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Gasflashman
Sylvanus
8
2 / 1 / 2
5,424
542
873
3,148
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
SHRIMΡ
Artemis
11
2 / 1 / 2
6,139
614
2,616
5,256
1,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 1 / 4
6,785
679
9,661
5,241
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 0
4,237
424
220
7,591
3,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
9
0 / 3 / 0
4,895
490
2,574
4,830
1,097
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
8
1 / 4 / 3
5,473
547
5,972
7,091
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
IxEvolutionIxI
Discordia
9
1 / 3 / 1
5,142
514
2,518
4,213
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 1
5,813
581
2,044
5,369
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
5
5
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Apollo
F7 Kali
Apollo
1
0
0
1
W
Bakasura
Fenrir831062
Bakasura
5
2
1
2.75
W
Sylvanus
Gasflashman
Sylvanus
2
1
2
3
L
Freya
0
3
0
0
L
Susano
1
4
3
0.63
L
Discordia
IxEvolutionIxI
Discordia
1
3
1
0.5
L
3
0
1
3.5
W
Artemis
SHRIMΡ
Artemis
2
1
2
3
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,085
Damage
13,328
26,969
Taken
29,094
11,299
Mitigated
8,902
9,742
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
220
116
0
270
7,591
3,957
129
4,125
2,987
4,188
0
W
Apollo
F7 Kali
Apollo
229
178
0
1,585
5,956
2,094
793
0
5,956
0
31,306
W
Bakasura
Fenrir831062
Bakasura
4,706
3,353
0
2,754
7,368
2,910
204
184
7,130
0
32,027
W
Sylvanus
Gasflashman
Sylvanus
873
520
515
1,241
3,148
2,894
179
687
2,433
7,948
0
L
Freya
2,574
756
0
1,273
4,830
1,097
0
669
4,041
23,880
0
L
Susano
5,972
1,853
0
1,312
7,091
1,739
0
1,491
5,409
0
29,861
L
Discordia
IxEvolutionIxI
Discordia
2,518
0
0
310
4,213
903
0
2,660
1,262
28,205
0
L
2,044
664
0
2,296
5,369
1,206
0
758
4,457
0
22,096
W
Artemis
SHRIMΡ
Artemis
2,616
1,449
0
1,653
5,256
1,898
675
2,048
3,208
0
39,357
W
9,661
3,769
0
1,994
5,241
1,503
586
2,106
2,871
41,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
25,560
317
Minions Killed
207
0
Camps Cleared
0
913,726
Distance Traveled
903,170
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,237
424
4
0
0
124,603
1
W
Apollo
6,675
668
75
8
0
177,966
8
W
Bakasura
6,535
654
74
7
0
202,415
0
W
Sylvanus
5,424
542
3
0
0
184,807
2
L
Freya
4,895
490
48
5
0
198,031
2
L
Susano
5,473
547
53
5
0
199,174
2
L
Discordia
5,142
514
50
5
0
180,003
1
L
Loki
5,813
581
52
5
0
201,359
2
W
Artemis
6,139
614
90
9
0
164,285
1
W
Nu Wa
6,785
679
75
8
0
184,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role