Player Matchup

Erlang Shen
Erlang Shen
BooBuzz13
Erlang Shen
Level 134
God Stats
3W - 1L
1,837 SR
Queue Stats
475W - 370L
1,590 Elo+
Party 1
Vulcan
Vulcan
MuTaNtBaNaNaZz
Vulcan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 102L
1,615 Elo+
Party 1
Ullr
Ullr
TNG Echo
Ullr
Level 103
God Stats
5W - 7L
1,627 SR
Queue Stats
417W - 320L
1,590 Elo+
Party 1
Ymir
Ymir
Wicky3084
Ymir
Level 18
God Stats
24W - 10L
1,686 SR
Queue Stats
37W - 14L
1,665 Elo+
Party 1
Thanatos
Thanatos
oliident1234
Thanatos
Level 63
God Stats
12W - 12L
1,406 SR
Queue Stats
196W - 132L
1,570 Elo+
Party 1
Team Averages
Level 80
1,611 SR
1,606 Elo+

VS

Team Averages
Level 106
1,535 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
KillerFace90
Cu Chulainn
Level 143
God Stats
16W - 15L
1,504 SR
Queue Stats
89W - 86L
1,534 Elo+
Party 2
Medusa
Medusa
Lady-De-Vil
Medusa
Level 47
God Stats
6W - 8L
1,473 SR
Queue Stats
104W - 141L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
ProManning
Danzaburou
Level 39
God Stats
97W - 94L
1,519 SR
Queue Stats
98W - 101L
1,443 Elo+
Solo
Merlin
Merlin
PsyStyler
Merlin
Level 146
God Stats
0W - 2L
1,716 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2
Fenrir
Fenrir
Waschlappen_
Fenrir
Level 157
God Stats
0W - 1L
1,465 SR
Queue Stats
125W - 101L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BooBuzz13
Erlang Shen
16
4 / 1 / 4
10,580
661
10,629
14,974
13,665
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 6 / 2
8,619
539
8,667
8,239
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
17
4 / 1 / 2
9,810
613
6,336
7,464
2,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
2 / 2 / 5
8,757
547
1,358
10,726
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
oliident1234
Thanatos
14
3 / 5 / 6
8,655
541
6,731
11,497
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KillerFace90
Cu Chulainn
13
3 / 4 / 2
8,237
515
10,189
12,193
9,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
9
2 / 7 / 2
6,642
415
4,126
9,129
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
ProManning
Danzaburou
14
1 / 3 / 0
8,432
527
2,403
9,972
3,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
PsyStyler
Merlin
15
3 / 3 / 7
9,334
583
6,836
5,587
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
6 / 2 / 4
8,621
539
10,842
14,023
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
19
Kills
15
15
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BooBuzz13
Erlang Shen
4
1
4
6
L
Cu Chulainn
KillerFace90
Cu Chulainn
3
4
2
1
L
Medusa
2
7
2
0.43
W
6
6
2
1.17
L
Danzaburou
ProManning
Danzaburou
1
3
0
0.33
L
Merlin
PsyStyler
Merlin
3
3
7
2.17
W
Ullr
4
1
2
5
L
Fenrir
6
2
4
4
W
Ymir
2
2
5
2.25
W
Thanatos
oliident1234
Thanatos
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
34,396
52,900
Taken
50,904
31,832
Mitigated
22,799
15,239
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BooBuzz13
Erlang Shen
10,629
5,499
0
5,166
14,974
13,665
28
3,089
11,885
0
62,517
L
Cu Chulainn
KillerFace90
Cu Chulainn
10,189
2,020
0
2,138
12,193
9,563
222
1,334
10,700
8,963
35,123
L
Medusa
4,126
1,547
0
533
9,129
2,971
120
2,223
6,906
0
23,115
W
8,667
3,508
0
772
8,239
3,993
378
1,270
6,969
41,619
0
L
Danzaburou
ProManning
Danzaburou
2,403
423
0
4,268
9,972
3,157
726
389
9,583
0
53,967
L
Merlin
PsyStyler
Merlin
6,836
201
536
640
5,587
2,049
1,119
1,591
3,948
55,014
0
W
Ullr
6,336
1,919
0
450
7,464
2,969
0
69
7,395
0
81,134
L
Fenrir
10,842
3,137
0
6,768
14,023
5,059
487
4,579
9,423
0
54,723
W
Ymir
1,358
321
0
690
10,726
6,094
0
3,398
7,328
25,162
0
W
Thanatos
oliident1234
Thanatos
6,731
2,235
0
8,161
11,497
5,111
0
1,872
9,625
0
57,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,421
Gold Earned
41,266
486
Minions Killed
430
0
Camps Cleared
0
1,577,705
Distance Traveled
1,513,934
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,580
661
115
7
0
322,505
6
L
Cu Chulainn
8,237
515
89
6
0
294,075
4
L
Medusa
6,642
415
36
2
0
286,524
3
W
Vulcan
8,619
539
88
6
0
302,632
3
L
Danzaburou
8,432
527
105
7
0
285,643
2
L
Merlin
9,334
583
114
7
0
290,834
5
W
Ullr
9,810
613
156
10
0
301,498
6
L
Fenrir
8,621
539
86
5
0
356,858
2
W
Ymir
8,757
547
26
2
0
333,330
2
W
Thanatos
8,655
541
101
6
0
317,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role