Player Matchup

Hel
Hel
Harley Reed
Hel
Level 140
God Stats
4W - 1L
1,542 SR
Queue Stats
141W - 123L
1,590 Elo+
Party 1
Hercules
Hercules
TheSirWigglesB
Hercules
Level 145
God Stats
11W - 7L
1,561 SR
Queue Stats
198W - 153L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xLewski
Ah Muzen Cab
Level 156
God Stats
5W - 2L
1,518 SR
Queue Stats
160W - 124L
1,622 Elo+
Party 1
Team Averages
Level 147
1,540 SR
1,616 Elo+

VS

Team Averages
Level 117
1,715 SR
1,611 Elo+
Medusa
Medusa
Lawzyx
Medusa
Level 85
God Stats
3W - 1L
1,700 SR
Queue Stats
12W - 9L
1,662 Elo+
Party 2
Khepri
Khepri
PhuriousMonkey
Khepri
Level 160
God Stats
34W - 46L
1,572 SR
Queue Stats
1,038W - 1,221L
1,519 Elo+
Solo
Vulcan
Vulcan
lintouchable10
Vulcan
Level 105
God Stats
2W - 1L
1,872 SR
Queue Stats
8W - 7L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 15
11,437
635
9,068
14,949
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
11 / 4 / 6
13,012
723
20,543
20,416
21,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
xLewski
Ah Muzen Cab
18
6 / 1 / 10
12,854
714
11,413
13,711
5,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lawzyx
Medusa
17
6 / 4 / 1
12,290
683
13,231
14,604
6,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 5
9,708
539
6,693
19,971
23,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 7 / 5
11,109
617
12,992
11,753
4,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
8
8
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
Medusa
Lawzyx
Medusa
6
4
1
1.63
L
0
7
5
0.36
W
Hercules
11
4
6
3.5
L
2
7
5
0.64
W
Ah Muzen Cab
xLewski
Ah Muzen Cab
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,024
Damage
32,916
49,076
Taken
46,328
33,090
Mitigated
34,536
24,508
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,068
121
5,946
8,400
14,949
5,814
250
6,718
8,231
48,092
0
L
Medusa
Lawzyx
Medusa
13,231
6,037
0
2,531
14,604
6,464
0
3,024
11,580
0
57,016
L
6,693
755
227
4,066
19,971
23,204
0
2,416
17,555
19,539
0
W
Hercules
20,543
10,317
0
3,956
20,416
21,578
403
8,738
11,678
0
42,231
L
12,992
6,203
0
2,126
11,753
4,868
0
3,628
8,125
51,862
0
W
Ah Muzen Cab
xLewski
Ah Muzen Cab
11,413
4,902
0
6,206
13,711
5,698
2,327
4,229
9,482
0
78,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
33,107
240
Minions Killed
207
0
Camps Cleared
0
983,718
Distance Traveled
919,085
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,437
635
70
4
0
318,553
2
L
Medusa
12,290
683
83
5
0
328,414
0
L
Khepri
9,708
539
26
1
0
295,364
2
W
Hercules
13,012
723
32
2
0
331,041
0
L
Vulcan
11,109
617
98
5
0
295,307
1
W
Ah Muzen Cab
12,854
714
138
8
0
334,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role