Player Matchup

Apollo
Apollo
 
Apollo
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
IPreferBeans
Erlang Shen
Level 18
God Stats
8W - 2L
1,774 SR
Queue Stats
138W - 95L
1,632 Elo+
Solo
Kukulkan
Kukulkan
NatBar22
Kukulkan
Level 17
God Stats
17W - 10L
1,581 SR
Queue Stats
25W - 18L
1,655 Elo+
Solo
Bacchus
Bacchus
UrGrans2Dead
Bacchus
Level 7
God Stats
2W - 2L
1,257 SR
Queue Stats
148W - 122L
1,713 Elo+
Party 1
Hou Yi
Hou Yi
bradley8000
Hou Yi
Level 127
God Stats
9W - 8L
1,533 SR
Queue Stats
320W - 316L
1,537 Elo+
Party 1
Team Averages
Level 36
1,529 SR
1,607 Elo+

VS

Team Averages
Level 22
1,640 SR
1,680 Elo+
Bellona
Bellona
 
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MrMalignoSucks
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,687 Elo+
Party 2
Arachne
Arachne
Xuxiaoxaxixuwu
Arachne
Level 29
God Stats
40W - 22L
1,884 SR
Queue Stats
280W - 272L
1,660 Elo+
Party 3
Janus
Janus
ZashhOmegax
Janus
Level 23
God Stats
5W - 1L
1,697 SR
Queue Stats
55W - 13L
1,887 Elo+
Party 2
Izanami
Izanami
balli2001
Izanami
Level 28
God Stats
60W - 66L
1,621 SR
Queue Stats
178W - 195L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 2 / 2
9,068
605
10,376
9,192
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
IPreferBeans
Erlang Shen
13
4 / 2 / 8
8,244
550
7,792
9,950
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
NatBar22
Kukulkan
13
3 / 3 / 0
7,884
526
4,154
6,581
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
UrGrans2Dead
Bacchus
12
1 / 2 / 12
8,107
540
6,851
9,859
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
14
10 / 1 / 4
9,108
607
11,803
8,306
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 3 / 1
9,319
621
11,928
11,817
9,141
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 5
6,919
461
2,523
16,839
8,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 2
6,868
458
3,701
10,088
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 3
8,333
556
7,556
6,860
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
balli2001
Izanami
12
1 / 6 / 1
7,080
472
3,373
7,660
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
10
10
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
2
2.5
L
Bellona
 
Bellona
5
3
1
1.83
W
Erlang Shen
IPreferBeans
Erlang Shen
4
2
8
4
L
0
7
5
0.36
W
Kukulkan
NatBar22
Kukulkan
3
3
0
1
W
Bacchus
UrGrans2Dead
Bacchus
1
2
12
3.5
L
1
4
2
0.5
L
3
2
3
2.25
L
Izanami
balli2001
Izanami
1
6
1
0.25
W
Hou Yi
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,976
Damage
29,081
43,888
Taken
53,264
24,009
Mitigated
25,793
15,087
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,376
6,456
0
4,856
9,192
3,136
518
2,089
7,103
0
66,103
L
Bellona
 
Bellona
11,928
4,771
0
3,149
11,817
9,141
0
1,789
10,028
0
61,125
W
Erlang Shen
IPreferBeans
Erlang Shen
7,792
4,129
0
3,145
9,950
6,241
71
2,107
7,843
0
45,958
L
2,523
816
0
1,848
16,839
8,122
0
5,254
11,585
9,823
0
W
Kukulkan
NatBar22
Kukulkan
4,154
164
0
1,435
6,581
2,377
767
2,332
4,249
56,863
0
W
Bacchus
UrGrans2Dead
Bacchus
6,851
1,229
0
1,823
9,859
9,301
0
2,861
6,930
14,060
0
L
3,701
2,031
0
2,961
10,088
4,023
0
1,136
8,952
0
40,079
L
7,556
794
0
921
6,860
2,116
0
1,720
5,140
59,690
0
L
Izanami
balli2001
Izanami
3,373
1,995
0
1,511
7,660
2,391
0
1,106
6,554
0
44,550
W
Hou Yi
11,803
7,630
0
3,828
8,306
2,954
951
690
7,512
0
56,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
38,519
458
Minions Killed
452
0
Camps Cleared
0
1,375,178
Distance Traveled
1,433,976
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,068
605
133
9
0
289,631
2
L
Bellona
9,319
621
134
9
0
313,662
2
W
Erlang Shen
8,244
550
87
6
0
307,869
0
L
Ymir
6,919
461
18
1
0
239,375
0
W
Kukulkan
7,884
526
133
9
0
241,322
4
W
Bacchus
8,107
540
8
1
0
282,364
3
L
Arachne
6,868
458
76
5
0
320,184
4
L
Janus
8,333
556
123
8
0
310,090
5
L
Izanami
7,080
472
101
7
0
250,665
4
W
Hou Yi
9,108
607
97
6
0
253,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role