Player Matchup

Kukulkan
Kukulkan
AlbertOne04
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
DEADCOOL1
Hercules
Level 16
God Stats
0W - 1L
1,352 SR
Queue Stats
5W - 26L
1,036 Elo+
Solo
Bellona
Bellona
HFH JACKY
Bellona
Level 26
God Stats
0W - 3L
1,194 SR
Queue Stats
44W - 51L
1,295 Elo+
Solo
Sol
Sol
cHk0P_
Sol
Level 29
God Stats
10W - 3L
1,680 SR
Queue Stats
127W - 149L
1,372 Elo+
Solo
Mercury
Mercury
matey-matchbox8
Mercury
Level 16
God Stats
3W - 5L
1,425 SR
Queue Stats
8W - 18L
1,176 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,276 Elo+

VS

Team Averages
Level 15
1,216 SR
1,137 Elo+
Zeus
Zeus
BBK_style_38
Zeus
Level 29
God Stats
25W - 39L
1,269 SR
Queue Stats
183W - 249L
1,240 Elo+
Solo
Bakasura
Bakasura
HottestDloyded
Bakasura
Level 18
God Stats
8W - 13L
1,233 SR
Queue Stats
83W - 108L
1,141 Elo+
Solo
Medusa
Medusa
LuciP29
Medusa
Level 11
God Stats
25W - 38L
1,175 SR
Queue Stats
143W - 187L
1,203 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Muravey_085
Morgan Le Fay
Level 7
God Stats
3W - 4L
1,278 SR
Queue Stats
139W - 198L
794 Elo+
Solo
Ymir
Ymir
iTzLalo22
Ymir
Level 11
God Stats
3W - 4L
1,126 SR
Queue Stats
80W - 68L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlbertOne04
Kukulkan
8
0 / 7 / 1
5,110
365
1,476
5,969
2,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
DEADCOOL1
Hercules
7
1 / 8 / 0
5,328
381
1,582
11,990
4,491
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
HFH JACKY
Bellona
10
0 / 5 / 1
6,225
445
6,364
13,373
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
cHk0P_
Sol
10
1 / 5 / 0
5,841
417
6,330
7,855
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 2 / 1
4,517
323
31
3,929
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 6
9,035
645
13,204
8,338
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
11
6 / 1 / 6
7,315
523
4,323
8,252
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
LuciP29
Medusa
10
1 / 0 / 1
5,913
422
2,046
2,917
796
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Muravey_085
Morgan Le Fay
9
0 / 2 / 3
6,035
431
1,986
4,110
1,267
Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
5 / 0 / 4
7,920
566
6,756
9,715
5,540
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
25
27
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlbertOne04
Kukulkan
0
7
1
0.07
W
13
0
6
16
L
Hercules
DEADCOOL1
Hercules
1
8
0
0.13
L
Bellona
HFH JACKY
Bellona
0
5
1
0.1
W
Bakasura
6
1
6
9
W
Medusa
LuciP29
Medusa
1
0
1
1.5
W
Morgan Le Fay
Muravey_085
Morgan Le Fay
0
2
3
0.75
L
Sol
cHk0P_
Sol
1
5
0
0.2
W
Ymir
5
0
4
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
28,315
43,116
Taken
33,332
16,862
Mitigated
13,295
10,766
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlbertOne04
Kukulkan
1,476
156
0
5
5,969
2,039
10
3,652
2,087
14,293
0
W
13,204
1,775
42
2,644
8,338
2,342
859
3,807
4,083
51,393
0
L
Hercules
DEADCOOL1
Hercules
1,582
541
0
2,552
11,990
4,491
412
5,663
6,117
0
17,721
L
Bellona
HFH JACKY
Bellona
6,364
2,203
0
4,902
13,373
7,227
0
7,229
5,695
0
34,252
W
Bakasura
4,323
2,960
0
3,168
8,252
3,350
207
1,487
6,589
0
26,380
W
Medusa
LuciP29
Medusa
2,046
1,066
0
0
2,917
796
233
0
2,917
0
20,118
W
Morgan Le Fay
Muravey_085
Morgan Le Fay
1,986
0
0
351
4,110
1,267
431
749
3,306
17,163
0
L
Sol
cHk0P_
Sol
6,330
963
0
1,980
7,855
2,300
715
4,128
3,313
30,012
0
W
Ymir
6,756
2,725
0
4,114
9,715
5,540
0
1,034
8,631
46,153
0
L
31
31
0
1,327
3,929
805
0
1,209
2,634
0
4,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
36,218
182
Minions Killed
345
0
Camps Cleared
0
1,001,711
Distance Traveled
1,263,136
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,110
365
25
2
0
190,463
0
W
Zeus
9,035
645
104
7
0
230,184
1
L
Hercules
5,328
381
24
2
0
208,672
1
L
Bellona
6,225
445
70
5
0
253,293
0
W
Bakasura
7,315
523
68
5
0
329,539
0
W
Medusa
5,913
422
28
2
0
247,186
0
W
Morgan Le Fay
6,035
431
47
3
0
194,867
0
L
Sol
5,841
417
54
4
0
220,723
5
W
Ymir
7,920
566
98
7
0
261,360
0
L
Mercury
4,517
323
9
1
0
128,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role