Player Matchup

Bellona
Bellona
Hatsu-Jeff
Bellona
Level 15
God Stats
10W - 5L
1,588 SR
Queue Stats
38W - 30L
1,606 Elo+
Solo
Olorun
Olorun
Kauann501
Olorun
Level 8
God Stats
2W - 1L
1,802 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 1
Apollo
Apollo
NestórKirchner
Apollo
Level 27
God Stats
16W - 6L
2,049 SR
Queue Stats
91W - 40L
1,745 Elo+
Solo
Pele
Pele
heimdallrmatou
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,557 Elo+
Solo
Scylla
Scylla
jettzinhagostosa
Scylla
Level 5
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 4L
1,788 Elo+
Party 1
Team Averages
Level 14
1,635 SR
1,649 Elo+

VS

Team Averages
Level 17
1,591 SR
1,667 Elo+
Tiamat
Tiamat
FreakingHeart
Tiamat
Level 22
God Stats
9W - 0L
1,850 SR
Queue Stats
16W - 1L
1,782 Elo+
Solo
Hou Yi
Hou Yi
Geshock
Hou Yi
Level 14
God Stats
2W - 2L
1,501 SR
Queue Stats
42W - 14L
1,790 Elo+
Solo
Athena
Athena
Iroha2441
Athena
Level 18
God Stats
5W - 3L
1,605 SR
Queue Stats
36W - 42L
1,454 Elo+
Solo
Pele
Pele
MísterBruh
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 49L
1,613 Elo+
Solo
Ymir
Ymir
VeganoDosAnjos
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hatsu-Jeff
Bellona
10
1 / 1 / 2
5,906
537
4,243
5,660
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Kauann501
Olorun
7
0 / 10 / 0
4,485
408
1,889
9,060
2,592
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 2 / 0
7,977
725
6,341
10,651
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 8 / 0
5,600
509
4,982
10,578
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,488
408
1,544
4,818
1,806
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 6
7,649
695
9,047
5,438
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Geshock
Hou Yi
10
1 / 3 / 1
5,674
516
5,819
8,022
1,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Iroha2441
Athena
9
0 / 1 / 6
5,534
503
1,847
4,261
3,184
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
13 / 1 / 3
8,482
771
8,341
7,688
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

8
0 / 4 / 2
5,473
498
1,564
7,538
6,233
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
9
Kills
23
24
Deaths
9
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
Hou Yi
Geshock
Hou Yi
1
3
1
0.5
L
Bellona
Hatsu-Jeff
Bellona
1
1
2
2
W
Athena
Iroha2441
Athena
0
1
6
3
L
Olorun
Kauann501
Olorun
0
10
0
0
W
13
1
3
14.5
L
5
2
0
2.5
W
0
4
2
0.25
L
3
8
0
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
26,618
40,767
Taken
32,947
15,019
Mitigated
16,771
9,801
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,047
993
0
3,311
5,438
3,146
550
1,603
3,835
37,159
0
W
Hou Yi
Geshock
Hou Yi
5,819
2,954
0
3,274
8,022
1,700
0
472
7,550
0
31,499
L
Bellona
Hatsu-Jeff
Bellona
4,243
1,241
0
1,153
5,660
3,616
0
1,773
3,887
0
29,614
W
Athena
Iroha2441
Athena
1,847
574
0
1,391
4,261
3,184
116
309
3,952
16,370
0
L
Olorun
Kauann501
Olorun
1,889
675
185
751
9,060
2,592
222
5,096
3,602
15,553
0
W
8,341
2,747
0
3,782
7,688
2,508
352
704
6,984
0
50,152
L
6,341
4,753
0
5,010
10,651
3,865
1,056
504
10,147
0
59,939
W
1,564
340
0
1,720
7,538
6,233
48
345
7,193
10,786
0
L
4,982
1,531
0
2,702
10,578
3,140
210
1,923
8,575
0
26,111
L
1,544
590
0
0
4,818
1,806
63
2,548
2,098
14,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
32,812
292
Minions Killed
298
0
Camps Cleared
0
962,638
Distance Traveled
1,046,936
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,649
695
86
8
0
232,681
2
W
Hou Yi
5,674
516
51
5
0
195,941
3
L
Bellona
5,906
537
77
7
0
221,187
3
W
Athena
5,534
503
33
3
0
214,648
4
L
Olorun
4,485
408
25
2
0
172,135
1
W
Pele
8,482
771
103
9
0
250,377
4
L
Apollo
7,977
725
112
10
0
204,197
4
W
Ymir
5,473
498
25
2
0
153,289
0
L
Pele
5,600
509
52
5
0
186,430
1
L
Scylla
4,488
408
26
2
0
178,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role