Player Matchup

Cthulhu
Cthulhu
Chrise7677
Cthulhu
Level 17
God Stats
2W - 2L
1,570 SR
Queue Stats
45W - 45L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Empty2639
Morgan Le Fay
Level 26
God Stats
17W - 11L
1,776 SR
Queue Stats
91W - 88L
1,470 Elo+
Party 2
Chiron
Chiron
LATANN
Chiron
Level 14
God Stats
5W - 4L
1,619 SR
Queue Stats
8W - 13L
1,581 Elo+
Solo
Arachne
Arachne
Stoise102
Arachne
Level 26
God Stats
5W - 4L
1,738 SR
Queue Stats
89W - 69L
1,569 Elo+
Solo
Medusa
Medusa
ZambiePug
Medusa
Level 27
God Stats
2W - 1L
1,776 SR
Queue Stats
120W - 111L
1,433 Elo+
Party 2
Team Averages
Level 22
1,696 SR
1,499 Elo+

VS

Team Averages
Level 28
1,512 SR
1,392 Elo+
Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
L1L YR
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,340 Elo+
Party 1
Arachne
Arachne
RRentic
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 106L
1,485 Elo+
Solo
Skadi
Skadi
ShawnGuapo_
Skadi
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 78L
1,500 Elo+
Party 1
Odin
Odin
Veezard666
Odin
Level 27
God Stats
1W - 0L
1,560 SR
Queue Stats
1W - 1L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrise7677
Cthulhu
11
2 / 8 / 1
7,196
379
7,415
14,977
11,804
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Empty2639
Morgan Le Fay
12
1 / 10 / 2
7,871
414
9,122
15,698
5,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
LATANN
Chiron
11
0 / 8 / 1
7,213
380
4,732
15,586
4,675
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Stoise102
Arachne
17
7 / 5 / 1
10,657
561
13,493
19,834
10,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
ZambiePug
Medusa
11
0 / 9 / 2
7,214
380
9,873
13,202
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 0 / 10
11,236
591
15,738
13,035
13,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
L1L YR
Scylla
16
8 / 3 / 4
10,807
569
11,088
10,087
3,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
RRentic
Arachne
20
14 / 3 / 5
12,629
665
17,952
16,557
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 4 / 6
10,006
527
13,275
13,356
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 0 / 16
8,955
471
6,416
9,993
9,139
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
10
Kills
40
40
Deaths
10
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
10
10
L
Cthulhu
Chrise7677
Cthulhu
2
8
1
0.31
L
Morgan Le Fay
Empty2639
Morgan Le Fay
1
10
2
0.2
W
Scylla
L1L YR
Scylla
8
3
4
3.33
L
Chiron
LATANN
Chiron
0
8
1
0.06
W
Arachne
RRentic
Arachne
14
3
5
5.5
W
10
4
6
3.25
L
Arachne
Stoise102
Arachne
7
5
1
1.5
W
3
0
16
11
L
Medusa
ZambiePug
Medusa
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,635
Damage
64,469
79,297
Taken
63,028
37,017
Mitigated
39,839
15,844
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,738
730
0
7,659
13,035
13,550
778
1,855
11,180
0
76,277
L
Cthulhu
Chrise7677
Cthulhu
7,415
651
0
1,648
14,977
11,804
174
51
14,926
23,863
0
L
Morgan Le Fay
Empty2639
Morgan Le Fay
9,122
1,431
0
1,505
15,698
5,844
176
4,455
11,243
32,661
0
W
Scylla
L1L YR
Scylla
11,088
1,080
0
1,543
10,087
3,627
1,524
4,351
5,736
47,383
0
L
Chiron
LATANN
Chiron
4,732
1,316
0
2,618
15,586
4,675
1,117
3,473
12,112
0
37,814
W
Arachne
RRentic
Arachne
17,952
12,320
0
10,468
16,557
8,663
0
3,280
13,277
0
118,818
W
13,275
7,650
0
4,208
13,356
4,860
4,040
3,243
10,113
0
59,077
L
Arachne
Stoise102
Arachne
13,493
7,596
0
8,866
19,834
10,975
0
3,159
16,675
0
76,718
W
6,416
986
653
1,111
9,993
9,139
1,477
3,808
6,185
0
19,181
L
Medusa
ZambiePug
Medusa
9,873
4,610
0
1,207
13,202
3,719
594
0
13,202
0
44,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,151
Gold Earned
53,633
350
Minions Killed
532
0
Camps Cleared
0
1,554,815
Distance Traveled
1,867,560
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,236
591
134
7
0
421,540
11
L
Cthulhu
7,196
379
25
1
0
289,865
3
L
Morgan Le Fay
7,871
414
53
3
0
286,737
0
W
Scylla
10,807
569
79
4
0
327,237
3
L
Chiron
7,213
380
67
4
0
319,020
3
W
Arachne
12,629
665
195
10
0
455,571
0
W
Skadi
10,006
527
94
5
0
288,050
1
L
Arachne
10,657
561
129
7
0
367,904
2
W
Odin
8,955
471
30
2
0
375,162
5
L
Medusa
7,214
380
76
4
0
291,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role