Player Matchup

Artemis
Artemis
HarmedHar
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
Injuredd
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Jo40iKxz
Ymir
Level 4
God Stats
3W - 4L
1,157 SR
Queue Stats
9W - 17L
924 Elo+
Solo
Sun Wukong
Sun Wukong
SJuarezZz04
Sun Wukong
Level 18
God Stats
14W - 19L
1,402 SR
Queue Stats
41W - 78L
1,326 Elo+
Solo
Anhur
Anhur
moldydiavolo
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 6
1,412 SR
1,350 Elo+

VS

Team Averages
Level 8
1,397 SR
1,242 Elo+
Izanami
Izanami
 
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ARK72
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
Bryan7720
Cthulhu
Level 8
God Stats
4W - 4L
1,385 SR
Queue Stats
13W - 30L
1,170 Elo+
Party 3
Jing Wei
Jing Wei
K4l3R
Jing Wei
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
14W - 34L
1,116 Elo+
Party 3
Susano
Susano
fefegoblim
Susano
Level 5
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 3L
1,024 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HarmedHar
Artemis
15
14 / 3 / 5
10,221
538
13,490
8,946
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
15
7 / 4 / 8
9,872
520
7,295
9,864
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
16
7 / 0 / 3
10,359
545
7,209
9,514
15,971
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SJuarezZz04
Sun Wukong
17
18 / 0 / 10
11,252
592
15,944
11,370
13,076
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
9 / 1 / 6
11,014
580
10,551
12,052
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 9 / 0
8,681
457
8,016
12,751
3,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ullr
ARK72
Ullr
10
0 / 14 / 1
6,819
359
3,716
15,572
4,630
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Bryan7720
Cthulhu
13
2 / 7 / 3
9,714
511
5,238
14,557
13,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
K4l3R
Jing Wei
13
4 / 6 / 2
9,350
492
6,839
11,202
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
fefegoblim
Susano
7
0 / 19 / 0
5,923
312
5,084
16,697
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
55
Kills
8
8
Deaths
55
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
9
0
0.22
L
Ullr
ARK72
Ullr
0
14
1
0.04
L
Cthulhu
Bryan7720
Cthulhu
2
7
3
0.5
W
Artemis
HarmedHar
Artemis
14
3
5
5.5
W
Thor
7
4
8
2.75
W
Ymir
7
0
3
8.5
L
Jing Wei
K4l3R
Jing Wei
4
6
2
0.83
W
Sun Wukong
SJuarezZz04
Sun Wukong
18
0
10
23
L
Susano
fefegoblim
Susano
0
19
0
0
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,489
Damage
28,893
51,746
Taken
70,779
40,947
Mitigated
28,299
8,575
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,016
5,348
0
1,629
12,751
3,444
1,222
6,452
5,674
0
51,106
L
Ullr
ARK72
Ullr
3,716
1,789
0
129
15,572
4,630
0
101
15,471
0
21,450
L
Cthulhu
Bryan7720
Cthulhu
5,238
224
0
0
14,557
13,716
207
0
14,557
27,465
0
W
Artemis
HarmedHar
Artemis
13,490
9,755
0
1,734
8,946
3,376
4,131
656
8,290
0
41,613
W
Thor
7,295
2,745
0
494
9,864
4,262
862
2,491
7,373
0
36,453
W
Ymir
7,209
1,956
0
1,430
9,514
15,971
311
0
9,514
37,329
0
L
Jing Wei
K4l3R
Jing Wei
6,839
4,906
0
1,194
11,202
2,557
699
0
11,202
0
40,066
W
Sun Wukong
SJuarezZz04
Sun Wukong
15,944
5,595
0
1,219
11,370
13,076
1,055
0
11,370
0
60,119
L
Susano
fefegoblim
Susano
5,084
1,502
0
285
16,697
3,952
0
31
16,666
0
17,420
W
10,551
5,146
0
3,698
12,052
4,262
2,081
2,236
9,816
0
67,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,718
Gold Earned
40,487
410
Minions Killed
255
0
Camps Cleared
0
1,651,922
Distance Traveled
1,517,862
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,681
457
95
5
0
304,096
0
L
Ullr
6,819
359
29
2
0
257,238
1
L
Cthulhu
9,714
511
53
3
0
339,975
0
W
Artemis
10,221
538
75
4
0
265,015
0
W
Thor
9,872
520
58
3
0
370,183
3
W
Ymir
10,359
545
75
4
0
289,239
0
L
Jing Wei
9,350
492
58
3
0
317,756
0
W
Sun Wukong
11,252
592
89
5
0
359,215
0
L
Susano
5,923
312
20
1
0
298,797
2
W
Anhur
11,014
580
113
6
0
368,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role