Player Matchup

Gilgamesh
Gilgamesh
DryTadpole22
Gilgamesh
Level 17
God Stats
2W - 1L
1,812 SR
Queue Stats
10W - 11L
1,254 Elo+
Party 1
Scylla
Scylla
MapazanBM
Scylla
Level 35
God Stats
3W - 8L
1,537 SR
Queue Stats
81W - 90L
1,384 Elo+
Party 2
Ymir
Ymir
RYZ TACO
Ymir
Level 7
God Stats
0W - 3L
1,180 SR
Queue Stats
0W - 4L
1,043 Elo+
Party 2
Sun Wukong
Sun Wukong
Raiden219
Sun Wukong
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Truelovedie
Danzaburou
Level 25
God Stats
13W - 11L
1,394 SR
Queue Stats
33W - 25L
1,393 Elo+
Party 1
Team Averages
Level 17
1,484 SR
1,315 Elo+

VS

Team Averages
Level 22
1,431 SR
1,282 Elo+
Amaterasu
Amaterasu
Fear Is Death1
Amaterasu
Level 19
God Stats
24W - 23L
1,437 SR
Queue Stats
131W - 141L
1,325 Elo+
Solo
Nemesis
Nemesis
LuisGamer0406
Nemesis
Level 28
God Stats
31W - 20L
1,469 SR
Queue Stats
109W - 107L
1,275 Elo+
Solo
Skadi
Skadi
Rasta1450P
Skadi
Level 27
God Stats
65W - 67L
1,513 SR
Queue Stats
330W - 405L
1,327 Elo+
Solo
Ra
Ra
ZuecoZuenger
Ra
Level 19
God Stats
8W - 8L
1,475 SR
Queue Stats
224W - 283L
1,273 Elo+
Solo
Yemoja
Yemoja
reg eggs
Yemoja
Level 16
God Stats
6W - 10L
1,259 SR
Queue Stats
7W - 15L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DryTadpole22
Gilgamesh
20
9 / 5 / 7
15,662
559
26,945
31,864
20,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
MapazanBM
Scylla
20
6 / 5 / 6
13,402
479
15,443
14,546
5,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
18
2 / 9 / 3
11,513
411
8,133
26,089
14,632
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Raiden219
Sun Wukong
7
0 / 9 / 1
7,946
284
1,161
9,660
5,448
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Truelovedie
Danzaburou
20
6 / 6 / 5
15,466
552
16,257
22,668
9,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fear Is Death1
Amaterasu
19
7 / 5 / 7
13,958
499
17,588
18,551
13,046
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
20
13 / 2 / 2
15,677
560
21,937
23,116
10,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
19
6 / 5 / 3
13,786
492
16,013
17,519
6,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 7 / 4
15,196
543
10,495
18,154
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
reg eggs
Yemoja
16
2 / 5 / 4
11,091
396
6,835
21,906
20,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
23
Kills
33
34
Deaths
24
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DryTadpole22
Gilgamesh
9
5
7
2.5
W
Amaterasu
Fear Is Death1
Amaterasu
7
5
7
2.1
W
Nemesis
13
2
2
7
L
Scylla
MapazanBM
Scylla
6
5
6
1.8
L
Ymir
2
9
3
0.39
L
Sun Wukong
Raiden219
Sun Wukong
0
9
1
0.06
W
Skadi
6
5
3
1.5
L
Danzaburou
Truelovedie
Danzaburou
6
6
5
1.42
W
5
7
4
1
W
Yemoja
reg eggs
Yemoja
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,939
Damage
72,868
104,827
Taken
99,246
56,204
Mitigated
59,176
22,626
Healing
23,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DryTadpole22
Gilgamesh
26,945
9,766
0
9,965
31,864
20,943
0
3,930
27,934
0
143,124
W
Amaterasu
Fear Is Death1
Amaterasu
17,588
10,242
0
3,090
18,551
13,046
3,389
4,762
13,789
0
62,474
W
Nemesis
21,937
13,313
300
8,919
23,116
10,710
1,951
6,067
17,049
0
126,822
L
Scylla
MapazanBM
Scylla
15,443
816
672
2,809
14,546
5,928
0
4,065
10,481
72,662
0
L
Ymir
8,133
3,718
0
1,847
26,089
14,632
637
1,243
24,846
37,928
0
L
Sun Wukong
Raiden219
Sun Wukong
1,161
708
0
210
9,660
5,448
0
2,444
7,216
0
5,824
W
Skadi
16,013
9,210
0
3,060
17,519
6,842
4,441
4,313
13,206
0
85,560
L
Danzaburou
Truelovedie
Danzaburou
16,257
10,547
0
7,123
22,668
9,253
5,678
5,648
17,020
0
109,399
W
10,495
771
1,678
4,558
18,154
8,337
2,445
2,254
15,900
108,360
0
W
Yemoja
reg eggs
Yemoja
6,835
671
1,492
227
21,906
20,241
1,426
6,180
15,726
36,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,989
Gold Earned
69,708
528
Minions Killed
626
0
Camps Cleared
0
2,027,957
Distance Traveled
2,493,513
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,662
559
183
7
0
485,201
1
W
Amaterasu
13,958
499
92
3
0
540,906
3
W
Nemesis
15,677
560
173
6
0
544,007
1
L
Scylla
13,402
479
103
4
0
479,750
0
L
Ymir
11,513
411
55
2
0
405,412
1
L
Sun Wukong
7,946
284
10
0
0
183,729
0
W
Skadi
13,786
492
136
5
0
474,307
0
L
Danzaburou
15,466
552
177
6
0
473,865
3
W
Ra
15,196
543
187
7
0
508,615
0
W
Yemoja
11,091
396
38
1
0
425,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role